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Update binoutput > AbilityGroup (GIO) (3.6)
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@ -5,85 +5,85 @@
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe",
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"abilityName": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_TriggerAoeAfterULT": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_TriggerAoeAfterULT",
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"abilityName": "ActivityAbility_ArenaChallenge2_TriggerAoeAfterULT",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_TriggerAoeAfterULT"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_TriggerAoeAfterULT_Challenge": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_TriggerAoeAfterULT_Challenge",
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"abilityName": "ActivityAbility_ArenaChallenge2_TriggerAoeAfterULT_Challenge",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_TriggerAoeAfterULT_Challenge"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_AtkTiggerAoe": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_AtkTiggerAoe",
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"abilityName": "ActivityAbility_ArenaChallenge2_AtkTiggerAoe",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_AtkTiggerAoe"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_AtkSpeedAndCDdec": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_AtkSpeedAndCDdec",
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"abilityName": "ActivityAbility_ArenaChallenge2_AtkSpeedAndCDdec",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_AtkSpeedAndCDdec"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_AtkWeakTriggerThunderAoe": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_AtkWeakTriggerThunderAoe",
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"abilityName": "ActivityAbility_ArenaChallenge2_AtkWeakTriggerThunderAoe",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_AtkWeakTriggerThunderAoe"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_KillMonster": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_KillMonster",
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"abilityName": "ActivityAbility_ArenaChallenge2_KillMonster",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_KillMonster"
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}
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]
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},
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"DynamicAbility_ArenaChallenge2_KillMonsterThunder": {
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//ServerUploadTool Save to [/root/env/data/json/ability_group]
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge2_KillMonsterThunder",
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"abilityName": "ActivityAbility_ArenaChallenge2_KillMonsterThunder",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_ArenaChallenge2_KillMonsterThunder"
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}
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]
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}
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@ -0,0 +1,259 @@
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{
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/////////////////////
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//
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//Level1
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_UltimateSkillDamageUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_UltimateSkillDamageUp",
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"abilityName": "ActivityAbility_ArenaChallenge_UltimateSkillDamageUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_ReviveEnergy": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_ReviveEnergy",
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"abilityName": "ActivityAbility_ArenaChallenge_ReviveEnergy"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_TriggerUltimateSkill": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_TriggerUltimateSkill",
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"abilityName": "ActivityAbility_ArenaChallenge_TriggerUltimateSkill"
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}
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]
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},
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////////////////////////////////////////////////////////////////////////////
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/////////////////////
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//
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//Level2
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_Steam_Melt_DamageUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_Steam_Melt_DamageUp",
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"abilityName": "ActivityAbility_ArenaChallenge_Steam_Melt_DamageUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_Purple_After_Steam_Melt": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_Purple_After_Steam_Melt",
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"abilityName": "ActivityAbility_ArenaChallenge_Purple_After_Steam_Melt"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_TriggerReact_Steam_Melt": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_TriggerReact_Steam_Melt",
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"abilityName": "ActivityAbility_ArenaChallenge_TriggerReact_Steam_Melt"
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}
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]
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},
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////////////////////////////////////////////////////////////////////////////
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/////////////////////
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//
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//Level3
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_ElectricReact_EnermyDefenceDown": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_ElectricReact_EnermyDefenceDown",
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"abilityName": "ActivityAbility_ArenaChallenge_ElectricReact_EnermyDefenceDown"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_ElectricReact_GenerateEnergyBall": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_ElectricReact_GenerateEnergyBall",
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"abilityName": "ActivityAbility_ArenaChallenge_ElectricReact_GenerateEnergyBall"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_TriggerReact_Electric": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_TriggerReact_Electric",
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"abilityName": "ActivityAbility_ArenaChallenge_TriggerReact_Electric"
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}
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]
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},
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////////////////////////////////////////////////////////////////////////////
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/////////////////////
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//
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//Level4
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_SwirlReact_DamageUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_SwirlReact_DamageUp",
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"abilityName": "ActivityAbility_ArenaChallenge_SwirlReact_DamageUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_SwirlReact_GenerateEnergyBall": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_SwirlReact_GenerateEnergyBall",
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"abilityName": "ActivityAbility_ArenaChallenge_SwirlReact_GenerateEnergyBall"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_TriggerReact_Swirl": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_TriggerReact_Swirl",
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"abilityName": "ActivityAbility_ArenaChallenge_TriggerReact_Swirl"
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}
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]
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},
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////////////////////////////////////////////////////////////////////////////
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/////////////////////
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//
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//Level5
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_Claymore_DamageUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_Claymore_DamageUp",
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"abilityName": "ActivityAbility_ArenaChallenge_Claymore_DamageUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_Claymore_AtkSpeedUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_Claymore_AtkSpeedUp",
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"abilityName": "ActivityAbility_ArenaChallenge_Claymore_AtkSpeedUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_Claymore_AtkLand": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_Claymore_AtkLand",
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"abilityName": "ActivityAbility_ArenaChallenge_Claymore_AtkLand"
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}
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]
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},
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////////////////////////////////////////////////////////////////////////////
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/////////////////////
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//
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//Level6
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_NormalAtkDamageUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_NormalAtkDamageUp",
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"abilityName": "ActivityAbility_ArenaChallenge_NormalAtkDamageUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_NormalAttackLand_ReviveEnergy": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_NormalAttackLand_ReviveEnergy",
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"abilityName": "ActivityAbility_ArenaChallenge_NormalAttackLand_ReviveEnergy"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_NormalAtkDamageLand": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_NormalAtkDamageLand",
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"abilityName": "ActivityAbility_ArenaChallenge_NormalAtkDamageLand"
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}
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]
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},
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////////////////////////////////////////////////////////////////////////////
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/////////////////////
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//
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//Level7
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//
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/////////////////////
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"ActivityAbility_ArenaChallenge_HitFrozenTarget_DamageUp": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_HitFrozenTarget_DamageUp",
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"abilityName": "ActivityAbility_ArenaChallenge_HitFrozenTarget_DamageUp"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_FrozenReact_DefenceDown": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_FrozenReact_DefenceDown",
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"abilityName": "ActivityAbility_ArenaChallenge_FrozenReact_DefenceDown"
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}
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]
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},
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"ActivityAbility_ArenaChallenge_TriggerReact_Freeze": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_ArenaChallenge_TriggerReact_Freeze",
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"abilityName": "ActivityAbility_ArenaChallenge_TriggerReact_Freeze"
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}
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]
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}
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}
|
@ -5,30 +5,29 @@
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_Aster_SpecialAvatarDamageUp_100",
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"abilityName": "ActivityAbility_Aster_SpecialAvatarDamageUp_100",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_Aster_SpecialAvatarDamageUp_100"
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}
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]
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},
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"ActivityAbility_Aster_SpecialAvatarDamageUp_60": {
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
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{
|
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"abilityID": "ActivityAbility_Aster_SpecialAvatarDamageUp_60",
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"abilityName": "ActivityAbility_Aster_SpecialAvatarDamageUp_60",
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"abilityOverride": ""
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"abilityName": "ActivityAbility_Aster_SpecialAvatarDamageUp_60"
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}
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]
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},
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"ActivityAbility_Aster_SpecialAvatarDamageUp_30": {
|
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"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
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"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
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"targetAbilities": [
|
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{
|
||||
"abilityID": "ActivityAbility_Aster_SpecialAvatarDamageUp_30",
|
||||
"abilityName": "ActivityAbility_Aster_SpecialAvatarDamageUp_30",
|
||||
"abilityOverride": ""
|
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"abilityName": "ActivityAbility_Aster_SpecialAvatarDamageUp_30"
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}
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]
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}
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|
@ -5,8 +5,7 @@
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"targetAbilities": [
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{
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"abilityID": "SceneObj_Dynamic_WindFlora_ShootBalloon",
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"abilityName": "SceneObj_Dynamic_WindFlora_ShootBalloon",
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"abilityOverride": ""
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"abilityName": "SceneObj_Dynamic_WindFlora_ShootBalloon"
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}
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||||
]
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}
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|
@ -5,8 +5,7 @@
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_BuoyantCombat_FireBase",
|
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"abilityName": "ActivityAbility_BuoyantCombat_FireBase",
|
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"abilityOverride": ""
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"abilityName": "ActivityAbility_BuoyantCombat_FireBase"
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}
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]
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},
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@ -16,8 +15,7 @@
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"targetAbilities": [
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{
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"abilityID": "ActivityAbility_BuoyantCombat_FireLv1",
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"abilityName": "ActivityAbility_BuoyantCombat_FireLv1",
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"abilityOverride": ""
|
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"abilityName": "ActivityAbility_BuoyantCombat_FireLv1"
|
||||
}
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||||
]
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||||
},
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@ -27,8 +25,7 @@
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"targetAbilities": [
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||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_FireLv2",
|
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"abilityName": "ActivityAbility_BuoyantCombat_FireLv2",
|
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"abilityOverride": ""
|
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"abilityName": "ActivityAbility_BuoyantCombat_FireLv2"
|
||||
}
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]
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},
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@ -38,8 +35,7 @@
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"targetAbilities": [
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{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_FireLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_FireLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_FireLv3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -49,8 +45,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_IceBase",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceBase",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceBase"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -60,8 +55,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_IceLv1",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceLv1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceLv1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -71,8 +65,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_IceLv2",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -82,8 +75,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_IceLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_IceLv3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -93,8 +85,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WaterBase",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterBase",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterBase"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -104,8 +95,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WaterLv1",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterLv1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterLv1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -115,8 +105,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WaterLv2",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -126,8 +115,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WaterLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WaterLv3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -137,8 +125,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WindBase",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindBase",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindBase"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -148,8 +135,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WindLv1",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindLv1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindLv1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -159,8 +145,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WindLv2",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -170,8 +155,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_WindLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_WindLv3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -181,8 +165,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_GatherBase",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherBase",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherBase"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -192,8 +175,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_GatherLv1",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherLv1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherLv1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -203,8 +185,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_GatherLv2",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -214,8 +195,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_GatherLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_GatherLv3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -225,8 +205,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_CriticalBase",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalBase",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalBase"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -236,8 +215,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_CriticalLv1",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalLv1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalLv1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -247,8 +225,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_CriticalLv2",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -258,8 +235,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_CriticalLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_CriticalLv3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -269,8 +245,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_ShieldBase",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldBase",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldBase"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -280,8 +255,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_ShieldLv1",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldLv1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldLv1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -291,8 +265,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_ShieldLv2",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -302,8 +275,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BuoyantCombat_ShieldLv3",
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldLv3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_BuoyantCombat_ShieldLv3"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,171 +1,172 @@
|
||||
{
|
||||
//1.4擂台挑战=============================================================================================
|
||||
|
||||
"ActivityAbility_Challenge_SprintAreaAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_SprintAreaAttack",
|
||||
"abilityName": "ActivityAbility_Challenge_SprintAreaAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_SprintAreaAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_SprintAreaAttack------使用冲刺后会在原地留下一个n秒后爆炸的能量波
|
||||
|
||||
"ActivityAbility_Challenge_FallAnthem_AddHurt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_FallAnthem_AddHurt",
|
||||
"abilityName": "ActivityAbility_Challenge_FallAnthem_AddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_FallAnthem_AddHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_FallAnthem_AddHurt------怪物受到下落攻击伤害提升200%(下落攻击造成的伤害增加200%)
|
||||
|
||||
"ActivityAbility_Challenge_AtkDefUpAfterULT": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_AtkDefUpAfterULT",
|
||||
"abilityName": "ActivityAbility_Challenge_AtkDefUpAfterULT",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_AtkDefUpAfterULT"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_AtkDefUpAfterULT------角色每释放一次元素爆发,队伍的所有角色攻击力和防御力提升10%,可叠加10层。
|
||||
|
||||
"ActivityAbility_Challenge_AtkSpeed": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_AtkSpeed",
|
||||
"abilityName": "ActivityAbility_Challenge_AtkSpeed",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_AtkSpeed"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_AtkSpeed------攻速增加
|
||||
|
||||
"ActivityAbility_Challenge_EnhancExtraAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_EnhancExtraAttack",
|
||||
"abilityName": "ActivityAbility_Challenge_EnhancExtraAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_EnhancExtraAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_EnhancExtraAttack------重击消耗体力降低50%,重击造成的伤害提升25%
|
||||
|
||||
"ActivityAbility_Challenge_AreaAttackOnEnemyKilled": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_AreaAttackOnEnemyKilled",
|
||||
"abilityName": "ActivityAbility_Challenge_AreaAttackOnEnemyKilled",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_AreaAttackOnEnemyKilled"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_AreaAttackOnEnemyKilled------重击打倒敌人时,会造成冲击波
|
||||
|
||||
"ActivityAbility_Challenge_ElemReactExplode_AddHurt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_ElemReactExplode_AddHurt",
|
||||
"abilityName": "ActivityAbility_Challenge_ElemReactExplode_AddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_ElemReactExplode_AddHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_ElemReactExplode_AddHurt------全队角色造成的超载反应伤害提升100%
|
||||
|
||||
"ActivityAbility_Challenge_ElemReactElectric_AddHurt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_ElemReactElectric_AddHurt",
|
||||
"abilityName": "ActivityAbility_Challenge_ElemReactElectric_AddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_ElemReactElectric_AddHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_ElemReactElectric_AddHurt------全队角色造成的感电反应伤害提升100%
|
||||
|
||||
"ActivityAbility_Challenge_FireAddHurt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_FireAddHurt",
|
||||
"abilityName": "ActivityAbility_Challenge_FireAddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_FireAddHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_FireAddHurt------全队角色火元素伤害加成提升25%
|
||||
|
||||
"ActivityAbility_Challenge_Shock": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_ShockAddHurt",
|
||||
"abilityName": "ActivityAbility_Challenge_ShockAddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_ShockAddHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_ShockAreaAttack",
|
||||
"abilityName": "ActivityAbility_Challenge_ShockAreaAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_ShockAreaAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_Shock------(当前场上角色)感电反应造成的伤害提高150%。当前场上角色触发感电时产生冲击波(类似雷元素浓度的地面冲击波特效),全擂台范围环境伤害,该效果有5秒的最低触发间隔
|
||||
|
||||
"ActivityAbility_Challenge_FallingAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_FallingAttack",
|
||||
"abilityName": "ActivityAbility_Challenge_FallingAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_FallingAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_FallingAttack------下落攻击额外触发冲击波,全擂台范围环境伤害,角色每释放一次下落攻击,会使全队角色造成的下一次下落攻击伤害及冲击波伤害提升50%,该效果最多叠加10层
|
||||
|
||||
"ActivityAbility_Challenge_Frozen": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_Frozen",
|
||||
"abilityName": "ActivityAbility_Challenge_Frozen",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_Frozen"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_Frozen------当前场上角色攻击被冰冻的怪物时,造成的伤害提升35%。
|
||||
|
||||
