forked from Windy/Game-Server-Configs
original config
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125
WolfensteinEnemyTerritory/server.cfg.orig
Normal file
125
WolfensteinEnemyTerritory/server.cfg.orig
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set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
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// set net_ip "" // set to override the default IP ET uses
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// set net_port "27960" // set to override the default port ET uses
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// PASSWORDS & CLIENTS
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set sv_maxclients "20" // number of players including private slots
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set g_password "" // set to password protect the server
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set sv_privateclients "4" // if set > 0, then this number of client slots will be reserved for connections
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set sv_privatepassword "" // that have "password" set to the value of "sv_privatePassword"
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set rconpassword "" // remote console access password
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set refereePassword "" // referee status password
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// DL, RATE
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set sv_maxRate "13000" // 10000 standard but poor for ET
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set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
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set sv_allowDownload "0" // global toggle for both legacy download and web download
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set sv_wwwDownload "0" // toggle to enable web download
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set sv_wwwBaseURL "" // base URL for redirection
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set sv_wwwDlDisconnected "0" // tell clients to perform their downloads while disconnected from the server
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set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or is refused client side
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// MOTD ETC
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set sv_hostname "ETHost" // name of server here
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set server_motd0 " ^NEnemy Territory ^7MOTD " // message in right corner of join screen here
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set server_motd1 ""
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set server_motd2 ""
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set server_motd3 ""
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set server_motd4 ""
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set server_motd5 ""
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// MISC SETTINGS
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set g_heavyWeaponRestriction "100"
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set g_antilag "1"
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set g_altStopwatchMode "0"
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set g_autofireteams "1"
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set g_complaintlimit "6"
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set g_ipcomplaintlimit "3"
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set g_fastres "0"
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set g_friendlyFire "1"
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//set g_gametype "4" // Game type should be set from map rotation script
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set g_minGameClients "8"
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set g_maxlives "0"
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set g_alliedmaxlives "0"
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set g_axismaxlives "0"
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set g_teamforcebalance "1"
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set g_noTeamSwitching "0"
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set g_voiceChatsAllowed "4"
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set g_doWarmup "0"
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set g_warmup "30"
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set g_spectatorInactivity "0"
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set sv_floodProtect "1"
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set sv_allowDownload "1"
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set sv_pure "1"
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set sv_minping "0"
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set sv_maxping "0"
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set match_latejoin "1"
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set match_minplayers "4"
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set match_mutespecs "0"
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set match_readypercent "100"
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set match_timeoutcount "0"
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set match_warmupDamage "1"
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set team_maxplayers "0"
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set team_nocontrols "1"
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set pmove_fixed "0"
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set pmove_msec "8"
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// LMS ONLY SETTINGS
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set g_lms_teamForceBalance "1"
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set g_lms_roundlimit "3"
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set g_lms_matchlimit "2"
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set g_lms_currentMatch "0"
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set g_lms_lockTeams "0"
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set g_lms_followTeamOnly "1"
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// VOTING
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set g_allowVote "1"
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set vote_limit "5"
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set vote_percent "50"
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set vote_allow_comp "1"
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set vote_allow_gametype "1"
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set vote_allow_kick "1"
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set vote_allow_map "1"
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set vote_allow_matchreset "1"
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set vote_allow_mutespecs "1"
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set vote_allow_nextmap "1"
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set vote_allow_pub "1"
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set vote_allow_referee "0"
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set vote_allow_shuffleteams "1"
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set vote_allow_swapteams "1"
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set vote_allow_friendlyfire "1"
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set vote_allow_timelimit "0"
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set vote_allow_warmupdamage "1"
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set vote_allow_antilag "1"
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set vote_allow_balancedteams "1"
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set vote_allow_muting "1"
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// PUNKBUSTER
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// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
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//pb_sv_enable
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// LOGGING
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set g_log "etserver.log" // Game logging
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set g_logsync 0
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set logfile 0 // Console logging ( 1: enable 2: enable and sync )
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// MAP ROTATION
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exec campaigncycle.cfg // Campaign mode
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//exec objectivecycle.cfg // Objective mode
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//exec lmscycle.cfg // Last Man Standing mode
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// WATCHDOG
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// in case the game dies with an ERR_DROP
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// or any situation leading to server running with no map
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//set com_watchdog 10 // defaults 60
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set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit
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