mirror of
https://github.com/Grasscutters/Cultivation.git
synced 2025-01-09 04:27:53 +08:00
Autopatching on game launch
Plus adding some non-functional options for later Need to add support for Chinese version of the game
This commit is contained in:
parent
6124d6949c
commit
99687f0550
8
src-tauri/Cargo.lock
generated
8
src-tauri/Cargo.lock
generated
@ -742,7 +742,9 @@ checksum = "b365fabc795046672053e29c954733ec3b05e4be654ab130fe8f1f94d7051f35"
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name = "cultivation"
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version = "0.1.0"
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dependencies = [
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"cc",
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"duct",
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"file_diff",
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"futures-util",
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"http",
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"hudsucker",
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@ -1043,6 +1045,12 @@ dependencies = [
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"rustc_version 0.3.3",
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]
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[[package]]
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name = "file_diff"
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version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "31a7a908b8f32538a2143e59a6e4e2508988832d5d4d6f7c156b3cbc762643a5"
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[[package]]
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name = "filetime"
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version = "0.2.16"
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@ -62,6 +62,9 @@ rcgen = { version = "0.9", features = ["x509-parser"] }
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libloading = "0.7"
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regex = "1"
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# other
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file_diff = "1.0.0"
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[features]
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# by default Tauri runs in production mode
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# when `tauri dev` runs it is executed with `cargo run --no-default-features` if `devPath` is an URL
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@ -31,7 +31,8 @@
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"grasscutter_latest": "Download Grasscutter Latest",
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"grasscutter_stable_update": "Update Grasscutter Stable",
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"grasscutter_latest_update": "Update Grasscutter Latest",
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"resources": "Download Grasscutter Resources"
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"resources": "Download Grasscutter Resources",
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"game": "Download Game"
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},
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"download_status": {
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"downloading": "Downloading",
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@ -56,6 +57,7 @@
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"gc_dev_jar": "Download the latest development Grasscutter build, which includes jar file and data files.",
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"gc_stable_data": "Download the current stable Grasscutter data files, which does not come with a jar file. This is useful for updating.",
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"gc_dev_data": "Download the latest development Grasscutter data files, which does not come with a jar file. This is useful for updating.",
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"resources": "These are also required to run a Grasscutter server. This button will be grey if you have an existing resources folder with contents inside"
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"resources": "These are also required to run a Grasscutter server. This button will be grey if you have an existing resources folder with contents inside",
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"game": "This will download a fresh copy of \"the certain anime game\" and set your game executable to it. This is useful if you don't want to patch your main game."
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}
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}
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@ -1,4 +1,5 @@
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use std::fs;
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use file_diff::diff;
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#[tauri::command]
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pub fn rename(path: String, new_name: String) {
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@ -32,4 +33,9 @@ pub fn dir_is_empty(path: &str) -> bool {
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#[tauri::command]
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pub fn dir_delete(path: &str) {
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fs::remove_dir_all(path).unwrap();
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}
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#[tauri::command]
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pub fn are_files_identical(path1: &str, path2: &str) -> bool {
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return diff(path1, path2);
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}
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@ -50,6 +50,8 @@ fn main() {
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system_helpers::run_jar,
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system_helpers::open_in_browser,
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system_helpers::copy_file,
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system_helpers::copy_file_with_new_name,
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system_helpers::delete_file,
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system_helpers::install_location,
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system_helpers::is_elevated,
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proxy::set_proxy_addr,
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@ -59,6 +61,7 @@ fn main() {
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file_helpers::dir_exists,
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file_helpers::dir_is_empty,
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file_helpers::dir_delete,
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file_helpers::are_files_identical,
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downloader::download_file,
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downloader::stop_download,
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lang::get_lang,
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@ -1,5 +1,6 @@
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use regex::Regex;
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use std::fs::File;
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use std::fs::OpenOptions;
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use std::io::Read;
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use std::io::Write;
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@ -23,16 +24,38 @@ fn dll_encrypt_global_metadata(data : *mut u8, size : u64) -> Result<bool, Box<d
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}
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#[tauri::command]
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pub fn patch_metadata(metadata_folder: &str) {
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let metadata_file = &(metadata_folder.to_owned() + "\\global-metadata.dat");
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pub fn patch_metadata(metadata_folder: &str) -> bool {
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let metadata_file = &(metadata_folder.to_owned() + "\\global-metadata-unpatched.dat");
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println!("Patching metadata file: {}", metadata_file);
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let decrypted = decrypt_metadata(metadata_file);
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if do_vecs_match(&decrypted, &Vec::new()) {
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println!("Failed to decrypt metadata file.");
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return false;
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}
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let modified = replace_keys(&decrypted);
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if do_vecs_match(&modified, &Vec::new()) {
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println!("Failed to replace keys in metadata file.");
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return false;
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}
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let encrypted = encrypt_metadata(&modified);
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if do_vecs_match(&encrypted, &Vec::new()) {
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println!("Failed to re-encrypt metadata file.");
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return false;
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}
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//write encrypted to file
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let mut file = File::create(&(metadata_folder.to_owned() + "\\encrypted-metadata.dat")).unwrap();
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let mut file = match OpenOptions::new().create(true).write(true).open(&(metadata_folder.to_owned() + "\\global-metadata-patched.dat")) {
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Ok(file) => file,
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Err(e) => {
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println!("Failed to open global-metadata: {}", e);
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return false;
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}
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};
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file.write_all(&encrypted).unwrap();
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return true;
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}
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fn decrypt_metadata(file_path: &str) -> Vec<u8> {
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@ -124,3 +147,8 @@ fn encrypt_metadata(old_data: &Vec<u8>) -> Vec<u8> {
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}
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};
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}
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fn do_vecs_match<T: PartialEq>(a: &Vec<T>, b: &Vec<T>) -> bool {
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let matching = a.iter().zip(b.iter()).filter(|&(a, b)| a == b).count();
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matching == a.len() && matching == b.len()
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}
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@ -66,6 +66,36 @@ pub fn copy_file(path: String, new_path: String) -> bool {
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}
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}
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#[tauri::command]
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pub fn copy_file_with_new_name(path: String, new_path: String, new_name: String) -> bool {
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let mut new_path_buf = std::path::PathBuf::from(&new_path);
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// If the new path doesn't exist, create it.