"ActivityAbility_Challenge_LowHp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_LowHp",
|
||||
"abilityName": "ActivityAbility_Challenge_LowHp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_LowHp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_LowHp------生命值低于70%时,全队角色攻击力提升30%。生命值低于50%时,全队角色的普通攻击和重击的攻击速度提升25%。生命值低于30%时,当前场上角色的普通攻击和重击命中敌人时,有30%概率触发冲击波,造成高额环境伤害,该效果有2秒的触发间隔
|
||||
|
||||
"ActivityAbility_Challenge_ExtraAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_ExtraAttack",
|
||||
"abilityName": "ActivityAbility_Challenge_ExtraAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_ExtraAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_Challenge_ExtraAttack------全队角色的普攻和重击攻速提升25%;当前场上角色每次重击击杀怪物后,使全队所有角色造成的重击伤害提升15%,最多可叠加20次。叠加至满层后,全队角色使用重击击杀怪物时触发爆炸波
|
||||
|
||||
//3.0主线剧情挑战
|
||||
"ActivityAbility_Challenge_MainQuest": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Challenge_MainQuest",
|
||||
"abilityName": "ActivityAbility_Challenge_MainQuest",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Challenge_MainQuest"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,117 +1,116 @@
|
||||
//
|
||||
//3.2奇趣秘园
|
||||
//
|
||||
{
|
||||
//躲弹球
|
||||
"ActivityAbility_WindFlowerV2_SpinningBall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_WindFlowerV2_SpinningBall_TeamAbility",
|
||||
"abilityName": "Activity_WindFlowerV2_SpinningBall_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_WindFlowerV2_SpinningBall_TeamAbility"
|
||||
}
|
||||
]
|
||||
},
|
||||
//踢足球
|
||||
"ActivityAbility_WindFlowerV2_FootBall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM"
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": []
|
||||
},
|
||||
//踢足球 创Local球门 可莉烟绯
|
||||
"ActivityAbility_WindFlowerV2_FootBall_01": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CharAmusement_FootBall_CreateGate_01",
|
||||
"abilityName": "ActivityAbility_CharAmusement_FootBall_CreateGate_01",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CharAmusement_FootBall_CreateGate_01"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility"
|
||||
}
|
||||
]
|
||||
},
|
||||
//踢足球 创Local球门 琴
|
||||
"ActivityAbility_WindFlowerV2_FootBall_02": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CharAmusement_FootBall_CreateGate_02",
|
||||
"abilityName": "ActivityAbility_CharAmusement_FootBall_CreateGate_02",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CharAmusement_FootBall_CreateGate_02"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility"
|
||||
}
|
||||
]
|
||||
},
|
||||
//踢足球ban大招
|
||||
"ActivityAbility_WindFlowerV2_FootBall_BanUltimateSkill": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CharAmusement_Ban_UltimateSkillButton",
|
||||
"abilityName": "ActivityAbility_CharAmusement_Ban_UltimateSkillButton",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CharAmusement_Ban_UltimateSkillButton"
|
||||
}
|
||||
]
|
||||
},
|
||||
//水上漂
|
||||
"ActivityAbility_WindFlowerV2_WaterRun": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_WindFlowerV2_WaterRun_TeamAbility",
|
||||
"abilityName": "Activity_WindFlowerV2_WaterRun_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_WindFlowerV2_WaterRun_TeamAbility"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_Water_AttachTimeDown",
|
||||
"abilityName": "Activity_CharAmusement_Water_AttachTimeDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_Water_AttachTimeDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
//下落攻击
|
||||
"ActivityAbility_WindFlowerV2_FallAttackPillar": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_CoinDetect_TeamAbility"
|
||||
}
|
||||
]
|
||||
},
|
||||
//棒球
|
||||
"ActivityAbility_WindFlowerV2_Baseball": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CharAmusement_BaseBall_AvatarAbility",
|
||||
"abilityName": "ActivityAbility_CharAmusement_BaseBall_AvatarAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CharAmusement_BaseBall_AvatarAbility"
|
||||
},
|
||||
//ban技能
|
||||
{
|
||||
"abilityID": "ActivityAbility_CharAmusement_Ban_SkillButton",
|
||||
"abilityName": "ActivityAbility_CharAmusement_Ban_SkillButton",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CharAmusement_Ban_SkillButton"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_CharAmusement_Ban_UltimateSkill",
|
||||
"abilityName": "ActivityAbility_CharAmusement_Ban_UltimateSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CharAmusement_Ban_UltimateSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -121,8 +120,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_SkillCDDown_Test1",
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Test1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Test1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -132,8 +130,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_SkillCDDown_Test2",
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Test2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Test2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -143,8 +140,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_SkillCDDown_Test3",
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Test3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Test3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -154,8 +150,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_SkillCDDown_Level1",
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Level1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Level1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -165,8 +160,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_SkillCDDown_Level2",
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Level2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Level2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -176,8 +170,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_SkillCDDown_Level3",
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Level3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_SkillCDDown_Level3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -187,8 +180,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_RecoverHealth",
|
||||
"abilityName": "Activity_CharAmusement_RecoverHealth",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_RecoverHealth"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -198,8 +190,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_RecoverEnergy_Once",
|
||||
"abilityName": "Activity_CharAmusement_RecoverEnergy_Once",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_RecoverEnergy_Once"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -209,8 +200,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_RecoverEnergy_LV1",
|
||||
"abilityName": "Activity_CharAmusement_RecoverEnergy_LV1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_RecoverEnergy_LV1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -220,8 +210,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_RecoverEnergy_LV2",
|
||||
"abilityName": "Activity_CharAmusement_RecoverEnergy_LV2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_RecoverEnergy_LV2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -231,8 +220,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_Thunder_ByElectricNum",
|
||||
"abilityName": "Activity_CharAmusement_Thunder_ByElectricNum",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_Thunder_ByElectricNum"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -242,8 +230,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_Thunder_ByElectricNum2",
|
||||
"abilityName": "Activity_CharAmusement_Thunder_ByElectricNum2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_Thunder_ByElectricNum2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -253,8 +240,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_Impact_ByNormalAttackNum",
|
||||
"abilityName": "Activity_CharAmusement_Impact_ByNormalAttackNum",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_Impact_ByNormalAttackNum"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -264,8 +250,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_Impact_ByNormalAttackNum2",
|
||||
"abilityName": "Activity_CharAmusement_Impact_ByNormalAttackNum2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_Impact_ByNormalAttackNum2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -275,18 +260,15 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_UnendlessHowlingSoul",
|
||||
"abilityName": "Activity_CharAmusement_UnendlessHowlingSoul",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_UnendlessHowlingSoul"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_Invincible",
|
||||
"abilityName": "Activity_CharAmusement_Invincible",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_Invincible"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_CharAmusement_IgnoreAddEnergy",
|
||||
"abilityName": "Activity_CharAmusement_IgnoreAddEnergy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_CharAmusement_IgnoreAddEnergy"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,57 +1,50 @@
|
||||
{
|
||||
//--------------移动速度提升--------------
|
||||
"ActivityAbility_CoinCollect_MoveSpeedUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CoinCollect_MoveSpeedUp",
|
||||
"abilityName": "ActivityAbility_CoinCollect_MoveSpeedUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CoinCollect_MoveSpeedUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//--------------超级跳------------------
|
||||
"ActivityAbility_CoinCollect_RocketJump": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CoinCollect_RocketJump",
|
||||
"abilityName": "ActivityAbility_CoinCollect_RocketJump",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CoinCollect_RocketJump"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//--------------创建风场------------------
|
||||
"ActivityAbility_CoinCollect_CreateWindField": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CoinCollect_CreateWindField",
|
||||
"abilityName": "ActivityAbility_CoinCollect_CreateWindField",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CoinCollect_CreateWindField"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//--------------不消耗体力------------------
|
||||
"ActivityAbility_CoinCollect_CostStamina_Zero": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CoinCollect_CostStamina_Zero",
|
||||
"abilityName": "ActivityAbility_CoinCollect_CostStamina_Zero",
|
||||
"abilityOverride": ""
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_CoinCollect_Range_Eff": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CoinCollect_Range_Eff",
|
||||
"abilityName": "ActivityAbility_CoinCollect_Range_Eff",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe",
|
||||
"abilityName": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe"
|
||||
}
|
||||
]
|
||||
}
|
||||
//
|
||||
}
|
||||
|
@ -1,12 +1,21 @@
|
||||
{
|
||||
///////////////////////////
|
||||
//
|
||||
//Trigger
|
||||
//
|
||||
///////////////////////////
|
||||
///////////////////////////
|
||||
//
|
||||
// Level1
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Trigger_UltimateSkillHitDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UltimateSkillHitDamage",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UltimateSkillHitDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UltimateSkillHitDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -16,8 +25,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UseSkill",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -27,19 +35,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_OnAvatarIn",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_OnAvatarIn",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_OnAvatarIn"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level2
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Trigger_UseSkill_Level2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level2",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -49,8 +60,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_NormalAttackLanded_Counter",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_NormalAttackLanded_Counter",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_NormalAttackLanded_Counter"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -60,19 +70,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_NormalAttackElementalDamage",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_NormalAttackElementalDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_NormalAttackElementalDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level3
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Trigger_ElectricReaction": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_ElectricReaction",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_ElectricReaction",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_ElectricReaction"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -82,8 +95,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level3",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -93,19 +105,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_ElectricDamage",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_ElectricDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_ElectricDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level4
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Trigger_RockDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_RockDamage",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_RockDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_RockDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -115,8 +130,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_Crystallize",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_Crystallize",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_Crystallize"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -126,8 +140,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_RockGadgetDestroyed",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_RockGadgetDestroyed",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_RockGadgetDestroyed"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -137,19 +150,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level4",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level4",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level4"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level5
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Trigger_BeingHealed": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_BeingHealed",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_BeingHealed",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_BeingHealed"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -159,8 +175,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_HPDown",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_HPDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_HPDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -170,19 +185,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level5",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level5",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level5"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level6
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Trigger_HitFrozenTarget": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_HitFrozenTarget",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_HitFrozenTarget",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_HitFrozenTarget"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -192,8 +210,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_FrozenBroken",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_FrozenBroken",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_FrozenBroken"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -203,19 +220,28 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_Frozen",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_Frozen",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_Frozen"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
///////////////////////////
|
||||
//
|
||||
//Action
|
||||
//
|
||||
///////////////////////////
|
||||
///////////////////////////
|
||||
//
|
||||
// Level1
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -225,8 +251,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_IncreaseElemMastery",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_IncreaseElemMastery",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_IncreaseElemMastery"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -236,19 +261,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_ChargeEfficiencyUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_ChargeEfficiencyUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_ChargeEfficiencyUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level2
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Action_NormalAttackDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_NormalAttackDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_NormalAttackDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_NormalAttackDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -258,8 +286,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_AllElementalDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AllElementalDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AllElementalDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -269,19 +296,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_AttackSpeedUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AttackSpeedUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AttackSpeedUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level3
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Action_SkillDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_SkillDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_SkillDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_SkillDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -291,8 +321,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_IncreaseElemMastery_Level3",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_IncreaseElemMastery_Level3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_IncreaseElemMastery_Level3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -302,19 +331,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp_Level3",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp_Level3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_UltimateSkillDamageUp_Level3"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level4
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Action_RockDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_RockDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_RockDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_RockDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -324,8 +356,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_DefenceUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_DefenceUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_DefenceUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -335,8 +366,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_CriticalUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_CriticalUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_CriticalUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -346,19 +376,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_AttackUp_Level4",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AttackUp_Level4",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AttackUp_Level4"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level5
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Action_MaxHPUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_MaxHPUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_MaxHPUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_MaxHPUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -368,8 +401,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_AttackUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_AttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -379,19 +411,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_WaterDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_WaterDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_WaterDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// Level6
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_Action_WaterDamageUp_Level6": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_WaterDamageUp_Level6",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_WaterDamageUp_Level6",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_WaterDamageUp_Level6"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -401,8 +436,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_IceDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_IceDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_IceDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -412,8 +446,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Action_FrozenDamageUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_FrozenDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Action_FrozenDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -423,19 +456,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level6",
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level6",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_Trigger_UseSkill_Level6"
|
||||
}
|
||||
]
|
||||
},
|
||||
///////////////////////////
|
||||
//
|
||||
// FeverBuff
|
||||
//
|
||||
///////////////////////////
|
||||
"ActivityAbility_CrystalLink_FeverUp_UpdateFeverLevel": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_FeverUp_UpdateFeverLevel",
|
||||
"abilityName": "ActivityAbility_CrystalLink_FeverUp_UpdateFeverLevel",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_FeverUp_UpdateFeverLevel"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -445,8 +481,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CrystalLink_FeverUp_CriticalHurtUp",
|
||||
"abilityName": "ActivityAbility_CrystalLink_FeverUp_CriticalHurtUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CrystalLink_FeverUp_CriticalHurtUp"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -5,40 +5,37 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_DragonSpine_Weapon_Attack",
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_Attack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_Attack"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ActivityAbility_DragonSpine_WeaponLv02": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_DragonSpine_Weapon_AntiCold",
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_AntiCold",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_AntiCold"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_DragonSpine_Weapon_Critical",
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_Critical",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_Critical"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ActivityAbility_DragonSpine_WeaponLv03": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_DragonSpine_Weapon_BloodSmash",
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_BloodSmash",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_BloodSmash"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_DragonSpine_Weapon_CriticalHurt",
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_CriticalHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_DragonSpine_Weapon_CriticalHurt"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,39 +1,42 @@
|
||||
{
|
||||
//
|
||||
//1.4纯水精灵==========================================================
|
||||
//
|
||||
|
||||
"AbilityGroup_Activity_Endora": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Endora_Handler",
|
||||
"abilityName": "ActivityAbility_Endora_Handler",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
"abilityName": "ActivityAbility_Endora_Handler"
|
||||
}, //用来管理小精灵是否显示
|
||||
|
||||
{
|
||||
"abilityID": "ActivityAbility_Endora_SwtichSkill",
|
||||
"abilityName": "ActivityAbility_Endora_SwtichSkill",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
"abilityName": "ActivityAbility_Endora_SwtichSkill"
|
||||
}, //切换技能
|
||||
|
||||
{
|
||||
"abilityID": "ActivityAbility_Endora_RemoveSkill",
|
||||
"abilityName": "ActivityAbility_Endora_RemoveSkill",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
"abilityName": "ActivityAbility_Endora_RemoveSkill"
|
||||
}, //删除技能
|
||||
|
||||
{
|
||||
"abilityID": "ActivityAbility_Endora_Bubble_AimPress",
|
||||
"abilityName": "ActivityAbility_Endora_Bubble_AimPress",
|
||||
"abilityOverride": ""
|
||||
}
|
||||
"abilityName": "ActivityAbility_Endora_Bubble_AimPress"
|
||||
} //瞄准技能
|
||||
]
|
||||
},
|
||||
|
||||
"AbilityGroup_Activity_Endora_AvatarUpBuff": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Endora_AvatarUpBuff",
|
||||
"abilityName": "ActivityAbility_Endora_AvatarUpBuff",
|
||||
"abilityOverride": ""
|
||||
}
|
||||
"abilityName": "ActivityAbility_Endora_AvatarUpBuff"
|
||||
} //用来管理小精灵是否显示
|
||||
]
|
||||
}
|
||||
}
|
||||
|
@ -4,20 +4,19 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_AtkUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_AtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_AtkUp", //队伍中所有角色攻击力提升X
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_AtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ACTIVITYABILITY_ENERGYDISK_PURPLE_FALLINGATTACK": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_FallingAttack",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_FallingAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_FallingAttack", //队伍中所有角色下落攻击落地后,触发从天而降的大范围轰炸伤害
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_FallingAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -26,9 +25,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_FlyAddFallingDamage",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_FlyAddFallingDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_FlyAddFallingDamage", //队伍中的所有角色处于飞行状态时每隔1秒为自身附加一层【轻羽】效果,最多可叠加3层
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_FlyAddFallingDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -37,9 +35,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_FallingAttack_AddWind",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_FallingAttack_AddWind",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_FallingAttack_AddWind", //队伍中所有角色下落攻击后有概率在落地点周围产生能量球和风琥珀,攻击后在原地产生一个风场
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_FallingAttack_AddWind"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -48,9 +45,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_FallingDamage_Add",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_FallingDamage_Add",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_FallingDamage_Add", //队伍中所有角色下落攻击伤害提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_FallingDamage_Add"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -59,9 +55,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Onkill_ThumpDamageAdd",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Onkill_ThumpDamageAdd",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Onkill_ThumpDamageAdd", //队伍中所有角色使用重击击杀后,全队所有角色重击伤害提升X%,最多可叠加5层。
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Onkill_ThumpDamageAdd"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -70,9 +65,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_Bow_AttackGainBuff",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_Bow_AttackGainBuff",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_Bow_AttackGainBuff", //队伍中所有角色使用弓箭蓄力命中弱点时自身获得【弓箭精通】buff,普攻和重攻击暴击率提升X%,持续X秒。
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_Bow_AttackGainBuff"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -81,9 +75,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract", //使用重击击杀怪物后,召唤出小型风灵,将敌人与物体牵引至风灵所在位置,击飞范围内的敌人。
