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README.md |
Grasscutter Resources
Resource Anime Game v3.6
- ExcelBinOutput - 3.6 Dimbreath
- BinOutput - GC 2.7 Quest,Scene>Point,HomeworldDefaultSave | GIO 3.6 All except Quest
- Scripts - 3.6 GIO *** Used for Big World LUA ***
- TextMap - 3.6 Dimbreath *** for language translations items,etc are used for gm-books ***
- QuestEncryptionKeys - 3.5 GI-cutscenes *** Used for cutscenes that require a key ***
What is difference between GIO and GC?
- GIO is a leaked full file from official server which was released last month (maybe 28/10/2022) which is available from 3.1-4.0 so it's possible that version 3.2+ some animations/characters are still in beta (aka beta old) so data won't be accurate anymore if it's already release because of the many revisions.
- GC is a Grasscutter that has been dump file by several GC Teams and several other people whose results are from current beta and includes latest released version, only the problem is that most of the data is still unk_name so it's hard to understand and sometimes it's still inaccurate because mix from previous version.
Learn LUA
How Dungeons work:
Required LUA files
- Quest/Share/*
- Scene/{sceneId}/scene{sceneId}_block{this.id}.lua
- Scene/{sceneId}/scene{sceneId}_dummy_points.lua
- Scene/{sceneId}/scene{sceneId}_group{this.id}.lua
- Scene/{sceneId}/scene{sceneId}.lua
- flat.luas.scenes.full_globals.lua.json (only used if the above is not used)
- Common/*.lua (useless because this function doesn't exist yet)
Required BinOutput files
- Scene/Point/* (scene*_point.json)
- Scene/SceneNpcBorn/*
- Avatar/* (ConfigAvatar_*.json) or /Data/AbilityEmbryos.json
- AbilityGroup/AbilityGroup_Other_PlayerElementAbility.json
- Ability/Temp/*
- Talent/EquipTalents/*
- Talent/AvatarTalents/*
- Quest/*
- HomeworldDefaultSave/* (scene*_home_config.json)
- Gadget/*
- LevelDesign/Routes/*
- LevelEntity/* (ConfigLevelEntity_*.json)
Needed by Grasscutter-Quests
- (LUA) Gadget (Control Stats Gadget)
- (BIN) Config Monster (???)
- (LUA) Scene/{sceneId}/scene_grid.json (???)
Because there are a lot of useless files, so I made a separate repo: GIO and Grasscutter Version are needed for Grasscutter only.
Problem Not finished yet:
- Make Quest 2.8-3.6 work with modified QuestExcelConfigData which you can get from BinOutput/Quest/*.json. use binout instead of excelconfig
- Missing Scripts should have been resolved by using latest gio data from "Script/Common" folder so let's wait for latest update from him ;).
- Quest should have worked automatically continued when quest was completed (if using Hartie95 fork) (Not working in version 3.0+ due to lack of data. need manual skip)
- Natural Spawn for new area version 3.6 is no longer accurate using data from gio there are lots of monsters sunk in the ground and buried treasure. maybe you really should just dump the current live version.
Problem Solved:
- Natural Spawn for Sumeru area and other is available.
Credits
- Dimbreath (Everything except Script,BinOutput)
- Crepe (Everything)
- TomyJan
- timing1337 (3.1 BinOutput)
- Koko-boya (Original Owner Grasscutter_Resources)
- tamilpp25 (Backup)
- lilmayofuksu (LUA 2.6)
- GI-cutscenes (Key Quest)
- MTAlexKen (Routes)
- radioegor146
- TheLostTree
- Sycamore0