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if !file_helpers::dir_exists(new_path_buf.pop().to_string().as_str()) {
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std::fs::create_dir_all(&new_path).unwrap();
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}
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// Copy old to new
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match std::fs::copy(&path, format!("{}/{}", new_path, new_name)) {
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Ok(_) => true,
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Err(e) => {
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println!("Failed to copy file: {}", e);
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false
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}
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}
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}
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#[tauri::command]
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pub fn delete_file(path: String) -> bool {
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match std::fs::remove_file(path) {
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Ok(_) => return true,
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Err(e) => {
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println!("Failed to delete file: {}", e);
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return false
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}
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};
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}
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#[tauri::command]
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pub fn install_location() -> String {
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let mut exe_path = std::env::current_exe().unwrap();
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@ -4,7 +4,6 @@ import BigButton from './common/BigButton'
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import TextInput from './common/TextInput'
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import HelpButton from './common/HelpButton'
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import { getConfig, saveConfig, setConfigOption } from '../../utils/configuration'
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import { patchMetadata } from '../../utils/patcher'
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import { translate } from '../../utils/language'
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import { invoke } from '@tauri-apps/api/tauri'
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@ -87,7 +86,30 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
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}
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async patchMetadata() {
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await patchMetadata()
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const config = await getConfig()
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// Copy unpatched metadata to backup location
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if(await invoke('copy_file_with_new_name', { path: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata\\global-metadata.dat', newPath: await dataDir() + 'cultivation\\metadata', newName: 'global-metadata-unpatched.dat' })) {
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// Backup successful
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// Patch backedup metadata
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if(await invoke('patch_metadata', {metadataFolder: await dataDir() + 'cultivation/metadata'})) {
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// Patch successful
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// Replace game metadata with patched metadata
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if(!(await invoke('copy_file_with_new_name', { path: await dataDir() + 'cultivation/metadata/global-metadata-patched.dat', newPath: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata', newName: 'global-metadata.dat' }))) {
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// Replace failed
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alert('Failed to replace game metadata!')
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return
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}
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} else {
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alert ('Failed to patch metadata!')
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return
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}
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} else {
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alert ('Failed to backup metadata!')
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return
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}
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}
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async playGame() {
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@ -97,7 +119,42 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
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// Connect to proxy
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if (config.toggle_grasscutter) {
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let game_exe = config.game_install_path
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// Check if metadata has been backed up
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if (await invoke('dir_exists', { path: await dataDir() + 'cultivation/metadata/global-metadata-unpatched.dat'})) {
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// Assume metadata has been patched
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// Compare metadata files
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if (!(await invoke('are_files_identical', { path1: await dataDir() + 'cultivation/metadata/global-metadata-patched.dat', path2: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata\\global-metadata.dat'}))) {
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// Metadata is not patched
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// Check to see if unpatched backup matches the game's version
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if (await invoke('are_files_identical', { path1: await dataDir() + 'cultivation/metadata/global-metadata-unpatched.dat', path2: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata\\global-metadata.dat'})) {
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// Game's metadata is not patched, so we need to patch it
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if(!(await invoke('copy_file_with_new_name', { path: await dataDir() + 'cultivation/metadata/global-metadata-patched.dat', newPath: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata', newName: 'global-metadata.dat' }))) {
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// Replace failed
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alert('Failed to replace game metadata!')
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return
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}
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} else {
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// Game has probably been updated. We need to repatch the game...
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alert('Deleting old metadata')
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// Delete backed up metadata
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if(!(await invoke('delete_file', { path: await dataDir() + 'cultivation/metadata/global-metadata-unpatched.dat' }) && !(await invoke('delete_file', { path: await dataDir() + 'cultivation/metadata/global-metadata-patched.dat' })))) {
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// Delete failed
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alert('Failed to delete backed up metadata!')