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -92,9 +85,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp", //队中所有角色的重击伤害提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -103,9 +95,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ThumpCostDown",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ThumpCostDown",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ThumpCostDown", //使用重击时的体力消耗降低X
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ThumpCostDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -114,9 +105,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Berserker",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Berserker",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Berserker", //队伍中所有角色获得5层xx效果,每层buff使自身普攻伤害和重攻击提高x%,受到伤害会减少一层效果
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Berserker"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -125,9 +115,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp", //队伍中所有角色处于护盾庇护下时,每次普攻命中后,攻击力提升X%,持续X秒,最多可叠加X层。
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -136,9 +125,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp", //队伍中所有角色使用元素爆发命中后的X秒内,自身普攻伤害提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -147,9 +135,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp", //队伍中所有角色普攻伤害提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -158,9 +145,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave", //队伍中所有角色使用元素爆发后MPLEVEL获得一层【爆发精通效果】,每层提升全队X%的元素精通,持续X秒
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -169,9 +155,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_NormalAtk_Energy",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_NormalAtk_Energy",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_NormalAtk_Energy", //当前场上自己的角色充能效率降低X%,普攻命中回能的效果提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_NormalAtk_Energy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -180,20 +165,19 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterBurst",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterBurst",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterBurst", //队伍中所有角色使用元素爆发后的X秒内,使用普攻时有X%几率产生一个元素晶球。
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterBurst"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ACTIVITYABILITY_ENERGYDISK_GREEN_BURSTDAMAGEUP": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_BurstDamageUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_BurstDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_BurstDamageUp", //队伍中所有角色元素爆发造成的伤害提升X
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_BurstDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -202,9 +186,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave", //全队角色获得【爆发传感器】,每有一名角色使用元素爆发后,引爆传感器
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -213,9 +196,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel", //元素爆发等级+1
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel"
|
||||
}
|
||||
],
|
||||
"targetTalents": [
|
||||
@ -229,9 +211,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterSkill",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterSkill", //队伍内所有角色释放元素战技命中后额外恢复X点能量
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_GenerateBall_AfterSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -240,9 +221,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ChargeEfficiencyDelta",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ChargeEfficiencyDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ChargeEfficiencyDelta", //全队元素充能效率提升XX
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ChargeEfficiencyDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -251,9 +231,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ShockTriggerThunder",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ShockTriggerThunder",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ShockTriggerThunder", //队伍内所有角色触发感电时有X%几率触发【天降落雷】效果
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ShockTriggerThunder"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -262,9 +241,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementBurst_AddWater",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementBurst_AddWater",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementBurst_AddWater", //使用元素爆发后在周身产生水琥珀,有10秒CD
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementBurst_AddWater"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -273,9 +251,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp", //队伍内所有角色元素精通提升XX
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -284,9 +261,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Superconductor_Damage",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Superconductor_Damage",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Superconductor_Damage", //队伍内的所有角色触发超导后有50%概率在怪物头顶上生成碎冰,
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Superconductor_Damage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -295,9 +271,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_IceAndFrozen_AtkUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_IceAndFrozen_AtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_IceAndFrozen_AtkUp", //队伍内角色对处于寒冷或冻结状态下的敌人,普攻和重攻击造成的伤害提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_IceAndFrozen_AtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -306,9 +281,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp", //队伍内所有角色物理伤害提升X
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -317,9 +291,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE", //队伍内所有角色拾取结晶球后会在原地产生一个小范围AOE
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -328,9 +301,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield", //队伍内的所有角色获得结晶盾时,提高自身全元素伤害加成,持续X秒
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -339,20 +311,19 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield", //队伍内的所有角色拾取结晶球时,全队角色获得X点元素能量
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ACTIVITYABILITY_ENERGYDISK_GREEN_DEFUP": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_DefUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_DefUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_DefUp", //队伍中所有角色护盾强效提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_DefUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -361,9 +332,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_HealthyDamage",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_HealthyDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_HealthyDamage", //队伍内的所有角色命中后【元素战技或元素爆发命中后】有自身当前血量值的X%的概率造成一次冲击波伤害
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_HealthyDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -372,9 +342,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_HasShieldBeHealthUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_HasShieldBeHealthUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_HasShieldBeHealthUp", //队伍内的所有角色处于护盾庇护下时,受到治疗效果提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_HasShieldBeHealthUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -383,9 +352,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_HealAddDelta",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_HealAddDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_HealAddDelta", //队伍内所有角色造成的治疗效果提升X%
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_HealAddDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -394,9 +362,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster", //怪物血量低于30%时,队伍内的所有角色使用重击时会附加一段剑气伤害(大剑砸下)
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -405,9 +372,8 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster", //怪物死亡时,原地产生小范围AOE,根据地城等级造成伤害
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -416,31 +382,30 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp", //队伍内所有角色周围8米内敌人数量小于2时,获得X%攻击力与防御力提升
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ActivityAbility_EnergyDisk_Purple_HealthyDamage_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_HealthyDamage_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_HealthyDamage_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_HealthyDamage_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"ActivityAbility_EnergyDisk_Purple_Berserker_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_Berserker_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Berserker_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_Berserker_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -450,8 +415,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_PickupTriggerAOE_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -461,8 +425,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurst_Count3Wave_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -472,8 +435,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_ElementBurstTriggerWave_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -483,8 +445,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementDmgUpAfterCrystalShield_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -494,8 +455,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ElementBurst_NormalAtkUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -505,8 +465,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_HasShield_NormalAtkUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -516,8 +475,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKill_Attract_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -527,8 +485,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_MonsterNumAtkDefUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -538,8 +495,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ExtraAtkKillMonster_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -549,8 +505,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_BuffAfterCrystalShield_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -560,8 +515,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_AddElementBurstLevel_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -571,8 +525,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_KillAOEMonster_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -582,8 +535,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_PhysicalHurtUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -593,8 +545,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_BurstDamageUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_BurstDamageUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_BurstDamageUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -604,8 +555,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ElemMasteryDeltaUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -615,8 +565,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_DefUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_DefUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_DefUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -626,8 +575,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ExtraAtkUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -637,8 +585,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Green_ThumpDamageUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -648,8 +595,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Purple_BurstDamageUp_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_BurstDamageUp_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Purple_BurstDamageUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -659,8 +605,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_EnergyDisk_Blue_ShockCdMinus_V2",
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ShockCdMinus_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_EnergyDisk_Blue_ShockCdMinus_V2"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,167 +1,168 @@
|
||||
{
|
||||
//1.4擂台挑战=============================================================================================
|
||||
|
||||
"ActivityAbility_FleurFair_FireSubHurtUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_FireSubHurtUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_FireSubHurtUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_FireSubHurtUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_FireSubHurtUp------火元素抗性提升X%(40%)
|
||||
|
||||
"ActivityAbility_FleurFair_DefenceUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_DefenceUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_DefenceUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_DefenceUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_DefenceUp------防御力提升X% (50%)
|
||||
|
||||
"ActivityAbility_FleurFair_ShieldCostMinusUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_ShieldCostMinusUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_ShieldCostMinusUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_ShieldCostMinusUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_ShieldCostMinusUp------护盾强效提升Y%(50%)
|
||||
|
||||
"ActivityAbility_FleurFair_CriticalUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_CriticalUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_CriticalUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_CriticalUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_CriticalUp------暴击率提升X% (25%)
|
||||
|
||||
"ActivityAbility_FleurFair_AttackUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_AttackUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_AttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_AttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_AttackUp------攻击力提升X% (40%)
|
||||
|
||||
"ActivityAbility_FleurFair_ElementAddHurtUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_ElementAddHurtUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_ElementAddHurtUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_ElementAddHurtUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_ElementAddHurtUp------水元素、冰元素、雷元素伤害提升X%(一个buff同时包含3种元素伤害提升)(35%)
|
||||
|
||||
"ActivityAbility_FleurFair_AttackSpeedUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_AttackSpeedUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_AttackSpeedUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_AttackSpeedUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_AttackSpeedUp------普通攻击速度提升X% (30%)
|
||||
|
||||
"ActivityAbility_FleurFair_CriticalHurtUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_CriticalHurtUp",
|
||||
"abilityName": "ActivityAbility_FleurFair_CriticalHurtUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_CriticalHurtUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_CriticalHurtUp------暴击伤害提升X% (75%)
|
||||
|
||||
"ActivityAbility_FleurFair_CostStaminaDown": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_CostStaminaDown",
|
||||
"abilityName": "ActivityAbility_FleurFair_CostStaminaDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_CostStaminaDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_CostStaminaDown------体力消耗降低X%(大幅)(80%)
|
||||
|
||||
"ActivityAbility_FleurFair_ShieldCostMinusUpLv2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_ShieldCostMinusUpLv2",
|
||||
"abilityName": "ActivityAbility_FleurFair_ShieldCostMinusUpLv2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_ShieldCostMinusUpLv2"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_ShieldCostMinusUpLv2------护盾强效提升X%(大幅)(100%)
|
||||
|
||||
"ActivityAbility_FleurFair_AttackDoAreaWaterDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_AttackDoAreaWaterDamage",
|
||||
"abilityName": "ActivityAbility_FleurFair_AttackDoAreaWaterDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_AttackDoAreaWaterDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_AttackDoAreaWaterDamage------普通攻击和重击每次命中敌人后的n秒内,如果接续上一次普通攻击或重击,就会叠加一个持续x秒的伤害增加的buff,最多可以叠加n层。并且每次叠加时,有x%的概率释放一个能量波。
|
||||
|
||||
"ActivityAbility_FleurFair_FallingAttackDoAreaDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_FallingAttackDoAreaDamage",
|
||||
"abilityName": "ActivityAbility_FleurFair_FallingAttackDoAreaDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_FallingAttackDoAreaDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_FallingAttackDoAreaDamage------角色下落攻击造成的伤害提升X%(大幅),并且附带一个冲击波对范围内敌人造成一次巨额伤害(半径10米左右) (下落攻击伤害提升50%,冲击波伤害系数取10)
|
||||
|
||||
"ActivityAbility_FleurFair_BowExtraAttackDoAreaDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_BowExtraAttackDoAreaDamage",
|
||||
"abilityName": "ActivityAbility_FleurFair_BowExtraAttackDoAreaDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_BowExtraAttackDoAreaDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_BowExtraAttackDoAreaDamage------角色使用弓箭蓄力射击时必定暴击,并且额外触发一个冲击波对范围内敌人造成一次巨额伤害(半径10米左右) (冲击波系数取10)
|
||||
|
||||
"ActivityAbility_FleurFair_ShieldOnBeingHitDoAreaDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_FleurFair_ShieldOnBeingHitDoAreaDamage",
|
||||
"abilityName": "ActivityAbility_FleurFair_ShieldOnBeingHitDoAreaDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_FleurFair_ShieldOnBeingHitDoAreaDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //ActivityAbility_FleurFair_ShieldOnBeingHitDoAreaDamage------角色处于护盾状态下时,每次被怪物攻击命中都会反弹触发一个冲击波(以被反弹的怪物坐标为中心半径10米左右圆形范围),对范围内敌人造成巨额伤害 (内置CD2秒,冲击波伤害系数取10)
|
||||
|
||||
"ActivityAbility_FleurFair_FlyBall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_Player_FleurFair_FlyBall",
|
||||
"abilityName": "Avatar_Player_FleurFair_FlyBall",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_FleurFair_FlyBall"
|
||||
}
|
||||
]
|
||||
}
|
||||
} //ActivityAbility_FleurFair_FlyBall------风花节白盒优化-降落挑战
|
||||
}
|
||||
|
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ActivityAbility_ForestWQ_AssistAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_ForestWQ_AssistAttack",
|
||||
"abilityName": "ActivityAbility_ForestWQ_AssistAttack"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
{
|
||||
"ActivityAbility_GravenCamp_GrassReaction_Impact": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_GravenCamp_GrassReaction_Impact",
|
||||
"abilityName": "ActivityAbility_GravenCamp_GrassReaction_Impact"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_GravenCamp_GrassReaction_Impact_Avatar": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_GravenCamp_GrassReaction_Impact",
|
||||
"abilityName": "ActivityAbility_GravenCamp_GrassReaction_Impact"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
// 3.0 跑酷
|
||||
{
|
||||
"ActivityAbility_GravenInnocence_Parkour": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
@ -5,8 +6,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_GravenInnocence_Parkour_TeamAbility",
|
||||
"abilityName": "Activity_GravenInnocence_Parkour_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_GravenInnocence_Parkour_TeamAbility"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,12 +1,15 @@
|
||||
//
|
||||
//2.3 狗子活动
|
||||
//
|
||||
{
|
||||
//潜行关ability
|
||||
"ActivityAbility_Hachi_Sneak": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Hachi_TeamAbility",
|
||||
"abilityName": "Activity_Hachi_TeamAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Hachi_TeamAbility"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,12 +1,16 @@
|
||||
{
|
||||
/////////////////////
|
||||
//
|
||||
//Level1
|
||||
//
|
||||
/////////////////////
|
||||
"ActivityAbility_InstableSpray_FireDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_FireDamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_FireDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_FireDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -16,8 +20,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_GrassDamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_GrassDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_GrassDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -27,8 +30,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_ElecDamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElecDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElecDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -38,8 +40,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_WaterDamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_WaterDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_WaterDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -49,8 +50,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_IceDamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_IceDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_IceDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -60,8 +60,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_PhysicalDamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_PhysicalDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_PhysicalDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -71,8 +70,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_ElemMasteryUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElemMasteryUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElemMasteryUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -82,8 +80,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_GrassReaction_ElemResistance_Down",
|
||||
"abilityName": "ActivityAbility_InstableSpray_GrassReaction_ElemResistance_Down",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_GrassReaction_ElemResistance_Down"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -93,8 +90,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_AttackUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_AttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_AttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -104,8 +100,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_ElecReaction_ReviveEnergy",
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElecReaction_ReviveEnergy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElecReaction_ReviveEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -115,8 +110,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_Frozen_DefenceDown",
|
||||
"abilityName": "ActivityAbility_InstableSpray_Frozen_DefenceDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_Frozen_DefenceDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -126,8 +120,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_Frozen_DamageUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_Frozen_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_Frozen_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -137,8 +130,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_Steam_Impact",
|
||||
"abilityName": "ActivityAbility_InstableSpray_Steam_Impact",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_Steam_Impact"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -148,8 +140,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_Melt_Impact",
|
||||
"abilityName": "ActivityAbility_InstableSpray_Melt_Impact",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_Melt_Impact"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -159,8 +150,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_CriticalUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_CriticalUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_CriticalUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -170,8 +160,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_CriticalHurtUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_CriticalHurtUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_CriticalHurtUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -181,8 +170,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_NormalAttack",
|
||||
"abilityName": "ActivityAbility_InstableSpray_NormalAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_NormalAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -192,8 +180,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_ExtraAttack",
|
||||
"abilityName": "ActivityAbility_InstableSpray_ExtraAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_ExtraAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -203,8 +190,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_ElementalArt",
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElementalArt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElementalArt"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -214,8 +200,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_FallingAttack_Impact",
|
||||
"abilityName": "ActivityAbility_InstableSpray_FallingAttack_Impact",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_FallingAttack_Impact"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -225,8 +210,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_ElemAddHurt_Up",
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElemAddHurt_Up",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_ElemAddHurt_Up"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -236,8 +220,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_InstableSpray_SpeedUp",
|
||||
"abilityName": "ActivityAbility_InstableSpray_SpeedUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_InstableSpray_SpeedUp"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,12 +1,12 @@
|
||||
{
|
||||
//----------------------------------迷城战线一期局内效果------------------------------//
|
||||
"ActivityAbility_SuperTrial_RandomRoomRevive": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomRevive",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -16,8 +16,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomAttackUp",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomAttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomAttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -27,8 +26,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomSpeedUp",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomSpeedUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomSpeedUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -38,8 +36,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomRevive_Copy",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive_Copy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive_Copy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -49,8 +46,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomAttackUp_Copy",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomAttackUp_Copy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomAttackUp_Copy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -60,19 +56,20 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomSpeedUp_Copy",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomSpeedUp_Copy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomSpeedUp_Copy"
|
||||
}
|
||||
]
|
||||
},
|
||||
//--------------------------------------------------------------------------------------//
|
||||
|
||||
//------------------------------------迷城战线二期关卡效果--------------------------------//
|
||||
"ActivityAbility_MistTrial_Level_1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrial_Level_1",
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -82,8 +79,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrial_Level_2",
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -93,8 +89,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrial_Level_3",
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -104,8 +99,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrial_Level_4",
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_4",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_4"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -115,8 +109,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrial_Level_5",
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_5",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_5"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -126,19 +119,20 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrial_Level_6",
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_6",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrial_Level_6"
|
