AzurLaneAutoScript/module/map_detection
2023-02-21 21:43:35 +08:00
..
detector_example.py Add: Modularized perspective detection 2020-07-08 03:07:59 +08:00
detector.py Add: Able to goto another map in OS 2021-04-04 17:54:58 +08:00
grid_info.py Add: Do random map events in OpSi 2022-05-15 00:03:33 +08:00
grid_predictor.py Fix: Missing usage of MAP_ENEMY_GENRE_SIMILARITY 2022-05-28 00:31:31 +08:00
grid.py Opt: Reduce swipes become clicks when game is randomly stuck (#743) 2021-11-17 22:28:19 +08:00
homography.py Fix: Use the same edge_th in detect_edges() and generate() 2023-02-21 21:43:35 +08:00
os_grid.py Fix: Collect exploration rewards that are ignored by auto search 2022-10-02 17:10:38 +08:00
perspective.py Opt: Imports isorted 2022-04-14 16:37:54 -03:00
utils_assets.py Fix: Map swipe optimize should use local map view to generate blacklist 2021-11-22 18:09:38 +08:00
utils.py Opt: Increase HOMO_EDGE_HOUGHLINES_THRESHOLD to 140 2022-02-25 18:51:06 +08:00
view.py Opt: Edge detection in Northern Overture Rerun 2022-02-11 00:34:06 +08:00