AzurLaneAutoScript/module/guild/base.py
LmeSzinc 5aa75a95a9 Fix: Guild side bar and equipment side bar
Reverted to the original ones, they are different from page_build
2021-07-25 01:21:24 +08:00

69 lines
2.0 KiB
Python

from module.base.button import ButtonGrid
from module.base.decorator import cached_property
from module.logger import logger
from module.ui.navbar import Navbar
from module.ui.ui import UI
class GuildBase(UI):
@cached_property
def _guild_side_navbar(self):
"""
leader_sidebar 6 options
lobby.
members.
apply.
logistics.
tech.
operations.
member_sidebar 5 options
lobby.
members.
logistics.
tech.
operations.
"""
guild_side_navbar = ButtonGrid(
origin=(21, 118), delta=(0, 94.5), button_shape=(60, 75), grid_shape=(1, 6), name='GUILD_SIDE_NAVBAR')
return Navbar(grids=guild_side_navbar,
active_color=(247, 255, 173),
inactive_color=(140, 162, 181))
def guild_side_navbar_ensure(self, upper=None, bottom=None):
"""
Ensure able to transition to page
Whether page has completely loaded is handled
separately and optionally
Args:
upper (int):
leader|member
1 for lobby.
2 for members.
3|N/A for apply.
4|3 for logistics.
5|4 for tech.
6|5 for operations.
bottom (int):
leader|member
6|5 for lobby.
5|4 for members.
4|N/A for apply.
3 for logistics.
2 for tech.
1 for operations.
Returns:
bool: if side_navbar set ensured
"""
if self._guild_side_navbar.get_total(main=self) == 6:
if upper == 3 or bottom == 4:
logger.warning('Transitions to "apply" is not supported')
return False
if self._guild_side_navbar.set(self, upper=upper, bottom=bottom):
return True
return False