||||
}
|
||||
]
|
||||
},
|
||||
//--------------------------------------------------------------------------------------//
|
||||
|
||||
//------------------------------------迷城战线三期关卡效果--------------------------------//
|
||||
"ActivityAbility_MistTrialV3_Level_1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrialV3_Level_1",
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -148,8 +142,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrialV3_Level_2",
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -159,8 +152,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrialV3_Level_3",
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -170,8 +162,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrialV3_Level_4",
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_4",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_4"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -181,8 +172,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrialV3_Level_5",
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_5",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_5"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -192,8 +182,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_MistTrialV3_Level_6",
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_6",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_MistTrialV3_Level_6"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -203,9 +192,9 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SuperTrial_RandomRoomRevive_V3",
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive_V3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive_V3"
|
||||
}
|
||||
]
|
||||
}
|
||||
//--------------------------------------------------------------------------------------//
|
||||
}
|
||||
|
@ -5,13 +5,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_1_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_1_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_1_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_1_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_1_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_1_Enhanced"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -21,13 +19,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_2_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_2_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_2_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_2_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_2_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_2_Enhanced"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -37,13 +33,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_3_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_3_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_3_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_3_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_3_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_3_Enhanced"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -53,13 +47,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_4_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_4_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_4_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_4_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_4_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_4_Enhanced"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -69,13 +61,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_5_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_5_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_5_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_5_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_5_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_5_Enhanced"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -85,13 +75,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_6_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_6_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_6_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_6_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_6_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_6_Enhanced"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -101,13 +89,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_7_Normal",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_7_Normal",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_7_Normal"
|
||||
},
|
||||
{
|
||||
"abilityID": "Activity_Muqadas_Potion_Day_7_Enhanced",
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_7_Enhanced",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Muqadas_Potion_Day_7_Enhanced"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,365 +1,375 @@
|
||||
{
|
||||
//队伍所有角色重击伤害提升{0}%
|
||||
"Activity_Potion_ThumDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ThumDamageUp",
|
||||
"abilityName": "ActivityAbility_Potion_ThumDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ThumDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//队伍所有角色普攻伤害提升{0}%
|
||||
"Activity_Potion_NormalAttackUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_NormalAttackUp",
|
||||
"abilityName": "ActivityAbility_Potion_NormalAttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_NormalAttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//队伍中所有角色元素爆发伤害提升{0}%
|
||||
"Activity_Potion_ElementalBurstDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ElementalBurstDamageUp",
|
||||
"abilityName": "ActivityAbility_Potion_ElementalBurstDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ElementalBurstDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//队伍重所有角色元素精通提升{0}
|
||||
"Activity_Potion_ElemMasteryDeltaUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ElemMasteryDeltaUp",
|
||||
"abilityName": "ActivityAbility_Potion_ElemMasteryDeltaUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ElemMasteryDeltaUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//队伍中所有角色防御力提升{0}%
|
||||
"Activity_Potion_DefenceUp_Team": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_DefenceUp_Team",
|
||||
"abilityName": "ActivityAbility_Potion_DefenceUp_Team",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_DefenceUp_Team"
|
||||
}
|
||||
]
|
||||
},
|
||||
//重击体力消耗减半
|
||||
"Activity_Potion_ThumpCostReduce": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ThumpCostReduce",
|
||||
"abilityName": "ActivityAbility_Potion_ThumpCostReduce",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ThumpCostReduce"
|
||||
}
|
||||
]
|
||||
},
|
||||
//冲刺体力消耗减半
|
||||
"Activity_Potion_DashStaminaReduce": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_DashStaminaReduce",
|
||||
"abilityName": "ActivityAbility_Potion_DashStaminaReduce",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_DashStaminaReduce"
|
||||
}
|
||||
]
|
||||
},
|
||||
//释放元素爆发后,场上角色重击/普攻/下落攻击,攻击力提升{0}%,持续{1}秒,下场后移除
|
||||
//一样是个名字错位的,逻辑和命名不一致,看到这的同学注意一下
|
||||
"Activity_Potion_ExtraAttackAtkUpAfterUseUltimateSkill": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ExtraAttackAtkUpAfterUseUltimateSkill",
|
||||
"abilityName": "ActivityAbility_Potion_ExtraAttackAtkUpAfterUseUltimateSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ExtraAttackAtkUpAfterUseUltimateSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
//触发扩散反应时,全队攻击力提升①%,持续②秒
|
||||
"Activity_Potion_SwirlIncreaseTeamAtk": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_SwirlIncreaseTeamAtk",
|
||||
"abilityName": "ActivityAbility_Potion_SwirlIncreaseTeamAtk",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_SwirlIncreaseTeamAtk"
|
||||
}
|
||||
]
|
||||
},
|
||||
//每次触发超载/超导/感电反应时,全队伤害提升X%,持续X秒,这3种反应提升效果相互叠加独立计时,最多可提升4层
|
||||
"Activity_Potion_Explode_Superconductor_Shock_IncreaseDmg": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_Explode_Superconductor_Shock_IncreaseDmg",
|
||||
"abilityName": "ActivityAbility_Potion_Explode_Superconductor_Shock_IncreaseDmg",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_Explode_Superconductor_Shock_IncreaseDmg"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色的元素战技命中后,获得恢复②点元素能量的元素微粒,③秒内只能触发一次
|
||||
"Activity_Potion_ElemnentalArt_GenerateBall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ElemnentalArt_GenerateBall",
|
||||
"abilityName": "ActivityAbility_Potion_ElemnentalArt_GenerateBall",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ElemnentalArt_GenerateBall"
|
||||
}
|
||||
]
|
||||
},
|
||||
//队伍中当前场上角色造成伤害提升①%,受到伤害也提升②%
|
||||
"Activity_Potion_DamageUp_SubHurtDown": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_DamageUp_SubHurtDown",
|
||||
"abilityName": "ActivityAbility_Potion_DamageUp_SubHurtDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_DamageUp_SubHurtDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
//每次触发融化或蒸发反应时,会释放一次冲击波造成范围伤害①,该效果至多每②秒触发一次
|
||||
"Activity_Potion_Purple_After_Steam_Melt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_Purple_After_Steam_Melt",
|
||||
"abilityName": "ActivityAbility_Potion_Purple_After_Steam_Melt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_Purple_After_Steam_Melt"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色攻击处于冻结状态的敌人时,伤害提升①%
|
||||
"Activity_Potion_AttackFrozenEnemy_IncreaseDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_AttackFrozenEnemy_IncreaseDamage",
|
||||
"abilityName": "ActivityAbility_Potion_AttackFrozenEnemy_IncreaseDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_AttackFrozenEnemy_IncreaseDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色的普通攻击在2秒内连续命中敌人时,该角色造成的物理伤害提升5%,持续10秒,至多叠加5层,下场时移除
|
||||
"Activity_Potion_ContinuousNormalAtk_PhysicalDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ContinuousNormalAtk_PhysicalDamageUp",
|
||||
"abilityName": "ActivityAbility_Potion_ContinuousNormalAtk_PhysicalDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ContinuousNormalAtk_PhysicalDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//释放元素战技后,全队冷却缩减增加{0}%,持续{1}秒,该效果每{2}秒至多触发一次
|
||||
"Activity_Potion_SkillCDMinusRatioUp_AfterSkill": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_SkillCDMinusRatioUp_AfterSkill",
|
||||
"abilityName": "ActivityAbility_Potion_SkillCDMinusRatioUp_AfterSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_SkillCDMinusRatioUp_AfterSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色普通攻击造成元素伤害时,当前角色获得一层A效果。A效果最多①秒触发一次,持续②秒,可叠加③层。每层A效果使得全元素伤害加成提高④%。
|
||||
"Activity_Potion_AllElementalDmgUp_AfterNormalAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_AllElementalDmgUp_AfterNormalAttack",
|
||||
"abilityName": "ActivityAbility_Potion_AllElementalDmgUp_AfterNormalAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_AllElementalDmgUp_AfterNormalAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
//-------------------------治疗---------------------------------
|
||||
//所有角色治疗成效提升X%
|
||||
//ability名字命名错乱,更新表格太麻烦,不更改了,看到这的同学注意一下
|
||||
"Activity_Potion_ContinuousNormalAtk_HealEffectUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ContinuousNormalAtk_HealEffectUp",
|
||||
"abilityName": "ActivityAbility_Potion_ContinuousNormalAtk_HealEffectUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ContinuousNormalAtk_HealEffectUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色每次受到治疗时,攻击力提升X%,持续X秒,最多可叠加3层
|
||||
"Activity_Potion_HealAttackUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_HealAttackUp",
|
||||
"abilityName": "ActivityAbility_Potion_HealAttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_HealAttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//当前场上角色的生命值高于90%时,造成的伤害提升X%。
|
||||
"Activity_Potion_HightHP_IncreaseDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_HightHP_IncreaseDamage",
|
||||
"abilityName": "ActivityAbility_Potion_HightHP_IncreaseDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_HightHP_IncreaseDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
//冲刺后,攻速提升X%,持续X秒,持续时间内再次触发刷新buff时长
|
||||
"Activity_Potion_ATKSpeedUp_AfterDash": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ATKSpeedUp_AfterDash",
|
||||
"abilityName": "ActivityAbility_Potion_ATKSpeedUp_AfterDash",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ATKSpeedUp_AfterDash"
|
||||
}
|
||||
]
|
||||
},
|
||||
//-------------------------治疗---------------------------------
|
||||
//-------------------------速切---------------------------------
|
||||
//角色每次施放元素爆发后,全队所有角色元素爆发伤害提升①%,持续10秒
|
||||
"Activity_Potion_UltimateSkill_UltimateSkillDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_UltimateSkill_UltimateSkillDamageUp",
|
||||
"abilityName": "ActivityAbility_Potion_UltimateSkill_UltimateSkillDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_UltimateSkill_UltimateSkillDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色施放元素爆发后的{0}秒内,普攻/重击/下落攻击命中时产生一个能恢复2点元素能量的元素微粒,内置cd{2}秒。
|
||||
"Activity_Potion_HitTheTarget_GenerateBall_AfterUltimateSkill": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_HitTheTarget_GenerateBall_AfterUltimateSkill",
|
||||
"abilityName": "ActivityAbility_Potion_HitTheTarget_GenerateBall_AfterUltimateSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_HitTheTarget_GenerateBall_AfterUltimateSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
//元素爆发能量低于{0}%时,充能效率提升{1}%
|
||||
"Activity_Potion_LowEnergy_ChargeEfficiencyUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_LowEnergy_ChargeEfficiencyUp",
|
||||
"abilityName": "ActivityAbility_Potion_LowEnergy_ChargeEfficiencyUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_LowEnergy_ChargeEfficiencyUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色换入时,全队攻击力提升{0}%,持续{1}秒,最多叠加4层
|
||||
"Activity_Potion_AtkUp_OnAvatarIn": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_AtkUp_OnAvatarIn",
|
||||
"abilityName": "ActivityAbility_Potion_AtkUp_OnAvatarIn",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_AtkUp_OnAvatarIn"
|
||||
}
|
||||
]
|
||||
},
|
||||
//-------------------------速切---------------------------------
|
||||
//-------------------------岩队---------------------------------
|
||||
//每次触发结晶反应时,全队防御力{0}%和攻击力提升①%,持续②秒;
|
||||
"Activity_Potion_AtkUp_DefUp_Crystallize": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_AtkUp_DefUp_Crystallize",
|
||||
"abilityName": "ActivityAbility_Potion_AtkUp_DefUp_Crystallize",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_AtkUp_DefUp_Crystallize"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色拾取结晶球后会在原地产生一个小范围AOE(半径3米),对敌方造成系数为X的环境伤害并提升队内所有角色X%的岩元素伤害,持续6秒,X秒内只能触发一次
|
||||
"Activity_Potion_GainCrystalSeed_GenerateImpact": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_GainCrystalSeed_GenerateImpact",
|
||||
"abilityName": "ActivityAbility_Potion_GainCrystalSeed_GenerateImpact",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_GainCrystalSeed_GenerateImpact"
|
||||
}
|
||||
]
|
||||
},
|
||||
//当前场上的角色处于岩创生物附近10米内时,重击造成的伤害提升30%,同时重击消耗的体力降低50%。
|
||||
"Activity_Potion_RockGadgetNearAvatar_ThumDamageUp_ThumpCostReduce": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_RockGadgetNearAvatar_ThumDamageUp_ThumpCostReduce",
|
||||
"abilityName": "ActivityAbility_Potion_RockGadgetNearAvatar_ThumDamageUp_ThumpCostReduce",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_RockGadgetNearAvatar_ThumDamageUp_ThumpCostReduce"
|
||||
}
|
||||
]
|
||||
},
|
||||
//角色拾取结晶球后,提高自身全元素伤害加成,持续X秒,持续时间内拾取将刷新buff时长
|
||||
"Activity_Potion_GainCrystalSeed_AllElementalDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_GainCrystalSeed_AllElementalDamageUp",
|
||||
"abilityName": "ActivityAbility_Potion_GainCrystalSeed_AllElementalDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_GainCrystalSeed_AllElementalDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//-------------------------岩队---------------------------------
|
||||
//-------------------------速攻---------------------------------
|
||||
//1、角色击杀敌人后,自己的普通攻击速度和移动速度提升{0}%,持续{1}秒,CD{2}秒
|
||||
"Activity_Potion_AtkSpeedUp_MoveSpeedUp_OnKillEnemies": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_AtkSpeedUp_MoveSpeedUp_OnKillEnemies",
|
||||
"abilityName": "ActivityAbility_Potion_AtkSpeedUp_MoveSpeedUp_OnKillEnemies",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_AtkSpeedUp_MoveSpeedUp_OnKillEnemies"
|
||||
}
|
||||
]
|
||||
},
|
||||
//2、使用元素战技后,当前角色普通攻击造成的元素伤害提升{0}%,持续{1}秒?
|
||||
"Activity_Potion_ElementalDamageUp_AfterSkill": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_ElementalDamageUp_AfterSkill",
|
||||
"abilityName": "ActivityAbility_Potion_ElementalDamageUp_AfterSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_ElementalDamageUp_AfterSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
//3、角色普通攻击造成伤害时,为队伍中的其他角色恢复{0}点能量,{1}秒内只能触发一次,该效果队内所有角色共同计算内置冷却
|
||||
"Activity_Potion_RecoverEnergy_HitDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_RecoverEnergy_HitDamage",
|
||||
"abilityName": "ActivityAbility_Potion_RecoverEnergy_HitDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_RecoverEnergy_HitDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
//4、角色位于后台时,普通攻击造成的伤害每x秒提升x%,最多叠加x层。在场上时,这个效果每x秒降低1层。
|
||||
"Activity_Potion_AddAtkUpLevelOnStage_SubAtkLevelOffStage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Potion_AddAtkUpLevelOnStage_SubAtkLevelOffStage",
|
||||
"abilityName": "ActivityAbility_Potion_AddAtkUpLevelOnStage_SubAtkLevelOffStage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Potion_AddAtkUpLevelOnStage_SubAtkLevelOffStage"
|
||||
}
|
||||
]
|
||||
}
|
||||
//-------------------------速攻---------------------------------
|
||||
}
|
||||
|
@ -0,0 +1,314 @@
|
||||
{
|
||||
//紫【普攻特化】:当前场上角色攻速提升X%并获得霸体,普通攻击命中后恢复X%的最大生命值,X秒内只能触发一次。
|
||||
"ActivityAbility_RogueV2_StrengthenNormalAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_StrengthenNormalAttack",
|
||||
"abilityName": "ActivityAbility_RogueV2_StrengthenNormalAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
//当前场上角色进行重击时将不消耗体力并处于霸体状态,且重击伤害提升X%
|
||||
"ActivityAbility_RogueV2_ExtraAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_ExtraAttack",
|
||||
"abilityName": "ActivityAbility_RogueV2_ExtraAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
//紫【元素爆发特化】:进战状态下,处于后台的角色每秒可恢复X点元素能量
|
||||
"ActivityAbility_RogueV2_ReviveEnergy": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_ReviveEnergy",
|
||||
"abilityName": "ActivityAbility_RogueV2_ReviveEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
//紫【下落攻击特化】:跳跃能力大幅提升,且下落攻击命中后会产生一个小风眼,造成一次聚怪,凤眼内置CD约4秒
|
||||
"ActivityAbility_RogueV2_FallingWindZone": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_FallingWindZone",
|
||||
"abilityName": "ActivityAbility_RogueV2_FallingWindZone"
|
||||
}
|
||||
]
|
||||
},
|
||||
//紫【岩造物】:当前场上的岩元素创造物会间歇地对周围的敌人造成岩元素真实伤害
|
||||
"ActivityAbility_RogueV2_RockGadgetUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_RockGadgetUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_RockGadgetUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//紫【聚能环】:队伍中前场角色能量充盈时,暴击率提升X%
|
||||
"ActivityAbility_RogueV2_EnergyMax_Strengthen": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_EnergyMax_Strengthen",
|
||||
"abilityName": "ActivityAbility_RogueV2_EnergyMax_Strengthen"
|
||||
}
|
||||
]
|
||||
},
|
||||
//【速切特化】:换人的CD变为6秒,上场的角色恢复全部能量,抗打断能力提升,血量恢复①%,移速和攻速提升②%
|
||||
"ActivityAbility_RogueV2_ChangeAvatarCD": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_ChangeAvatarCD",
|
||||
"abilityName": "ActivityAbility_RogueV2_ChangeAvatarCD"
|
||||
}
|
||||
]
|
||||
},
|
||||
//紫【海染】:角色进行治疗时,记录治疗的生命值回复量(包括溢出值)。
|
||||
"ActivityAbility_RogueV2_HealAndHolyNova": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_HealAndHolyNova",
|
||||
"abilityName": "ActivityAbility_RogueV2_HealAndHolyNova"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// 我是分隔符
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//蓝【普攻搭配1】:当前场上角色普攻命中后,普攻攻击造成的伤害提升X%,最多可叠加X层,持续X秒,独立计时。
|
||||
"ActivityAbility_RogueV2_Blue_NormalAttackDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_NormalAttackDamageUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_NormalAttackDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【重击搭配1】:重击命中敌人时,重击伤害提升X%,最多叠加X层,持续X秒,刷新持续时间。
|
||||
"ActivityAbility_RogueV2_Blue_ExtraAttackDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_ExtraAttackDamageUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_ExtraAttackDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【重击搭配2】:重击命中时会产生一个能恢复X点元素能量的元素微粒,内置CD X秒。
|
||||
"ActivityAbility_RogueV2_Blue_ExtraAttackGenerateBall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_ExtraAttackGenerateBall",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_ExtraAttackGenerateBall"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【下落攻击搭配1】:下落攻击命中后,下落攻击造成的伤害提升 20%,最多叠加X层,持续时间X秒。
|
||||
"ActivityAbility_RogueV2_Blue_FallingAttackDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_FallingAttackDamageUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_FallingAttackDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【下落攻击搭配2】:下落攻击造成伤害后,恢复X点元素能量,X秒内只能触发一次
|
||||
"ActivityAbility_RogueV2_Blue_FallingAttack_ReviveEnergy": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_FallingAttack_ReviveEnergy",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_FallingAttack_ReviveEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【元素爆发】:角色每次施放元素爆发时,会使全队所有角色元素爆发伤害提升X%,持续X秒。
|
||||
"ActivityAbility_RogueV2_Blue_AfterUseUltimateSkill": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_AfterUseUltimateSkill",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_AfterUseUltimateSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【元素爆发2】:队伍内所有角色的元素战技、爆发技能等级+1,最多可提升至15级
|
||||
"ActivityAbility_RogueV2_Blue_AddElementalBurstLevel": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetTalents": [
|
||||
{
|
||||
"talentName": "Talent_RogueV2"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【感电队】:被感电反应造成的伤害命中的怪物,雷&水元素抗性降低X%,持续X秒。
|
||||
"ActivityAbility_RogueV2_Blue_ElecSubHurtDelta": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_ElecSubHurtDelta",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_ElecSubHurtDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【感电队】:队伍里每有一个雷系/水系角色时,队伍内所有角色的水元素和雷元素伤害提升X%
|
||||
"ActivityAbility_RogueV2_Blue_CalculateWaterElecAvatar": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_CalculateWaterElecAvatar",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_CalculateWaterElecAvatar"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【岩造物搭配】:每次获取结晶反应产生的晶片时,自身会获得一层全伤害提升X%的buff,持续X秒。
|
||||
"ActivityAbility_RogueV2_Blue_PickUpCrystal": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_PickUpCrystal",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_PickUpCrystal"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【护盾反伤】:护盾强效提高x点。
|
||||
//敌人攻击处于护盾状态下的角色时会遭到反噬,释放冲击波造成范围伤害,每X秒只能触发一次
|
||||
"ActivityAbility_RogueV2_Blue_ShieldBeingHitDoAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_ShieldBeingHitDoAttack",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_ShieldBeingHitDoAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【元素战技强化】:元素战技每次命中敌方目标后,为自身提升元素战技伤害①%,持续②秒。
|
||||
"ActivityAbility_RogueV2_Blue_ArtDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_ArtDamageUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_ArtDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【治疗强化】:角色受到治疗时提升自身最大生命值X%,持续X秒。
|
||||
"ActivityAbility_RogueV2_Blue_BeingHealed_MaxHpUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_BeingHealed_MaxHpUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_BeingHealed_MaxHpUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【溢出治疗】:血量高于80%的角色受到治疗时,受到治疗的角色攻击力提升,持续x秒。
|
||||
"ActivityAbility_RogueV2_Blue_BeingHealed_AtkUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_BeingHealed_AtkUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_BeingHealed_AtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【血换爆伤】:当前场上角色在战斗中每秒损失x%的最大生命值血量,但是暴击伤害提升
|
||||
"ActivityAbility_RogueV2_Blue_LoseHp_CritDmgUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_LoseHp_CritDmgUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_LoseHp_CritDmgUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【法器普攻特化】队伍中所有角色普通攻击/重击造成的元素伤害提升X%
|
||||
"ActivityAbility_RogueV2_Blue_ElementalDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_ElementalDamageUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_ElementalDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【风系特化】触发扩散反应时,全队造成的风元素伤害提升X%,持续X秒
|
||||
"ActivityAbility_RogueV2_Blue_SwirlIncreaseWindDmg": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_SwirlIncreaseWindDmg",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_SwirlIncreaseWindDmg"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【武器检测】:队伍中的角色所使用的武器类型为3种及以上时,攻击力提升X%
|
||||
"ActivityAbility_RogueV2_Blue_WeaponCheck": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_WeaponCheck",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_WeaponCheck"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【普攻搭配2】:当前场上角色普攻每命中X次触发一次CJB
|
||||
"ActivityAbility_RogueV2_Blue_NormalAttack_CJB": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_NormalAttack_CJB",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_NormalAttack_CJB"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蓝【战场强化】:角色换入后当前场上角色每隔X秒造成的伤害提升X%,最多叠加3层。
|
||||
"ActivityAbility_RogueV2_Blue_BigCDmgUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_RogueV2_Blue_BigCDmgUp",
|
||||
"abilityName": "ActivityAbility_RogueV2_Blue_BigCDmgUp"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,3 +1,6 @@
|
||||
//
|
||||
//2.8 海岛大活动 开船竞速
|
||||
//
|
||||
{
|
||||
"ActivityAbility_SummerTimeV2_BoatRace": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
@ -5,103 +8,116 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_BoatRace",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_BoatRace",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_BoatRace"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//2.8 海岛大活动 防止坠落伤害
|
||||
//
|
||||
"ActivityAbility_SummerTimeV2_IgnoreFallDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_QUEST",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_IgnoreFallDamage",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_IgnoreFallDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_IgnoreFallDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//2.8 海岛大活动 万叶地城
|
||||
//
|
||||
"ActivityAbility_SummerTimeV2_KazuhaDungeon": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
//T键
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_KazuhaAOE",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_KazuhaAOE",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_KazuhaAOE"
|
||||
},
|
||||
{
|
||||
//CD管理
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Kazuha_CDManager_Team",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Kazuha_CDManager_Team",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Kazuha_CDManager_Team"
|
||||
},
|
||||
{
|
||||
//地脉
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Trigger_Skill_UltimateSkill_CDDown",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Trigger_Skill_UltimateSkill_CDDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Trigger_Skill_UltimateSkill_CDDown"
|
||||
},
|
||||
{
|
||||
//Buff 1
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_FallingAttackLand_CDDown",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_FallingAttackLand_CDDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_FallingAttackLand_CDDown"
|
||||
},
|
||||
{
|
||||
//Buff 2
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_SkillCDMinusRatioUp",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_SkillCDMinusRatioUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_SkillCDMinusRatioUp"
|
||||
},
|
||||
{
|
||||
//Buff 3
