forked from Windy/Game-Server-Configs
feat: add Core Keeper config
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8
CoreKeeper/ServerConfig.json
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8
CoreKeeper/ServerConfig.json
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{
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"gameId": "",
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"world": 0,
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"worldName": "SERVERNAME",
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"worldSeed": 0,
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"maxNumberPlayers": 100,
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"maxNumberPacketsSentPerFrame": 1
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}
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