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return
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}
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await this.patchMetadata()
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}
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}
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} else {
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// Assume metadata has not been patched
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await this.patchMetadata()
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}
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let game_exe = config.game_install_path + '\\GenshinImpact.exe'
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if (game_exe.includes('\\')) {
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game_exe = game_exe.substring(config.game_install_path.lastIndexOf('\\') + 1)
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@ -134,14 +191,29 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
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javaPath: config.java_path || ''
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})
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}
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} else {
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// Check if metadata has been backed up
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if (await invoke('dir_exists', { path: await dataDir() + 'cultivation/metadata/global-metadata-unpatched.dat'})) {
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// Check if metadata is patched
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// Compare metadata files
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if (await invoke('are_files_identical', { path1: await dataDir() + 'cultivation/metadata/global-metadata-patched.dat', path2: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata\\global-metadata.dat'})) {
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// Metadata is patched, so we need to unpatch it
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if(!(await invoke('copy_file_with_new_name', { path: await dataDir() + 'cultivation/metadata/global-metadata-unpatched.dat', newPath: config.game_install_path + '\\GenshinImpact_Data\\Managed\\Metadata', newName: 'global-metadata.dat' }))) {
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// Replace failed
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alert('Failed to unpatch game metadata!')
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return
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}
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}
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}
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}
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// Launch the program
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const gameExists = await invoke('dir_exists', {
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path: config.game_install_path
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path: config.game_install_path + '\\GenshinImpact.exe'
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})
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if (gameExists) await invoke('run_program', { path: config.game_install_path })
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if (gameExists) await invoke('run_program', { path: config.game_install_path + '\\GenshinImpact.exe' })
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else alert('Game not found! At: ' + config.game_install_path)
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}
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@ -201,7 +273,7 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
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{
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this.state.grasscutterEnabled && (
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<div>
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<div className="ServerConfig" id="serverConfigContainer">Compiled with problems:
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<div className="ServerConfig" id="serverConfigContainer">
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<TextInput id="ip" key="ip" placeholder={this.state.ipPlaceholder} onChange={this.setIp} initalValue={this.state.ip} />
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<TextInput style={{
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width: '10%',
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@ -216,7 +288,7 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
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<div className="ServerLaunchButtons" id="serverLaunchContainer">
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<BigButton onClick={this.patchMetadata} id="officialPlay">Patch Metadata</BigButton>
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<BigButton onClick={this.playGame} id="officialPlay">{this.state.buttonLabel}</BigButton>
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<BigButton onClick={this.launchServer} id="serverLaunch">
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<img className="ServerIcon" id="serverLaunchIcon" src={Server} />
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</BigButton>
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@ -269,6 +269,21 @@ export default class Downloads extends React.Component<IProps, IState> {
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</BigButton>
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</div>
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</div>
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<Divider />
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<div className='DownloadMenuSection' id="downloadMenuContainerResources">
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<div className='DownloadLabel' id="downloadMenuLabelResources">
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<Tr text="downloads.game" />
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<HelpButton>
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<Tr text="help.game" />
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</HelpButton>
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</div>
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<div className='DownloadValue' id="downloadMenuButtonResources">
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<BigButton disabled={this.state.resources_downloading || !this.state.grasscutter_set || this.state.resources_exist} onClick={this.downloadResources} id="resourcesBtn" >
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<Tr text="components.download" />
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</BigButton>
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</div>
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</div>
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</Menu>
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)
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}
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@ -175,7 +175,7 @@ export default class Options extends React.Component<IProps, IState> {
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<Tr text="options.game_exec" />
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</div>
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<div className='OptionValue' id="menuOptionsDirGameExec">
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<DirInput onChange={this.setGameExec} value={this.state?.game_install_path} extensions={['exe']} />
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<DirInput onChange={this.setGameExec} value={this.state?.game_install_path} folder={true} />
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</div>
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</div>
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<div className='OptionSection' id="menuOptionsContainerGCJar">
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@ -7,7 +7,8 @@ let defaultConfig: Configuration
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(async() => {
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defaultConfig = {
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toggle_grasscutter: false,
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game_install_path: 'C:\\Program Files\\Genshin Impact\\Genshin Impact game\\GenshinImpact.exe',
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game_install_path: 'C:\\Program Files\\Genshin Impact\\Genshin Impact game',
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game_version: 'global',
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grasscutter_with_game: false,
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grasscutter_path: '',
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java_path: '',
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@ -30,6 +31,7 @@ let defaultConfig: Configuration
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export interface Configuration {
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toggle_grasscutter: boolean
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game_install_path: string
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game_version: string
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grasscutter_with_game: boolean
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grasscutter_path: string
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java_path: string
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@ -1,6 +0,0 @@
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import { invoke } from '@tauri-apps/api'
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export async function patchMetadata() {
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console.log('patching')
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await invoke('patch_metadata', {metadataFolder: 'C:\\Users\\benja\\Desktop'})
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}
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