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Kazuha_DamageUp",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Kazuha_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Kazuha_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//2.8 海岛大活动 莫娜地城
|
||||
//
|
||||
"ActivityAbility_SummerTimeV2_MonaDungeon": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
//Buff 1
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_WhosYourDaddy",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_WhosYourDaddy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_WhosYourDaddy"
|
||||
},
|
||||
{
|
||||
//Buff 2
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_AttackFrozenEnemy_IncreaseDamage",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_AttackFrozenEnemy_IncreaseDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_AttackFrozenEnemy_IncreaseDamage"
|
||||
},
|
||||
//Buff 3
|
||||
{
|
||||
//Buff 3
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Mona_DamageUp",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Mona_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Mona_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//2.8 海岛大活动 菲谢尔地城
|
||||
//
|
||||
"ActivityAbility_SummerTimeV2_FischlDungeon": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
//雷环
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Create_ElectricZone",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Create_ElectricZone",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Create_ElectricZone"
|
||||
},
|
||||
{
|
||||
//重置大招
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fischl_ResetUltimateSkill",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fischl_ResetUltimateSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fischl_ResetUltimateSkill"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//2.8 海岛大活动 辛焱地城
|
||||
//
|
||||
"ActivityAbility_SummerTimeV2_XinyanDungeon": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_FallingAttack_Impact",
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_FallingAttack_Impact",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_FallingAttack_Impact"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -111,8 +127,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Kazuha_Decision_HealthValue",
|
||||
"abilityName": "ActivityAbility_Kazuha_Decision_HealthValue",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Kazuha_Decision_HealthValue"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -122,13 +137,11 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_SwimStamina_Reduction",
|
||||
"abilityName": "ActivityAbility_SwimStamina_Reduction",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_SwimStamina_Reduction"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_Immune_Falling_Famage",
|
||||
"abilityName": "ActivityAbility_Immune_Falling_Famage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Immune_Falling_Famage"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -5,8 +5,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever_LV1",
|
||||
"abilityName": "Activity_Sumo_Fever_LV1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever_LV1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -16,8 +15,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever_LV2",
|
||||
"abilityName": "Activity_Sumo_Fever_LV2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever_LV2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -27,8 +25,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever_LV3",
|
||||
"abilityName": "Activity_Sumo_Fever_LV3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever_LV3"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -38,8 +35,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever_LV4",
|
||||
"abilityName": "Activity_Sumo_Fever_LV4",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever_LV4"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -49,52 +45,51 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever_LV5",
|
||||
"abilityName": "Activity_Sumo_Fever_LV5",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever_LV5"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"DynamicAbility_Activity_Sumo_Fever": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever",
|
||||
"abilityName": "Activity_Sumo_Fever",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Ability_Activity_Sumo_NormalAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_NormalAttack",
|
||||
"abilityName": "Activity_Sumo_NormalAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_NormalAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Ability_Activity_Sumo_ExtraAttack": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ExtraAttack",
|
||||
"abilityName": "Activity_Sumo_ExtraAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ExtraAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Ability_Activity_Sumo_FallingDamage": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_FallingDamage",
|
||||
"abilityName": "Activity_Sumo_FallingDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_FallingDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -104,8 +99,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_GenerateBall_AfterElementalArt",
|
||||
"abilityName": "Activity_Sumo_GenerateBall_AfterElementalArt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_GenerateBall_AfterElementalArt"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -115,8 +109,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Elemental_Burst",
|
||||
"abilityName": "Activity_Sumo_Elemental_Burst",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Elemental_Burst"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -126,8 +119,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ShieldBeingHitDoAttack",
|
||||
"abilityName": "Activity_Sumo_ShieldBeingHitDoAttack",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ShieldBeingHitDoAttack"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -137,8 +129,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_TriggerAoe_AfterHealUp",
|
||||
"abilityName": "Activity_Sumo_TriggerAoe_AfterHealUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_TriggerAoe_AfterHealUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -148,8 +139,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Fever_Faster",
|
||||
"abilityName": "Activity_Sumo_Fever_Faster",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Fever_Faster"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -159,8 +149,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElemMasteryDelta",
|
||||
"abilityName": "Activity_Sumo_ElemMasteryDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElemMasteryDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -170,8 +159,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Fire",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Fire",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Fire"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -181,8 +169,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Ice",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Ice",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Ice"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -192,8 +179,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Elec",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Elec",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Elec"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -203,8 +189,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Rock",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Rock",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Rock"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -214,8 +199,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Water",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Water",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -225,8 +209,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Wind",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Wind",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Wind"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -236,8 +219,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_PhysicalAddHurt",
|
||||
"abilityName": "Activity_Sumo_PhysicalAddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_PhysicalAddHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -247,8 +229,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_CriticalHurtDelta",
|
||||
"abilityName": "Activity_Sumo_CriticalHurtDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_CriticalHurtDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -258,8 +239,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_AtkUp",
|
||||
"abilityName": "Activity_Sumo_AtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_AtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -269,19 +249,19 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_DamageDown",
|
||||
"abilityName": "Activity_Sumo_DamageDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_DamageDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//二期新增AbilityGroup
|
||||
"Activity_Sumo_ArtAndBurst_DamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ArtAndBurst_DamageUp",
|
||||
"abilityName": "Activity_Sumo_ArtAndBurst_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ArtAndBurst_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -291,8 +271,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ExtraAttack_RandomDamage",
|
||||
"abilityName": "Activity_Sumo_ExtraAttack_RandomDamage",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ExtraAttack_RandomDamage"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -302,8 +281,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ReviveEnergy",
|
||||
"abilityName": "Activity_Sumo_ReviveEnergy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ReviveEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -313,8 +291,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_WindZone",
|
||||
"abilityName": "Activity_Sumo_WindZone",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_WindZone"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -324,8 +301,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_WaterZone",
|
||||
"abilityName": "Activity_Sumo_WaterZone",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_WaterZone"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -335,19 +311,18 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_Cannon",
|
||||
"abilityName": "Activity_Sumo_Cannon",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_Cannon"
|
||||
}
|
||||
]
|
||||
},
|
||||
//三期新增buffGroup
|
||||
"Activity_Sumo_ElementAddHurt_Grass": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ElementAddHurt_Grass",
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Grass",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ElementAddHurt_Grass"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -357,8 +332,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_OverGrowSeed_Plus",
|
||||
"abilityName": "Activity_Sumo_OverGrowSeed_Plus",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_OverGrowSeed_Plus"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -368,8 +342,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_NormalAttack_DamageUp",
|
||||
"abilityName": "Activity_Sumo_NormalAttack_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_NormalAttack_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -379,8 +352,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_OverGrowDamageLand_Impact",
|
||||
"abilityName": "ActivityAbility_Sumo_OverGrowDamageLand_Impact",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_OverGrowDamageLand_Impact"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -390,8 +362,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_Overdose_ElementalSubHurtDown",
|
||||
"abilityName": "ActivityAbility_Sumo_Overdose_ElementalSubHurtDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_Overdose_ElementalSubHurtDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -401,8 +372,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_Burning_ElementalSubHurtDown",
|
||||
"abilityName": "ActivityAbility_Sumo_Burning_ElementalSubHurtDown",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_Burning_ElementalSubHurtDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -412,8 +382,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_NormalAttackLand_ReviveEnergy",
|
||||
"abilityName": "ActivityAbility_Sumo_NormalAttackLand_ReviveEnergy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_NormalAttackLand_ReviveEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -423,8 +392,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_SwirlReact_GenerateEnergyBall",
|
||||
"abilityName": "ActivityAbility_Sumo_SwirlReact_GenerateEnergyBall",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_SwirlReact_GenerateEnergyBall"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -434,8 +402,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_ExtraAttack2",
|
||||
"abilityName": "Activity_Sumo_ExtraAttack2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_ExtraAttack2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -445,8 +412,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_OldElectReact_DamageUp",
|
||||
"abilityName": "ActivityAbility_Sumo_OldElectReact_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_OldElectReact_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -456,8 +422,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Sumo_ElemDamageLand_DamageUp",
|
||||
"abilityName": "ActivityAbility_Sumo_ElemDamageLand_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_Sumo_ElemDamageLand_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -467,8 +432,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElementAddHurt_Water",
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Water",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -478,8 +442,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElemMasteryDelta",
|
||||
"abilityName": "Activity_Sumo3_ElemMasteryDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElemMasteryDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -489,8 +452,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElementAddHurt_Fire",
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Fire",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Fire"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -500,8 +462,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElementAddHurt_Ice",
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Ice",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Ice"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -511,8 +472,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElementAddHurt_Elec",
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Elec",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Elec"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -522,8 +482,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElementAddHurt_Rock",
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Rock",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Rock"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -533,8 +492,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ElementAddHurt_Wind",
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Wind",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ElementAddHurt_Wind"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -544,8 +502,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_PhysicalAddHurt",
|
||||
"abilityName": "Activity_Sumo3_PhysicalAddHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_PhysicalAddHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -555,8 +512,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_CriticalHurtDelta",
|
||||
"abilityName": "Activity_Sumo3_CriticalHurtDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_CriticalHurtDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -566,8 +522,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_AtkUp",
|
||||
"abilityName": "Activity_Sumo3_AtkUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_AtkUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -577,8 +532,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_MaxHPUp",
|
||||
"abilityName": "Activity_Sumo3_MaxHPUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_MaxHPUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -588,8 +542,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ReviveEnergy",
|
||||
"abilityName": "Activity_Sumo3_ReviveEnergy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ReviveEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -599,8 +552,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_Elemental_Burst",
|
||||
"abilityName": "Activity_Sumo3_Elemental_Burst",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_Elemental_Burst"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -610,8 +562,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_Elemental_Burst_Skill",
|
||||
"abilityName": "Activity_Sumo3_Elemental_Burst_Skill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_Elemental_Burst_Skill"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -621,8 +572,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo3_ReviveEnergyOnce_GainEnergyBall_DamageUp",
|
||||
"abilityName": "Activity_Sumo3_ReviveEnergyOnce_GainEnergyBall_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo3_ReviveEnergyOnce_GainEnergyBall_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -632,8 +582,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_WindZone",
|
||||
"abilityName": "Activity_Sumo_WindZone",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_WindZone"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -643,8 +592,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Sumo_WaterZone",
|
||||
"abilityName": "Activity_Sumo_WaterZone",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_Sumo_WaterZone"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -1,12 +1,13 @@
|
||||
{
|
||||
//3.4配队连线
|
||||
|
||||
"Activity_TeamChain_ElementAddHurt_Swirl": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Swirl",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Swirl",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Swirl"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -16,8 +17,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_Frozen_PercentageRatio",
|
||||
"abilityName": "Activity_TeamChain_Frozen_PercentageRatio",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_Frozen_PercentageRatio"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -27,8 +27,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_BurstDamageUp_ReduceCD",
|
||||
"abilityName": "Activity_TeamChain_BurstDamageUp_ReduceCD",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_BurstDamageUp_ReduceCD"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -38,8 +37,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_UltGainEnergy",
|
||||
"abilityName": "Activity_TeamChain_UltGainEnergy",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_UltGainEnergy"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -49,8 +47,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_GrassReaction_ElemMasteryDelta",
|
||||
"abilityName": "Activity_TeamChain_GrassReaction_ElemMasteryDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_GrassReaction_ElemMasteryDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -60,8 +57,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp",
|
||||
"abilityName": "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -71,8 +67,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_FallingWindZone",
|
||||
"abilityName": "Activity_TeamChain_FallingWindZone",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_FallingWindZone"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -82,8 +77,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_Mastery_DamageUp",
|
||||
"abilityName": "Activity_TeamChain_Mastery_DamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_Mastery_DamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -93,8 +87,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_AttackSpeedRatio",
|
||||
"abilityName": "Activity_TeamChain_AttackSpeedRatio",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_AttackSpeedRatio"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -104,8 +97,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_NormalAttackDamageUp",
|
||||
"abilityName": "Activity_TeamChain_NormalAttackDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_NormalAttackDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -115,8 +107,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_AttackRatio",
|
||||
"abilityName": "Activity_TeamChain_AttackRatio",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_AttackRatio"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -126,8 +117,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_CriticalHurtDelta",
|
||||
"abilityName": "Activity_TeamChain_CriticalHurtDelta",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_CriticalHurtDelta"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -137,8 +127,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElemMasteryDeltaUp",
|
||||
"abilityName": "Activity_TeamChain_ElemMasteryDeltaUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElemMasteryDeltaUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -148,8 +137,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_BurstDamageUp",
|
||||
"abilityName": "Activity_TeamChain_BurstDamageUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_BurstDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -159,8 +147,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Wind",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Wind",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Wind"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -170,8 +157,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Fire",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Fire",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Fire"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -181,8 +167,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Elec",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Elec",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Elec"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -192,8 +177,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Water",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Water",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -203,8 +187,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Grass",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Grass",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Grass"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -214,19 +197,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_LockedAvatar",
|
||||
"abilityName": "Activity_TeamChain_LockedAvatar",
|
||||
"abilityOverride": ""
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_TeamChain_ElementAddHurt_Ice": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_TeamChain_ElementAddHurt_Ice",
|
||||
"abilityName": "Activity_TeamChain_ElementAddHurt_Ice",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_TeamChain_LockedAvatar"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -0,0 +1,37 @@
|
||||
{
|
||||
//蒙德营地供奉效果
|
||||
"ActivityAbility_ToMoon_FoodChallenge_Part1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_ToMoon_FoodChallenge_Part1",
|
||||
"abilityName": "ActivityAbility_ToMoon_FoodChallenge_Part1"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//雪山营地供奉效果
|
||||
"ActivityAbility_ToMoon_FoodChallenge_Part2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_ToMoon_FoodChallenge_Part2",
|
||||
"abilityName": "ActivityAbility_ToMoon_FoodChallenge_Part2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//璃月营地供奉效果
|
||||
"ActivityAbility_ToMoon_FoodChallenge_Part3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_ToMoon_FoodChallenge_Part3",
|
||||
"abilityName": "ActivityAbility_ToMoon_FoodChallenge_Part3"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
{
|
||||
//UGC玩家射线相关逻辑
|
||||
"ActivityAbility_UGCDungeon_Ray": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Dynamic_UGCDungeon_Ray",
|
||||
"abilityName": "SceneObj_Dynamic_UGCDungeon_Ray"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
{
|
||||
//ServerUploadTool Save to [/root/env/data/json/ability_group]
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// V3_4 浪船活动AbilityGroup
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
"Activity_BoatRaceV3_CoinDetect_TeamAbility": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_BoatRaceV3_CoinDetect_TeamAbility",
|
||||
"abilityName": "Activity_BoatRaceV3_CoinDetect_TeamAbility"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LanV3BoatGame_State_Driver",
|
||||
"abilityName": "ActivityAbility_LanV3BoatGame_State_Driver"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,39 +1,45 @@
|
||||
//////////////////////////////
|
||||
//
|
||||
// 3.1丰收节玩法相关abilitygroup
|
||||
//
|
||||
/////////////////////////////
|
||||
|
||||
{
|
||||
//狩猎野猪玩法主角狩猎技能
|
||||
"Activity_BoarHunt_Stage_1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityBoarChallenge_Playmode_Switch_1",
|
||||
"abilityName": "ActivityBoarChallenge_Playmode_Switch_1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityBoarChallenge_Playmode_Switch_1"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//狩猎野猪玩法主角狩猎技能
|
||||
"Activity_BoarHunt_Stage_2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchAnimal_Throw",
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Throw",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Throw"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchAnimal_Temperature_Controller",
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Temperature_Controller",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Temperature_Controller"
|
||||
}
|
||||
]
|
||||
},
|
||||
//狩猎野猪玩法主角狩猎技能
|
||||
"Activity_BoarHunt_Stage_2_Team": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityBoarChallenge_Playmode_Switch_2",
|
||||
"abilityName": "ActivityBoarChallenge_Playmode_Switch_2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityBoarChallenge_Playmode_Switch_2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -43,8 +49,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchAnimal_Throw",
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Throw",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Throw"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -54,19 +59,20 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityBoarChallenge_Playmode_Switch_3",
|
||||
"abilityName": "ActivityBoarChallenge_Playmode_Switch_3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityBoarChallenge_Playmode_Switch_3"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
// 营地挑战3个阶段的风种子buff
|
||||
|
||||
"Activity_VintageChallenge_Stage_1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_VintageChallenge_Stage_1",
|
||||
"abilityName": "ActivityAbility_VintageChallenge_Stage_1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_VintageChallenge_Stage_1"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -76,8 +82,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_VintageChallenge_Stage_2",
|
||||
"abilityName": "ActivityAbility_VintageChallenge_Stage_2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_VintageChallenge_Stage_2"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -87,8 +92,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_VintageChallenge_Stage_3",
|
||||
"abilityName": "ActivityAbility_VintageChallenge_Stage_3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_VintageChallenge_Stage_3"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -5,19 +5,22 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Dynamic_WindFlora_Wudi",
|
||||
