EverythingPowerToys/Properties/Resources.Designer.cs
Lin Yu-Chieh (Victor) 8f1e839b12 Resolves #130 #132
Updated to match 0.85.1
Fixed translations, removed redundant
Remove debug feature from release
2024-10-13 01:04:46 +08:00

494 lines
18 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Community.PowerToys.Run.Plugin.Everything.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Community.PowerToys.Run.Plugin.Everything.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Fail to set text in clipboard.
/// </summary>
public static string clipboard_failed {
get {
return ResourceManager.GetString("clipboard_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Context Menu.
/// </summary>
public static string Context {
get {
return ResourceManager.GetString("Context", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configure context menu options and order.
///0_Open folder, 1_Run as Admin, 2_Run as User, 3_Copy, 4_Copy Path, 5_Open in Console, 6_Open in custom program.
/// </summary>
public static string Context_Description {
get {
return ResourceManager.GetString("Context_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy .
/// </summary>
public static string copy_file {
get {
return ResourceManager.GetString("copy_file", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy path .
/// </summary>
public static string copy_path {
get {
return ResourceManager.GetString("copy_path", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (Ctrl+C).
/// </summary>
public static string copy_shortcut {
get {
return ResourceManager.GetString("copy_shortcut", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (Ctrl+Alt+C).
/// </summary>
public static string copy_shortcutAlt {
get {
return ResourceManager.GetString("copy_shortcutAlt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Launch argument.
/// </summary>
public static string CustomArg {
get {
return ResourceManager.GetString("CustomArg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Argument to pass to the program when launching. [$P=path of the selected result ].
/// </summary>
public static string CustomArg_Description {
get {
return ResourceManager.GetString("CustomArg_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom Program.
/// </summary>
public static string CustomProgram {
get {
return ResourceManager.GetString("CustomProgram", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Path to a external program that&apos;ll open the selected result.
/// </summary>
public static string CustomProgram_Description {
get {
return ResourceManager.GetString("CustomProgram_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enviroment Variables.
/// </summary>
public static string EnvVar {
get {
return ResourceManager.GetString("EnvVar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Expand enviroment variables, such as %appdata%, so that they work properly at the cost of query time..
/// </summary>
public static string EnvVar_Description {
get {
return ResourceManager.GetString("EnvVar_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Install Everything if not installed.
/// </summary>
public static string Everything_ini {
get {
return ResourceManager.GetString("Everything_ini", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Everything is not running.
/// </summary>
public static string Everything_not_running {
get {
return ResourceManager.GetString("Everything_not_running", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Everything64.exe.
/// </summary>
public static string EverythingPath {
get {
return ResourceManager.GetString("EverythingPath", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Location of Everything.exe if it&apos;s not installed in &quot;Program Files&quot;.
/// </summary>
public static string EverythingPath_Description {
get {
return ResourceManager.GetString("EverythingPath_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fail to open folder at.
/// </summary>
public static string folder_open_failed {
get {
return ResourceManager.GetString("folder_open_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Match Path.
/// </summary>
public static string Match_path {
get {
return ResourceManager.GetString("Match_path", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search path in additional to file/folder name..
/// </summary>
public static string Match_path_Description {
get {
return ResourceManager.GetString("Match_path_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Max.
/// </summary>
public static string Max {
get {
return ResourceManager.GetString("Max", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The maximum amount of results to display in the results..
/// </summary>
public static string Max_Description {
get {
return ResourceManager.GetString("Max_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to See more....
/// </summary>
public static string more_results {
get {
return ResourceManager.GetString("more_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open Everything and see the remaining results.
/// </summary>
public static string more_results_Subtitle {
get {
return ResourceManager.GetString("more_results_Subtitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open containing folder (Ctrl+Shift+E).
/// </summary>
public static string open_containing_folder {
get {
return ResourceManager.GetString("open_containing_folder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open path in console (Ctrl+Shift+C).
/// </summary>
public static string open_in_console {
get {
return ResourceManager.GetString("open_in_console", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open path in custom program (Ctrl+N).
/// </summary>
public static string open_in_custom {
get {
return ResourceManager.GetString("open_in_custom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Get search results from Everything.
/// </summary>
public static string plugin_description {
get {
return ResourceManager.GetString("plugin_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Everything.
/// </summary>
public static string plugin_name {
get {
return ResourceManager.GetString("plugin_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Query Prefix.
/// </summary>
public static string Prefix {
get {
return ResourceManager.GetString("Prefix", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Adds prefix to all queries, so that you can always include certain filters/modifiers without typing it every time.
///Space is not added automatically between prfix and query..
/// </summary>
public static string Prefix_Description {
get {
return ResourceManager.GetString("Prefix_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Preview.
/// </summary>
public static string Preview {
get {
return ResourceManager.GetString("Preview", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Preview file content as icon, may cause freezing if file is not local..
/// </summary>
public static string Preview_Description {
get {
return ResourceManager.GetString("Preview_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Query Text.
/// </summary>
public static string QueryText {
get {
return ResourceManager.GetString("QueryText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Selected result can update query text. Helps display additional info, but may change display results..
/// </summary>
public static string QueryText_Description {
get {
return ResourceManager.GetString("QueryText_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RegEx.
/// </summary>
public static string RegEx {
get {
return ResourceManager.GetString("RegEx", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable regular expression in search.
///Recommend using regex: in query instead of enabling this option.
/// </summary>
public static string RegEx_Description {
get {
return ResourceManager.GetString("RegEx_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Run as administrator (Ctrl+Shift+Enter).
/// </summary>
public static string run_as_admin {
get {
return ResourceManager.GetString("run_as_admin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Run as different user (Ctrl+Shift+U).
/// </summary>
public static string run_as_user {
get {
return ResourceManager.GetString("run_as_user", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show more.
/// </summary>
public static string ShowMore {
get {
return ResourceManager.GetString("ShowMore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display a result that opens Everything with the current query..
/// </summary>
public static string ShowMore_Description {
get {
return ResourceManager.GetString("ShowMore_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sort.
/// </summary>
public static string Sort {
get {
return ResourceManager.GetString("Sort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set result sorting method..
/// </summary>
public static string Sort_Description {
get {
return ResourceManager.GetString("Sort_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy.
/// </summary>
public static string SwapCopy {
get {
return ResourceManager.GetString("SwapCopy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set Ctrl+C to copy file/folder, Ctrl+Alt+C to copy path..
/// </summary>
public static string SwapCopy_Description {
get {
return ResourceManager.GetString("SwapCopy_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Install new version of EverythingPowerToys?
///Clicking &apos;No&apos; will disable future notice for this version.
///
///Installed: {0}
///Latest: {1}.
/// </summary>
public static string UpdateAvailable {
get {
return ResourceManager.GetString("UpdateAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check for updates.
/// </summary>
public static string Updates {
get {
return ResourceManager.GetString("Updates", resourceCulture);
}
}
}
}