AzurLaneAutoScript/campaign/event_20200723_cn
2020-08-15 09:26:30 -03:00
..
a1.py Opt: Handle movable enemy in other battle condition 2020-08-05 18:29:27 +08:00
a2.py Change clear_boss() to fleet_boss 2020-08-06 23:44:53 -03:00
a3.py Change clear_boss() to fleet_boss 2020-08-08 02:55:58 -03:00
b1.py Fix: changed detection backend to homography in B1 and B2 2020-08-15 09:24:57 -03:00
b2.py
b3.py Fix: changed detection backend to homography in B1 and B2 2020-08-15 09:24:57 -03:00
c1.py Opt: Handle movable enemy in other battle condition 2020-08-05 18:29:27 +08:00
c2.py Change clear_boss() to fleet_boss 2020-08-09 21:22:44 -03:00
c3.py
d1.py Opt: Handle movable enemy in other battle condition 2020-08-05 18:29:27 +08:00
d2.py
d3.py Fix: changed detection backend to homography in D3 2020-08-15 09:25:27 -03:00
sp.py Opt: Move Wasteland mode to stop condition if_map_reach 2020-08-11 00:08:29 +08:00