"abilityName": "SceneObj_Dynamic_WindFlora_Wudi",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "SceneObj_Dynamic_WindFlora_Wudi"
|
||||
}
|
||||
]
|
||||
},
|
||||
//////////////////////////////////
|
||||
//
|
||||
// 风花节--记忆地板(用于优化触发相关逻辑)
|
||||
//
|
||||
//////////////////////////////////
|
||||
"ActivityAbility_WindFlora_RecordFloorMemory": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Dynamic_WindFlora_RecordFloorMemory",
|
||||
"abilityName": "SceneObj_Dynamic_WindFlora_RecordFloorMemory",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "SceneObj_Dynamic_WindFlora_RecordFloorMemory"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -0,0 +1,40 @@
|
||||
//
|
||||
//2.3 雪山大活动跑酷
|
||||
//
|
||||
{
|
||||
"ActivityAbility_WinterCamp_Parkour": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_WinterCamp_TeamAbility",
|
||||
"abilityName": "Activity_WinterCamp_TeamAbility"
|
||||
}
|
||||
]
|
||||
},
|
||||
//
|
||||
//2.3 雪山大活动战斗营地
|
||||
//
|
||||
//这个需要Team 因为处理SGV
|
||||
"ActivityAbility_WinterCamp_BattleCamp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_WinterCamp_BattleCampTeam",
|
||||
"abilityName": "Activity_WinterCamp_BattleCampTeam"
|
||||
}
|
||||
]
|
||||
},
|
||||
//龙血结晶检测
|
||||
"ActivityAbility_WinterCamp_BattleCamp_Avatar": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_WinterCamp_BattleCampAvatar",
|
||||
"abilityName": "Activity_WinterCamp_BattleCampAvatar"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
{
|
||||
//
|
||||
//2.3雪山骗骗花==========================================================
|
||||
//
|
||||
|
||||
"AbilityGroup_Activity_WinterCampMimik": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_WinterCampMimik_WatcherHandler",
|
||||
"abilityName": "ActivityAbility_WinterCampMimik_WatcherHandler_BrokenFruitKick"
|
||||
}, //处理局内watcher
|
||||
{
|
||||
"abilityID": "ActivityAbility_WinterCampMimik_WatcherHandler",
|
||||
"abilityName": "ActivityAbility_WinterCampMimik_WatcherHandler_EnergyChitInteract"
|
||||
} //处理局内watcher
|
||||
]
|
||||
}
|
||||
}
|
37
Resources/BinOutput/AbilityGroup/AbilityGroup_BigWorld.json
Normal file
37
Resources/BinOutput/AbilityGroup/AbilityGroup_BigWorld.json
Normal file
@ -0,0 +1,37 @@
|
||||
{
|
||||
//ServerUploadTool Save to [/root/env/data/json/ability_group]
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// 雷云风暴区域_AbilityGroup专用
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
"AbilityGroup_BigWorld_SeiraiThunder_01": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_QUEST",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "AbilityGroup_BigWorld_SeiraiThunder_01",
|
||||
"abilityName": "AbilityGroup_BigWorld_SeiraiThunder_01"
|
||||
}
|
||||
]
|
||||
},
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// 兰纳罗指挥区域
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
"AbilityGroup_BigWorld_LannaluoCommand": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_QUEST",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Lannaluo_Skill",
|
||||
"abilityName": "ActivityAbility_Lannaluo_Skill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_Lannaluo_Shoot",
|
||||
"abilityName": "ActivityAbility_Lannaluo_Shoot"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,43 @@
|
||||
{
|
||||
//3.6地块需要给玩家挂载的AbilityGroup
|
||||
/*
|
||||
s1641534 【3.4 backlog内】沙漠须弥物件-可携带灵光-TD
|
||||
https://www.tapd.cn/22963631/prong/stories/view/1122963631001641534
|
||||
*/
|
||||
// 3.6 灵光玩法RegionAbility
|
||||
"TMHY_PortableBrightPlay_AbilityGroup": {
|
||||
"AbilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Team_TMHY_BrightPlay_AbilityHandler",
|
||||
"abilityName": "Team_TMHY_BrightPlay_AbilityHandler"
|
||||
},
|
||||
{
|
||||
"abilityID": "Team_TMHY_BrightPlay_DeployHandler",
|
||||
"abilityName": "Team_TMHY_BrightPlay_DeployHandler"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
/*
|
||||
s1557821 【3.6 backlog内】沙漠须弥物件-俱利般帝鼓-TD
|
||||
https://www.tapd.cn/22963631/prong/stories/view/1122963631001557821
|
||||
*/
|
||||
//3.6 敲鼓玩法跳跃
|
||||
"TMHY_DrumRocketJump_AbilityGroup": {
|
||||
"AbilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Team_TMHY_Drum_RocketJump",
|
||||
"abilityName": "Team_TMHY_Drum_RocketJump"
|
||||
}
|
||||
]
|
||||
}
|
||||
/*
|
||||
s1690320 【3.6 backlog内】3.6大世界-斯露莎交互:可移动钩锁点-TD
|
||||
https://www.tapd.cn/22963631/prong/stories/view/1122963631001690320
|
||||
*/
|
||||
// 3.6 司露莎可移动钩锁点
|
||||
}
|
@ -5,8 +5,7 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Aster_AvatarExtraAbility",
|
||||
"abilityName": "SceneObj_Aster_AvatarExtraAbility",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "SceneObj_Aster_AvatarExtraAbility"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -5,41 +5,40 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ChallengeAbility_DragonSpine_MoveSpeed",
|
||||
"abilityName": "ChallengeAbility_DragonSpine_MoveSpeed",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ChallengeAbility_DragonSpine_MoveSpeed"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Challenge_DragonSpine_Ability_02": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ChallengeAbility_DragonSpine_HealHp",
|
||||
"abilityName": "ChallengeAbility_DragonSpine_HealHp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ChallengeAbility_DragonSpine_HealHp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Challenge_DragonSpine_Ability_03": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ChallengeAbility_DragonSpine_AttackUp",
|
||||
"abilityName": "ChallengeAbility_DragonSpine_AttackUp",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ChallengeAbility_DragonSpine_AttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Challenge_DragonSpine_Ability_04": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ChallengeAbility_DragonSpine_AttackSpeed",
|
||||
"abilityName": "ChallengeAbility_DragonSpine_AttackSpeed",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ChallengeAbility_DragonSpine_AttackSpeed"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -4,31 +4,30 @@
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Avatar_Eula_Plot1",
|
||||
"abilityName": "ActivityAbility_Avatar_Eula_Plot1",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_Avatar_Eula_Plot1", //不受攻击
|
||||
"abilityName": "ActivityAbility_Avatar_Eula_Plot1"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Challenge_Eula_Plot2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Avatar_Eula_Plot2",
|
||||
"abilityName": "ActivityAbility_Avatar_Eula_Plot2",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_Avatar_Eula_Plot2", //不被击飞
|
||||
"abilityName": "ActivityAbility_Avatar_Eula_Plot2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Challenge_Eula_Plot3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Avatar_Eula_Plot3",
|
||||
"abilityName": "ActivityAbility_Avatar_Eula_Plot3",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_Avatar_Eula_Plot3", //不被冻结
|
||||
"abilityName": "ActivityAbility_Avatar_Eula_Plot3"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -5,28 +5,23 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_Player_GlidingChallenge_AirDash_Forward",
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Forward",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Forward"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_GlidingChallenge_AirDash_Forward_SkillStart",
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Forward_SkillStart",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Forward_SkillStart"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_GlidingChallenge_AirDash_Upward",
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Upward",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Upward"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_GlidingChallenge_AirDash_Upward_SkillStart",
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Upward_SkillStart",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Upward_SkillStart"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_GlidingChallenge_AirDash_Active",
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Active",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_GlidingChallenge_AirDash_Active"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"Challenge_ParkourRushMove": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_Player_ParkOurChallenge_RushMove",
|
||||
"abilityName": "Avatar_Player_ParkOurChallenge_RushMove"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LanV3Race_Rush",
|
||||
"abilityName": "ActivityAbility_LanV3Race_Rush"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ActivityAbility_ShogunChallenge_NoHarm": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_ShogunChallenge_NoHarm", //不受攻击
|
||||
"abilityName": "ActivityAbility_ShogunChallenge_NoHarm"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
73
Resources/BinOutput/AbilityGroup/AbilityGroup_Fishing.json
Normal file
73
Resources/BinOutput/AbilityGroup/AbilityGroup_Fishing.json
Normal file
@ -0,0 +1,73 @@
|
||||
{
|
||||
//挂在角色身上
|
||||
"Avatar_Fishing": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_FISHING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing",
|
||||
"abilityName": "Avatar_Common_Fishing" //钓鱼状态及按键处理
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_Cast",
|
||||
"abilityName": "Avatar_Common_Fishing_Cast" //抛竿瞄准阶段
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_CreateAnchor",
|
||||
"abilityName": "Avatar_Common_Fishing_CreateAnchor" //通知主角创建鱼漂
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_SelectBait",
|
||||
"abilityName": "Avatar_Common_Fishing_SelectBait" //响应换鱼饵
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_Waiting",
|
||||
"abilityName": "Avatar_Common_Fishing_Waiting" //等待阶段
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_Delay",
|
||||
"abilityName": "Avatar_Common_Fishing_Delay" //鱼儿咬钩超时
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_Battle",
|
||||
"abilityName": "Avatar_Common_Fishing_Battle" //QTE阶段
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_QteSuccess",
|
||||
"abilityName": "Avatar_Common_Fishing_QteSuccess" //QTE成功Trigger
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_QteFail",
|
||||
"abilityName": "Avatar_Common_Fishing_QteFail" //QTE失败Trigger
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_RequestQuit",
|
||||
"abilityName": "Avatar_Common_Fishing_RequestQuit" //请求大退
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_Quit",
|
||||
"abilityName": "Avatar_Common_Fishing_Quit" //确定大退
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_FishingRod_Manager",
|
||||
"abilityName": "Avatar_Common_FishingRod_Manager" //鱼竿生命周期管理
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Common_FishingLine_Manager",
|
||||
"abilityName": "Avatar_Common_FishingLine_Manager" //鱼线管理
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//挂在Team上,处理疑难恢复逻辑
|
||||
"Avatar_Fishing_OnTeam": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_FISHING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_Common_Fishing_OnTeam",
|
||||
"abilityName": "Avatar_Common_Fishing_OnTeam"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,237 +1,226 @@
|
||||
{
|
||||
//抓捕方技能(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_AllPlayer_InitData": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_InitData",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_InitData",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_InitData", //角色数据-初始化
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_InitData"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_PlayerState",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_PlayerState",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_PlayerState", //角色控制器-阵营
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_PlayerState"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Visible",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Visible",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Visible", //角色控制器-可见状态
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Visible"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_RampageHandle",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_RampageHandle",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_RampageHandle", //角色控制器-可否移动
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_RampageHandle"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_Seeker": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill", //处决替换元素技能逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution", //处决
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_CantSee",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_CantSee",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_CantSee"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_Strengthen_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_Strengthen_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_Strengthen_V2", //猎人强化状态-飞行速度加快&无限体力
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_Strengthen_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
//抓捕方技能-引导(HideAndSeek_Skill_Guide)
|
||||
"HideSeek_Seeker_ElementalArt_Guide": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill", //引路替换
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide", //引路
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-范围侦测(HideAndSeek_Skill_Detect)
|
||||
"HideSeek_Seeker_ElementalArt_Detect": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-无敌定位(HideAndSeek_Skill_UltraMark)
|
||||
"HideSeek_Seeker_ElementalBurst_UltraMark": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-全部出来(HideAndSeek_Skill_GlobalSight)
|
||||
"HideSeek_Seeker_ElementalBurst_GlobalSight": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-超级锁定(HideAndSeek_Skill_SuperPrison)
|
||||
"HideSeek_Seeker_ElementalBurst_SuperPrison": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_Hider": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill", //伪装替换普攻逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_DisguiseHandler",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_DisguiseHandler",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_DisguiseHandler", //伪装逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_DisguiseHandler"
|
||||
},
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_Target", //(无敌定位 Is_In_UltraMark)
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_Target"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_Target",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_Target",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_Target",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_Target",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_Target", //(无敌定位 Is_In_GlobalSight)
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_Target"
|
||||
},
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_UltraMark",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_UltraMark",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_UltraMark"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_GlobalSight",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_GlobalSight",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_GlobalSight"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_SuperPrison",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_SuperPrison",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_SuperPrison"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Mark",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Mark",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Mark"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Is_Detected",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Is_Detected",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Is_Detected"
|
||||
},
|
||||
{
|
||||
"abilityID": "HideSeek_Hider_Forbid_Torrent_V2",
|
||||
"abilityName": "HideSeek_Hider_Forbid_Torrent_V2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "HideSeek_Hider_Forbid_Torrent_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 隐身(HideAndSeek_Skill_SelfInvisible)
|
||||
"HideSeek_Hider_ElementalArt_Invisibility": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill", //隐身替换逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility", //隐身
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 诱饵(HideAndSeek_Skill_PlaceBait)
|
||||
"HideSeek_Hider_ElementalArt_PlaceBait": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Bait_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Bait_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Bait_SwitchSkill", //诱饵替换逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Bait_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Bait",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Bait",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Bait", //诱饵
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Bait"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 加速(??????)
|
||||
"HideSeek_Hider_ElementalBurst_SpeedUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill", //加速替换元素大招逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp",
|
||||
"abilityOverride": ""
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp", //加速
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
240
Resources/BinOutput/AbilityGroup/AbilityGroup_HideSeek_V2.json
Normal file
240
Resources/BinOutput/AbilityGroup/AbilityGroup_HideSeek_V2.json
Normal file
@ -0,0 +1,240 @@
|
||||
{
|
||||
//所有人技能(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_AllPlayer_InitData_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_InitData_V2", //角色数据-初始化
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_InitData_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_PlayerState_V2", //角色控制器-阵营
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_PlayerState_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Visible_V2", //角色控制器-可见状态 SGV_HideAndSeek_PlayerState_Visible
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Visible_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_RampageHandle_V2", //角色控制器-可否移动
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_RampageHandle_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "HideSeek_Hider_Forbid_Torrent_V2", //莫娜神里检测(猎手游侠都需要屏蔽)
|
||||
"abilityName": "HideSeek_Hider_Forbid_Torrent_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_Seeker_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2", //处决替换元素技能逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution_V2", //处决
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_CantSee_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_CantSee_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_Strengthen_V2", //猎人强化状态-飞行速度加快&无限体力
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_Strengthen_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
//抓捕方技能-引导(HideAndSeek_Skill_Guide)
|
||||
"HideSeek_Seeker_ElementalArt_Guide_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V2", //引路替换
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide_V2", //引路
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-范围侦测(HideAndSeek_Skill_Detect)
|
||||
"HideSeek_Seeker_ElementalArt_Detect_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-无敌定位(HideAndSeek_Skill_UltraMark)
|
||||
"HideSeek_Seeker_ElementalBurst_UltraMark_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-全部出来(HideAndSeek_Skill_GlobalSight)
|
||||
"HideSeek_Seeker_ElementalBurst_GlobalSight_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-超级锁定(HideAndSeek_Skill_SuperPrison)
|
||||
"HideSeek_Seeker_ElementalBurst_SuperPrison_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_Hider_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V2", //伪装替换普攻逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V2", //伪装逻辑 SetSGVValue SGV_HideAndSeek_PlayerState_Transfer 1
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V2"
|
||||
},
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_Target_V2", //(无敌定位 Is_In_UltraMark)
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_Target_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_Target_V2", //(无敌定位 Is_In_GlobalSight)
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_Target_V2"
|
||||
},
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_UltraMark_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_UltraMark_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_GlobalSight_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_GlobalSight_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_SuperPrison_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_SuperPrison_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Mark_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Mark_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Is_Detected_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Is_Detected_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 隐身(HideAndSeek_Skill_SelfInvisible)
|
||||
"HideSeek_Hider_ElementalArt_Invisibility_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2", //隐身替换逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_V2", //隐身
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 诱饵(HideAndSeek_Skill_PlaceBait)
|
||||
"HideSeek_Hider_ElementalArt_PlaceBait_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Bait_SwitchSkill_V2", //诱饵替换逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Bait_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Bait_V2", //诱饵
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Bait_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 加速(??????)
|
||||
"HideSeek_Hider_ElementalBurst_SpeedUp_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2", //加速替换元素大招逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_V2", //加速
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//检测不能用冰激流水激流
|
||||
"HideSeek_Hider_Forbid_Torrent_V2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "HideSeek_Hider_Forbid_Torrent_V2", //莫娜神里检测
|
||||
"abilityName": "HideSeek_Hider_Forbid_Torrent_V2"
|
||||
}
|
||||
]
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
}
|
270
Resources/BinOutput/AbilityGroup/AbilityGroup_HideSeek_V3.json
Normal file
270
Resources/BinOutput/AbilityGroup/AbilityGroup_HideSeek_V3.json
Normal file
@ -0,0 +1,270 @@
|
||||
{
|
||||
//所有人技能(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_AllPlayer_InitData_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_InitData_V2", //角色数据-初始化
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_InitData_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_PlayerState_V3", //角色控制器-阵营
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_PlayerState_V3"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Visible_V3", //角色控制器-可见状态 SGV_HideAndSeek_PlayerState_Visible
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Visible_V3"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_RampageHandle_V2", //角色控制器-可否移动
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_RampageHandle_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "HideSeek_Hider_Forbid_Torrent_V2", //莫娜神里检测(猎手游侠都需要屏蔽)
|
||||
"abilityName": "HideSeek_Hider_Forbid_Torrent_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_Seeker_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2", //处决替换元素技能逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Execution_V2", //处决
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Execution_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_CantSee_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_CantSee_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hunter_Strengthen_V2", //猎人强化状态-飞行速度加快&无限体力
|
||||
"abilityName": "ActivityAbility_HideSeek_Hunter_Strengthen_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
//抓捕方技能-引导(HideAndSeek_Skill_Guide)
|
||||
"HideSeek_Seeker_ElementalArt_Guide_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3", //引路替换 todo 三期需要重构,暂时用旧的
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Guide_V3", //引路 todo 三期需要重构,暂时用旧的
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Guide_V3"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-范围侦测(HideAndSeek_Skill_Detect)
|
||||
"HideSeek_Seeker_ElementalArt_Detect_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-四方八方(HideAndSeek_Skill_HunterNet)
|
||||
"HideSeek_Seeker_ElementalArt_HunterNet_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Net_SwitchSkill_V3",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Net_SwitchSkill_V3"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Net_V3",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Net_V3"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-无敌定位(HideAndSeek_Skill_UltraMark)
|
||||
"HideSeek_Seeker_ElementalBurst_UltraMark_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-全部出来(HideAndSeek_Skill_GlobalSight)
|
||||
"HideSeek_Seeker_ElementalBurst_GlobalSight_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//抓捕方技能-超级锁定(HideAndSeek_Skill_SuperPrison)
|
||||
"HideSeek_Seeker_ElementalBurst_SuperPrison_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方(必带技能,包含一些初始化,这个技能必然会携带)
|
||||
"HideSeek_Hider_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3", //伪装替换普攻逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V3", //伪装逻辑 SetSGVValue SGV_HideAndSeek_PlayerState_Transfer 1
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V3"
|
||||
},
|
||||
// {
|
||||
// "abilityID": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy", //伪装逻辑 SetSGVValue SGV_HideAndSeek_PlayerState_Transfer 1
|
||||
// "abilityName": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy"
|
||||
// },
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_Target_V2", //(无敌定位 Is_In_UltraMark)
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_Target_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_Target_V2", //(无敌定位 Is_In_GlobalSight)
|
||||
"abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_Target_V2"
|
||||
},
|
||||
//======================================================================
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_UltraMark_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_UltraMark_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_GlobalSight_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_GlobalSight_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_SuperPrison_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_SuperPrison_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Mark_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Mark_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_StateHandle_Is_Detected_V2",
|
||||
"abilityName": "ActivityAbility_HideSeek_StateHandle_Is_Detected_V2"
|
||||
},
|
||||
//======================================================================
|
||||
// {
|
||||
// "abilityID": "ActivityAbility_HideSeek_Ghost_Bait_SwitchSkill_V3", //三期新增幽灵技能替换普攻逻辑
|
||||
// "abilityName": "ActivityAbility_HideSeek_Ghost_Bait_SwitchSkill_V3"
|
||||
// },
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Ghost_Bait_V3", //三期新增幽灵技能
|
||||
"abilityName": "ActivityAbility_HideSeek_Ghost_Bait_V3"
|
||||
}
|
||||
//======================================================================
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 隐身(HideAndSeek_Skill_SelfInvisible)
|
||||
"HideSeek_Hider_ElementalArt_Invisibility_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2", //隐身替换逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_V2", //隐身
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 隐身诱饵
|
||||
"HideSeek_Hider_ElementalArt_PlaceBait_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill_V3", //诱饵替换逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill_V3"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_InvisibleBait_V3", //诱饵
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_InvisibleBait_V3"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//被抓方- 加速(??????)
|
||||
"HideSeek_Hider_ElementalBurst_SpeedUp_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2", //加速替换元素大招逻辑
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_V2", //加速
|
||||
"abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_V2"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//检测不能用冰激流水激流【没用到,放在init里了】
|
||||
"HideSeek_Hider_Forbid_Torrent_V3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "HideSeek_Hider_Forbid_Torrent_V2", //莫娜神里检测
|
||||
"abilityName": "HideSeek_Hider_Forbid_Torrent_V2"
|
||||
}
|
||||
]
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
}
|
33
Resources/BinOutput/AbilityGroup/AbilityGroup_Level.json
Normal file
33
Resources/BinOutput/AbilityGroup/AbilityGroup_Level.json
Normal file
@ -0,0 +1,33 @@
|
||||
{
|
||||
"LevelEntityTowerBuff_EnergyChangeMode": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "LevelEntityTowerBuff_EnergyChangeMode",
|
||||
"abilityName": "LevelEntityTowerBuff_EnergyChangeMode"
|
||||
}
|
||||
]
|
||||
},
|
||||
//3.1挑战地城因子
|
||||
"ActivityAbility_LevelEntity_Challenge_FallingWindZone": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LevelEntity_Challenge_FallingWindZone",
|
||||
"abilityName": "ActivityAbility_LevelEntity_Challenge_FallingWindZone"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_LevelEntity_Challenge_GrassReaction_Impact": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LevelEntity_Challenge_GrassReaction_Impact",
|
||||
"abilityName": "ActivityAbility_LevelEntity_Challenge_GrassReaction_Impact"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
224
Resources/BinOutput/AbilityGroup/AbilityGroup_LudiHarpastum.json
Normal file
224
Resources/BinOutput/AbilityGroup/AbilityGroup_LudiHarpastum.json
Normal file
@ -0,0 +1,224 @@
|
||||
{
|
||||
//-------------------已废弃Group,貌似已不在使用--------------------//
|
||||
"AbilityGroup_LudiHarpastum_Set_01": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Racket", //球拍
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Racket"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Serve_SwitchSkill", //发球技能切换
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Serve_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Serve", //发球技能
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Serve"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill", //击球球技能切换
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit", //击球球技能
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Camera", //镜头
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Camera"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_LudiHarpastum_Racket": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
// {
|
||||
// "abilityID": "ActivityAbility_LudiHarpastum_Racket", //球拍
|
||||
// "abilityName": "ActivityAbility_LudiHarpastum_Racket"
|
||||
// },
|
||||
]
|
||||
},
|
||||
//----------------------------------------------------------------//
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// 大世界羽球玩法
|
||||
///
|
||||
//////////////////////////////////////////////////////////////
|
||||
//发球逻辑(装备小道具调用)
|
||||
"ActivityAbility_LudiHarpastum_Serve": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Serve_SwitchSkill", //切换发球技能
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Serve_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Serve", //发球逻辑
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Serve"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill_02_Mark",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill_02_Mark" //现在是激活小道具后才显示球拍
|
||||
}
|
||||
]
|
||||
},
|
||||
//接球逻辑(进入指定区域调用)
|
||||
"ActivityAbility_LudiHarpastum_Hit_02": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill_02", //切换击球技能
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill_02"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit_02", //击球逻辑
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit_02"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// 限定区域联机打球玩法
|
||||
///
|
||||
//////////////////////////////////////////////////////////////
|
||||
//接球逻辑(开启指定玩法调用)
|
||||
"ActivityAbility_LudiHarpastum_Hit": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill", //接球球技能切换
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Hit", //接球逻辑
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Hit"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Racket", //球拍
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Racket"
|
||||
}
|
||||
]
|
||||
},
|
||||
//联机玩法的相机控制
|
||||
"ActivityAbility_LudiHarpastum_Hit_Camera": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Camera",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Camera"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// 羽球炸弹(3类)
|
||||
///
|
||||
//////////////////////////////////////////////////////////////
|
||||
//指定区域上标记(区分是否能合法使用羽球炸弹)
|
||||
"ActivityAbility_LudiHarpastum_Bomb_Mark": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_Mark",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_Mark"
|
||||
}
|
||||
]
|
||||
},
|
||||
//爆破炸弹_BombTypeA(装备道具时调用)
|
||||
"ActivityAbility_LudiHarpastum_BombTypeA": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_BombTypeA_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_BombTypeA_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_AimPress",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_AimPress"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_Forbid",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_Forbid"
|
||||
}
|
||||
]
|
||||
},
|
||||
//破盾炸弹_BombTypeB(装备道具时调用)
|
||||
"ActivityAbility_LudiHarpastum_BombTypeB": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_BombTypeB_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_BombTypeB_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_AimPress",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_AimPress"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_Forbid",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_Forbid"
|
||||
}
|
||||
]
|
||||
},
|
||||
//单体炸弹_BombTypeC(装备道具时调用)
|
||||
"ActivityAbility_LudiHarpastum_BombTypeC": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_BombTypeC_SwitchSkill",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_BombTypeC_SwitchSkill"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_AimPress",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_AimPress"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_LudiHarpastum_Bomb_Forbid",
|
||||
"abilityName": "ActivityAbility_LudiHarpastum_Bomb_Forbid"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//--------------------------3.3打砖块活动-----------------------//
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// Ver3.3 打砖块活动
|
||||
///
|
||||
//////////////////////////////////////////////////////////////
|
||||
//进入指定区域调用
|
||||
"ActivityAbility_Breakout_Ver1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Breakout_Ver1",
|
||||
"abilityName": "ActivityAbility_Breakout_Ver1"
|
||||
}
|
||||
]
|
||||
},
|
||||
//指定Buff
|
||||
"ActivityAbility_Breakout_Ver1_Buff": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Breakout_Ver1_Buff",
|
||||
"abilityName": "ActivityAbility_Breakout_Ver1_Buff"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
{
|
||||
//渊下宫黑夜压迫
|
||||
"DynamicAbility_MichiaeMatsuri_Pressure": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "DynamicAbility_MichiaeMatsuri_Pressure",
|
||||
"abilityName": "DynamicAbility_MichiaeMatsuri_Pressure"
|
||||
}
|
||||
]
|
||||
},
|
||||
//渊下宫水晶
|
||||
"DynamicAbility_MichiaeMatsuri_Crystal": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_MichiaeMatsuri_Crystal",
|
||||
"abilityName": "SceneObj_Toys_MichiaeMatsuri_Crystal"
|
||||
},
|
||||
//------------------------水晶技能------------------------
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_DefenceUp_HealthUp",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_DefenceUp_HealthUp"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_ElementalBurstDamageUp",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_ElementalBurstDamageUp"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_MeleeWeaponDamageUp",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_MeleeWeaponDamageUp"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_RangedWeapon_AtkSpeedUp",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_RangedWeapon_AtkSpeedUp"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_Explode_Superconductor_Shock_SwirlElec_DmgUp",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_Explode_Superconductor_Shock_SwirlElec_DmgUp"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_StaminaCostDown_StaminaRecoverUp",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_StaminaCostDown_StaminaRecoverUp"
|
||||
},
|
||||
{
|
||||
"abilityID": "ActivityAbility_MichiaeMatsuri_OnCrystalAttackLand",
|
||||
"abilityName": "ActivityAbility_MichiaeMatsuri_OnCrystalAttackLand"
|
||||
}
|
||||
//------------------------水晶技能------------------------
|
||||
]
|
||||
}
|
||||
}
|
@ -5,296 +5,255 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerGirl_ExtraAttack_Common",
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Common",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Common"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Girl_Wind": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerGirl_ExtraAttack_Wind",
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Wind",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Wind"
|
||||
},
|
||||
{
|
||||
"abilityID": "UziExplode_Mix",
|
||||
"abilityName": "Avatar_Player_UziExplode_Mix",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode_Mix"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_UziExplode",
|
||||
"abilityName": "Avatar_Player_UziExplode",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_UziExplode_Strike_01",
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_01",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_01"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_UziExplode_Strike_02",
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_02",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_02"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_WindBreathe",
|
||||
"abilityName": "Avatar_Player_WindBreathe",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_WindBreathe"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_WindBreathe_CameraController",
|
||||
"abilityName": "Avatar_Player_WindBreathe_CameraController",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_WindBreathe_CameraController"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_Talent_Arashi",
|
||||
"abilityName": "Avatar_Player_Wind_Arashi",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Wind_Arashi"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Girl_Rock": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerGirl_ExtraAttack_Rock",
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Rock",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Rock"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_Hogyoku",
|
||||
"abilityName": "Avatar_Player_Hogyoku",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Hogyoku"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_Hogyoku_Charge",
|
||||
"abilityName": "Avatar_Player_Hogyoku_ChargeStrike",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Hogyoku_ChargeStrike"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_RockTide",
|
||||
"abilityName": "Avatar_Player_RockTide",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_RockTide"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_Talent_Avalanche",
|
||||
"abilityName": "Avatar_Player_Rock_Avalanche",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Rock_Avalanche"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Boy_Common": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ExtraAttack_Common",
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Common",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Common"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Boy_Wind": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ExtraAttack_Wind",
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Wind",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Wind"
|
||||
},
|
||||
{
|
||||
"abilityID": "UziExplode_Mix",
|
||||
"abilityName": "Avatar_Player_UziExplode_Mix",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode_Mix"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_UziExplode",
|
||||
"abilityName": "Avatar_Player_UziExplode",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_UziExplode_Strike_01",
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_01",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_01"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_UziExplode_Strike_02",
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_02",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_UziExplode_Strike_02"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_WindBreathe",
|
||||
"abilityName": "Avatar_Player_WindBreathe",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_WindBreathe"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_WindBreathe_CameraController",
|
||||
"abilityName": "Avatar_Player_WindBreathe_CameraController",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_WindBreathe_CameraController"
|
||||
},
|
||||
{
|
||||
"abilityID": "Wind_Talent_Arashi",
|
||||
"abilityName": "Avatar_Player_Wind_Arashi",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Wind_Arashi"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Boy_Rock": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ExtraAttack_Rock",
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Rock",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Rock"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_Hogyoku",
|
||||
"abilityName": "Avatar_Player_Hogyoku",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Hogyoku"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_Hogyoku_Charge",
|
||||
"abilityName": "Avatar_Player_Hogyoku_ChargeStrike",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Hogyoku_ChargeStrike"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_RockTide",
|
||||
"abilityName": "Avatar_Player_RockTide",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_RockTide"
|
||||
},
|
||||
{
|
||||
"abilityID": "Rock_Talent_Avalanche",
|
||||
"abilityName": "Avatar_Player_Rock_Avalanche",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Rock_Avalanche"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Boy_Electric": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ExtraAttack_Electric",
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Electric",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Electric"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_Click",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_Click",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_Click"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_SetGadget_1",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_1"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_SetGadget_2",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_2"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_SetGadget_3",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_3"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalBurst_Initiate",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_Initiate",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_Initiate"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalBurst_CameraExit",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_CameraExit",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_CameraExit"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_Electric_ElementalBurst_WeaponDisplay",
|
||||
"abilityName": "Avatar_PlayerBoy_Electric_ElementalBurst_WeaponDisplay",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_Electric_ElementalBurst_WeaponDisplay"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Girl_Electric": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerGirl_ExtraAttack_Electric",
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Electric",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Electric"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_Click",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_Click",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_Click"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_SetGadget_1",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_1",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_1"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_SetGadget_2",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_2",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_2"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalArt_SetGadget_3",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_3",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalArt_SetGadget_3"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalBurst_Initiate",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_Initiate",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_Initiate"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Electric_ElementalBurst_CameraExit",
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_CameraExit",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Electric_ElementalBurst_CameraExit"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_PlayerGirl_Electric_ElementalBurst_WeaponDisplay",
|
||||
"abilityName": "Avatar_PlayerGirl_Electric_ElementalBurst_WeaponDisplay",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerGirl_Electric_ElementalBurst_WeaponDisplay"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Avatar_Player_AbilityGroup_Boy_Grass": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_AVATAR_SKILL_DEPOT",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ExtraAttack_Grass",
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Grass",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Grass"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ElementalArt_Grass",
|
||||
"abilityName": "Avatar_PlayerBoy_ElementalArt_Grass",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ElementalArt_Grass"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Grass_ElementalBurst_CameraExit",
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_CameraExit",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_CameraExit"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Grass_ElementalBurst_Initiate",
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_Initiate",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_Initiate"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Grass_ElementalBurst_WeaponDisplay",
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_WeaponDisplay",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_WeaponDisplay"
|
||||
}
|
||||
]
|
||||
},
|
||||
@ -304,28 +263,23 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Avatar_PlayerGirl_ExtraAttack_Grass",
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Grass",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerGirl_ExtraAttack_Grass"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_PlayerBoy_ElementalArt_Grass",
|
||||
"abilityName": "Avatar_PlayerBoy_ElementalArt_Grass",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_PlayerBoy_ElementalArt_Grass"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Grass_ElementalBurst_CameraExit",
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_CameraExit",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_CameraExit"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Grass_ElementalBurst_Initiate",
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_Initiate",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_Initiate"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Player_Grass_ElementalBurst_WeaponDisplay",
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_WeaponDisplay",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Avatar_Player_Grass_ElementalBurst_WeaponDisplay"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
25
Resources/BinOutput/AbilityGroup/AbilityGroup_Quest.json
Normal file
25
Resources/BinOutput/AbilityGroup/AbilityGroup_Quest.json
Normal file
@ -0,0 +1,25 @@
|
||||
{
|
||||
//一斗个人任务线撒豆子
|
||||
"QuestAbility_ThrowBean": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_QUEST",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", //挂给角色去处理逻辑
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "QuestAbility_Avatar_ThrowBean",
|
||||
"abilityName": "QuestAbility_Avatar_ThrowBean"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//构装体脱战任务
|
||||
"QuestAbility_Gardian_LeaveBattle": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_QUEST",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", //挂给角色去处理逻辑
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Desert_GardianQuest_PlayerPart",
|
||||
"abilityName": "SceneObj_Desert_GardianQuest_PlayerPart"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -5,320 +5,289 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_CatalystMuteHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystMuteHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystMuteHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordMuteHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordMuteHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordMuteHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreMuteHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreMuteHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreMuteHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_PoleMuteHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleMuteHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleMuteHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_BowMuteHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_BowMuteHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_BowMuteHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ExtraAttackMuteHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraAttackMuteHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraAttackMuteHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_CatalystVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_CatalystVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable_High"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable_High"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable_High"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_PoleVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable_High"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_BowVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_BowVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable_High"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ExtraCritical",
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraCritical",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraCritical"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ExtraCriticalHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraCriticalHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraCriticalHurt"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ExtraAttackVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraAttackVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraAttackVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ExtraAttackVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraAttackVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraAttackVulnerable_High"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_BowVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_BowVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //使用弓箭的角色伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_SwordVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //使用单手剑的角色伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_CatalystVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_CatalystVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //使用法器的角色伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_ClaymoreVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //使用双手剑的角色伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_PoleVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //使用长柄的角色伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_PoleAndFallingVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //长柄武器伤害提升-下落攻击造成伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_SwordAndFallingVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //单手剑伤害提升-下落攻击造成伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_ClaymoreAndFallingVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //双手剑伤害提升-下落攻击造成伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_AllWeaponTypeVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_BowVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_CatalystVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable"
|
||||
},
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //所有武器类型造成的伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_ClaymoreVulnerable_High": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ClaymoreVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ClaymoreVulnerable_High"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //双手剑造成的伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_FallingAttackVulnerable": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_FallingAttackVulnerable"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //下落攻击造成伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_ExtraCriticalHurt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_ExtraCriticalHurt",
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraCriticalHurt",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_ExtraCriticalHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //受暴击伤害提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_SwordVulnerable_High": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ReputationAbility_Hunting_SwordVulnerable_High",
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_SwordVulnerable_High"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //双手剑造成的伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_BowVulnerable_High": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "",
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_BowVulnerable_High"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //弓箭造成的伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_CatalystVulnerable_High": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "",
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_CatalystVulnerable_High"
|
||||
}
|
||||
]
|
||||
},
|
||||
}, //法器造成的伤害大幅提升
|
||||
|
||||
"AbilityGroup_Reputation_Hunting_PoleVulnerable_High": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_HUNTING",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "",
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable_High",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "ReputationAbility_Hunting_PoleVulnerable_High"
|
||||
}
|
||||
]
|
||||
}
|
||||
} //长柄造成的伤害大幅提升
|
||||
}
|
||||
|
540
Resources/BinOutput/AbilityGroup/AbilityGroup_Rogue_Dynamic.json
Normal file
540
Resources/BinOutput/AbilityGroup/AbilityGroup_Rogue_Dynamic.json
Normal file
@ -0,0 +1,540 @@
|
||||
{
|
||||
"DynamicAbility_RogueDungeon": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "DynamicAbility_RogueDungeon_Level",
|
||||
"abilityName": "DynamicAbility_RogueDungeon_Level"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//符咒技能
|
||||
"Activity_RogueDungeon_Skill_Creature_Water": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Creature_Water",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Creature_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Creature_Ice": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Creature_Ice",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Creature_Ice"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Creature_Wind": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Creature_Wind",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Creature_Wind"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Rune_Fire": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Rune_Fire",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Rune_Fire"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Rune_Electric": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Rune_Electric",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Rune_Electric"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Rune_Wind": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Rune_Wind",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Rune_Wind"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Spell_Water": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Spell_Water",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Spell_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Spell_Rock": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Spell_Rock",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Spell_Rock"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_RogueDungeon_Skill_Spell_Elec": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_RogueDungeon_Skill_Spell_Elec",
|
||||
"abilityName": "Activity_RogueDungeon_Skill_Spell_Elec"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_Skill_Test": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_Skill_Test",
|
||||
"abilityName": "Activity_Rogue_Skill_Test"
|
||||
}
|
||||
]
|
||||
},
|
||||
//式大将
|
||||
"ActivityAbility_Rogue_Shikishogun": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Rogue_Shikishogun",
|
||||
"abilityName": "ActivityAbility_Rogue_Shikishogun"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//SSR数值提升
|
||||
"Activity_Rogue_ElementAddHurt_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementAddHurt_SSR",
|
||||
"abilityName": "Activity_Rogue_ElementAddHurt_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//SR数值提升
|
||||
"Activity_Rogue_ElementAddHurt_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementAddHurt_SR",
|
||||
"abilityName": "Activity_Rogue_ElementAddHurt_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//超载
|
||||
"Activity_Rogue_ElementReactionAttack_Explode": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementReactionAttack_Explode",
|
||||
"abilityName": "Activity_Rogue_ElementReactionAttack_Explode"
|
||||
}
|
||||
]
|
||||
},
|
||||
//超导
|
||||
"Activity_Rogue_ElementReactionAttack_Superconductor": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementReactionAttack_Superconductor",
|
||||
"abilityName": "Activity_Rogue_ElementReactionAttack_Superconductor"
|
||||
}
|
||||
]
|
||||
},
|
||||
//融化
|
||||
"Activity_Rogue_ElementReactionAttack_Melt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementReactionAttack_Melt",
|
||||
"abilityName": "Activity_Rogue_ElementReactionAttack_Melt"
|
||||
}
|
||||
]
|
||||
},
|
||||
//蒸发
|
||||
"Activity_Rogue_ElementReactionAttack_Stream": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementReactionAttack_Stream",
|
||||
"abilityName": "Activity_Rogue_ElementReactionAttack_Stream"
|
||||
}
|
||||
]
|
||||
},
|
||||
//感电
|
||||
"Activity_Rogue_ElementReactionAttack_Shock": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementReactionAttack_Shock",
|
||||
"abilityName": "Activity_Rogue_ElementReactionAttack_Shock"
|
||||
}
|
||||
]
|
||||
},
|
||||
//队伍中当前场上角色身上出现一个光环,攻击速度提升②%,光环范围内有大于等于3只怪物后,光环效果消失
|
||||
"Activity_Rogue_AreaNoEnemyAtkSpeedUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_AreaNoEnemyAtkSpeedUp",
|
||||
"abilityName": "Activity_Rogue_AreaNoEnemyAtkSpeedUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//队伍中当前场上角色身上出现一个光环,攻击速度提升②%,光环范围内有大于等于3只怪物后,数值消失光环不消失
|
||||
"Activity_Rogue_AreaLesserEnemyAtkSpeedUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_AreaLesserEnemyAtkSpeedUp",
|
||||
"abilityName": "Activity_Rogue_AreaLesserEnemyAtkSpeedUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//R卡数值类-AttackTag
|
||||
"Activity_Rogue_NormalAttackDamageUp_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_NormalAttackDamageUp_R",
|
||||
"abilityName": "Activity_Rogue_NormalAttackDamageUp_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
//R卡数值类-AttackTag
|
||||
"Activity_Rogue_ExtraAttackDamageUp_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ExtraAttackDamageUp_R",
|
||||
"abilityName": "Activity_Rogue_ExtraAttackDamageUp_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
//R卡数值类-AttackTag
|
||||
"Activity_Rogue_FallingAttackDamageUp_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_FallingAttackDamageUp_R",
|
||||
"abilityName": "Activity_Rogue_FallingAttackDamageUp_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
//R卡数值类-AttackTag
|
||||
"Activity_Rogue_Elemental_ArtDamageUp_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_Elemental_ArtDamageUp_R",
|
||||
"abilityName": "Activity_Rogue_Elemental_ArtDamageUp_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Activity_Rogue_DefenceRatio_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_DefenceRatio_R",
|
||||
"abilityName": "Activity_Rogue_DefenceRatio_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Activity_Rogue_HighHp_DamageUp_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_HighHp_DamageUp_SR",
|
||||
"abilityName": "Activity_Rogue_HighHp_DamageUp_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_LowHp_DamageUp_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_LowHp_DamageUp_SR",
|
||||
"abilityName": "Activity_Rogue_LowHp_DamageUp_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_DamageUp_SubHurtDown_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_DamageUp_SubHurtDown_SR",
|
||||
"abilityName": "Activity_Rogue_DamageUp_SubHurtDown_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_ElementAddHurt_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElementAddHurt_R",
|
||||
"abilityName": "Activity_Rogue_ElementAddHurt_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_ElemnentalArt_GenerateBall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ElemnentalArt_GenerateBall",
|
||||
"abilityName": "Activity_Rogue_ElemnentalArt_GenerateBall"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_HighStaminaAreaAttack_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_HighStaminaAreaAttack_SR",
|
||||
"abilityName": "Activity_Rogue_HighStaminaAreaAttack_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_DownPhysicalSubHurt_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_DownPhysicalSubHurt_SR",
|
||||
"abilityName": "Activity_Rogue_DownPhysicalSubHurt_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
//诅咒效果
|
||||
"Activity_Rogue_CurseEff_Manager": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_CurseEff_Manager",
|
||||
"abilityName": "Activity_Rogue_CurseEff_Manager"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_Curse_NoHeal": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_Curse_NoHeal",
|
||||
"abilityName": "Activity_Rogue_Curse_NoHeal"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Activity_Rogue_Curse_ExtraHurt": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_Curse_ExtraHurt",
|
||||
"abilityName": "Activity_Rogue_Curse_ExtraHurt"
|
||||
}
|
||||
]
|
||||
},
|
||||
//feiqi
|
||||
"Activity_Rogue_OtherNumerical_R": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_OtherNumerical_R",
|
||||
"abilityName": "Activity_Rogue_OtherNumerical_R"
|
||||
}
|
||||
]
|
||||
},
|
||||
//元素战技伤害的SSR卡数值类-AttackTag
|
||||
"Activity_Rogue_Elemental_ArtDamageUp_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_Elemental_ArtDamageUp_SSR",
|
||||
"abilityName": "Activity_Rogue_Elemental_ArtDamageUp_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//重击伤害的SSR-AttackTag
|
||||
"Activity_Rogue_ExtraAttackDamageUp_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ExtraAttackDamageUp_SSR",
|
||||
"abilityName": "Activity_Rogue_ExtraAttackDamageUp_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//普攻伤害的SSR-AttackTag
|
||||
"Activity_Rogue_NormalAttackDamageUp_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_NormalAttackDamageUp_SSR",
|
||||
"abilityName": "Activity_Rogue_NormalAttackDamageUp_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//攻速SSR-AttackTag
|
||||
"Activity_Rogue_AtkSpeedUp_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_AtkSpeedUp_SSR",
|
||||
"abilityName": "Activity_Rogue_AtkSpeedUp_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST1_SSR-AttackTag
|
||||
"Activity_Rogue_SprintAreaAttack_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_SprintAreaAttack_SSR",
|
||||
"abilityName": "Activity_Rogue_SprintAreaAttack_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST2_SSR-AttackTag
|
||||
"Activity_Rogue_ShieldOnBeingHitDoDamage_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_ShieldOnBeingHitDoDamage_SSR",
|
||||
"abilityName": "Activity_Rogue_ShieldOnBeingHitDoDamage_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST3_SSR-AttackTag
|
||||
"Activity_Rogue_OnGainEnergyByBall_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_OnGainEnergyByBall_SSR",
|
||||
"abilityName": "Activity_Rogue_OnGainEnergyByBall_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST4_SSR-AttackTag
|
||||
"Activity_Rogue_TEST4_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_TEST4_SSR",
|
||||
"abilityName": "Activity_Rogue_TEST4_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST5_SR-AttackTag
|
||||
"Activity_Rogue_DashStaminaReduction_SR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_DashStaminaReduction_SR",
|
||||
"abilityName": "Activity_Rogue_DashStaminaReduction_SR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST6_SSR-AttackTag
|
||||
"Activity_Rogue_TEST6_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_TEST6_SSR",
|
||||
"abilityName": "Activity_Rogue_TEST6_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST7_SSR-AttackTag
|
||||
"Activity_Rogue_TEST7_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_TEST7_SSR",
|
||||
"abilityName": "Activity_Rogue_TEST7_SSR"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//Activity_Rogue_TEST8_SSR-AttackTag
|
||||
"Activity_Rogue_TEST8_SSR": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_Rogue_TEST8_SSR",
|
||||
"abilityName": "Activity_Rogue_TEST8_SSR"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
52
Resources/BinOutput/AbilityGroup/AbilityGroup_TD_Test.json
Normal file
52
Resources/BinOutput/AbilityGroup/AbilityGroup_TD_Test.json
Normal file
@ -0,0 +1,52 @@
|
||||
{
|
||||
"AbilityGroup_TD_Test": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Ability_TD_Test",
|
||||
"abilityName": "Ability_TD_Test"
|
||||
}
|
||||
]
|
||||
},
|
||||
"AbilityGroup_TD_Test_Modifier_A": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Modifier_TD_Test_A",
|
||||
"abilityName": "Modifier_TD_Test_A"
|
||||
}
|
||||
]
|
||||
},
|
||||
"AbilityGroup_TD_Test_Modifier_B": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Modifier_TD_Test_B",
|
||||
"abilityName": "Modifier_TD_Test_B"
|
||||
}
|
||||
]
|
||||
},
|
||||
"AbilityGroup_TD_Test_Modifier_C": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Modifier_TD_Test_C",
|
||||
"abilityName": "Modifier_TD_Test_C"
|
||||
}
|
||||
]
|
||||
},
|
||||
"AbilityGroup_TD_Test_Modifier_D": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Modifier_TD_Test_D",
|
||||
"abilityName": "Modifier_TD_Test_D"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
{
|
||||
// 小技能减CD
|
||||
"Ability_TowerDefence_V3_Avatar_SkillCDMinus": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Ability_TowerDefence_V3_Avatar_SkillCDMinus",
|
||||
"abilityName": "Ability_TowerDefence_V3_Avatar_SkillCDMinus"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
// 角色属性强化
|
||||
"Ability_TowerDefence_V3_Avatar_Strengthen": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Ability_TowerDefence_V3_Avatar_Strengthen",
|
||||
"abilityName": "Ability_TowerDefence_V3_Avatar_Strengthen"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
// 角色附近怪物生命回复减弱
|
||||
"Ability_TowerDefence_V3_Avatar_Weaken_Monster_Health_Recover": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_NONE",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Ability_TowerDefence_V3_Avatar_Weaken_Monster_Health_Recover",
|
||||
"abilityName": "Ability_TowerDefence_V3_Avatar_Weaken_Monster_Health_Recover"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -5,41 +5,41 @@
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_Endora",
|
||||
"abilityName": "SceneObj_Toys_Endora",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "SceneObj_Toys_Endora"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"DynamicAbility_Toys_FlySpeedUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "Activity_FlyItem",
|
||||
"abilityName": "Activity_FlyItem",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "Activity_FlyItem"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"DynamicAbility_Toys_MonsterSensitivity": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_MonsterSensitivity",
|
||||
"abilityName": "SceneObj_Toys_MonsterSensitivity",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "SceneObj_Toys_MonsterSensitivity"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
// PaperCraftCrane
|
||||
"DynamicAbility_Toys_PaperCraftCrane": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_PaperCraftCrane",
|
||||
"abilityName": "SceneObj_Toys_PaperCraftCrane",
|
||||
"abilityOverride": ""
|
||||
"abilityName": "SceneObj_Toys_PaperCraftCrane"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -0,0 +1,12 @@
|
||||
{
|
||||
"DynamicAbility_Toys_LeiLing": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_LeiLing",
|
||||
"abilityName": "SceneObj_Toys_LeiLing"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
//
|
||||
//2.0藏宝图小精灵(紫色)==========================================================
|
||||
//
|
||||
{
|
||||
"DynamicAbility_Toys_Seelie_Purple": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_SeelieCreater_04",
|
||||
"abilityName": "SceneObj_Toys_SeelieCreater_04"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"DynamicAbility_Toys_Seelie": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_SeelieCreater",
|
||||
"abilityName": "SceneObj_Toys_SeelieCreater"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"DynamicAbility_Toys_Seelie02": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_SeelieCreater_02",
|
||||
"abilityName": "SceneObj_Toys_SeelieCreater_02"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"DynamicAbility_Toys_Seelie03": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_SeelieCreater_03",
|
||||
"abilityName": "SceneObj_Toys_SeelieCreater_03"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
// 3.0寻宝仙灵
|
||||
"DynamicAbility_Toys_SeekerSeelieV3": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_SeekerWindCrystal_SeekerSeelieV3",
|
||||
"abilityName": "SceneObj_Toys_SeekerWindCrystal_SeekerSeelieV3"
|
||||
}
|
||||
]
|
||||
},
|
||||
// 3.0装饰仙灵
|
||||
"DynamicAbility_Toys_Seelie_Green": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_SeelieCreater_05",
|
||||
"abilityName": "SceneObj_Toys_SeelieCreater_05"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
{
|
||||
"DynamicAbility_Toys_ShikiShogun": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_ShikiShogun",
|
||||
"abilityName": "SceneObj_Toys_ShikiShogun"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
//
|
||||
//2.2 鹤观羽毛阶段1
|
||||
//
|
||||
{
|
||||
"DynamicAbility_Toys_TsurumiPlumeV1": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_TsurumiPlumeV1",
|
||||
"abilityName": "SceneObj_Toys_TsurumiPlumeV1"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
//
|
||||
//2.2 鹤观羽毛阶段2
|
||||
//
|
||||
{
|
||||
"DynamicAbility_Toys_TsurumiPlumeV2": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_TsurumiPlumeV2",
|
||||
"abilityName": "SceneObj_Toys_TsurumiPlumeV2"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
118
Resources/BinOutput/AbilityGroup/AbilityGroup_Widget.json
Normal file
118
Resources/BinOutput/AbilityGroup/AbilityGroup_Widget.json
Normal file
@ -0,0 +1,118 @@
|
||||
{
|
||||
//------------------------------------小道具大集结------------------------------------//
|
||||
/////////////////////////////////////////////////////////
|
||||
//
|
||||
// 砍树小道具
|
||||
//
|
||||
/////////////////////////////////////////////////////////
|
||||
"DynamicAbility_Toys_WidgetHitTree": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_WidgetHitTree",
|
||||
"abilityName": "SceneObj_Toys_WidgetHitTree"
|
||||
}
|
||||
]
|
||||
},
|
||||
/////////////////////////////////////////////////////////
|
||||
//
|
||||
// 小动物捕获器
|
||||
//
|
||||
/////////////////////////////////////////////////////////
|
||||
//小动物捕获器
|
||||
"ActivityAbility_CatchAnimal_Shoot": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchAnimal_Shoot",
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Shoot"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//小道具shareCD测试数据
|
||||
"ActivityAbility_CatchAnimal_Shoot_Test": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchAnimal_Shoot_Test",
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Shoot_Test"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//蕈兽捕获器
|
||||
"ActivityAbility_CatchMushroomMonster_Shoot": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchMushroomMonster_Shoot",
|
||||
"abilityName": "ActivityAbility_CatchMushroomMonster_Shoot"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//小动物特殊玩法之狗子活动
|
||||
"ActivityAbility_CatchAnimal_DogGame": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_CatchAnimal_Shoot_DogGame",
|
||||
"abilityName": "ActivityAbility_CatchAnimal_Shoot_DogGame"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//家具扭蛋活动小道具
|
||||
"ActivityAbility_Gacha_Furniture": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_Gacha_Furniture_Sync",
|
||||
"abilityName": "ActivityAbility_Gacha_Furniture_Sync"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//就是一个拉炮
|
||||
"DynamicAbility_Toys_Cracker": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_Cracker",
|
||||
"abilityName": "SceneObj_Toys_Cracker"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//3.3短距寻物小道具
|
||||
"ActivityAbility_CoinCollect_Widget": {
|
||||
"AbilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "AvtivityAbility_CoinCollect_TriggerWidget",
|
||||
"abilityName": "AvtivityAbility_CoinCollect_TriggerWidget"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
//3.3 天气精灵
|
||||
"DynamicAbility_Toys_WeatherWizard": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "SceneObj_Toys_WeatherWizard",
|
||||
"abilityName": "SceneObj_Toys_WeatherWizard"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -0,0 +1,196 @@
|
||||
{
|
||||
/////////////////////
|
||||
//
|
||||
//3.2无相BOSS挑战
|
||||
//
|
||||
/////////////////////
|
||||
|
||||
/////////////////////
|
||||
//
|
||||
// 无相水
|
||||
//
|
||||
/////////////////////
|
||||
"ActivityAbility_BossChallenge_Water_ElementAddHurt_Ice": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Water_ElementAddHurt_Ice",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Water_ElementAddHurt_Ice"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Water_ElementAddHurt_Elec": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Water_ElementAddHurt_Elec",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Water_ElementAddHurt_Elec"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Water_FreezeTriggerCJB": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Water_FreezeTriggerCJB",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Water_FreezeTriggerCJB"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Water_KillMonsterHealHp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Water_KillMonsterHealHp",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Water_KillMonsterHealHp"
|
||||
}
|
||||
]
|
||||
},
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/////////////////////
|
||||
//
|
||||
// 无相火
|
||||
//
|
||||
/////////////////////
|
||||
"ActivityAbility_BossChallenge_Fire_ElementAddHurt_Water": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Fire_ElementAddHurt_Water",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Fire_ElementAddHurt_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Fire_Rain": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Fire_Rain",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Fire_Rain"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Fire_KillMonsterAttackUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Fire_KillMonsterAttackUp",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Fire_KillMonsterAttackUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Fire_SubHurtDeltaDown": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Fire_SubHurtDeltaDown",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Fire_SubHurtDeltaDown"
|
||||
}
|
||||
]
|
||||
},
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/////////////////////
|
||||
//
|
||||
// 无相冰
|
||||
//
|
||||
/////////////////////
|
||||
"ActivityAbility_BossChallenge_Ice_DoubleDestoryShield": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Ice_DoubleDestoryShield",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Ice_DoubleDestoryShield"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Ice_DestoryWall": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Ice_DestoryWall",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Ice_DestoryWall"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Ice_ElementAddHurt_Fire": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Ice_ElementAddHurt_Fire",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Ice_ElementAddHurt_Fire"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Ice_HealHp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Ice_HealHp",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Ice_HealHp"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/////////////////////
|
||||
//
|
||||
// 无相草
|
||||
//
|
||||
/////////////////////
|
||||
"ActivityAbility_BossChallenge_Grass_ChangeTriggerDamageUp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Grass_ChangeTriggerDamageUp",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Grass_ChangeTriggerDamageUp"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Grass_ElementAddHurt_Water": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Grass_ElementAddHurt_Water",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Grass_ElementAddHurt_Water"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Grass_ElementAddHurt_Elec": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Grass_ElementAddHurt_Elec",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Grass_ElementAddHurt_Elec"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ActivityAbility_BossChallenge_Grass_HealHp": {
|
||||
"abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY",
|
||||
"abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR",
|
||||
"targetAbilities": [
|
||||
{
|
||||
"abilityID": "ActivityAbility_BossChallenge_Grass_HealHp",
|
||||
"abilityName": "ActivityAbility_BossChallenge_Grass_HealHp"
|
||||
}
|
||||
]
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
}
|
Loading…
Reference in New Issue
Block a user