forked from Windy/Game-Server-Configs
Added QuakeWorld config
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QuakeWorld/server.cfg
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26
QuakeWorld/server.cfg
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// server info
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hostname "SERVERNAME" // server name shown in server browsers
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rcon_password "ADMINPASSWPRD"
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sv_admininfo "lgsm <lgsm@example.com>" // admin name shown in server browsers
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// motd (max 15 rows) - this is the welcome message displayed when you connect to a server
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set k_motd1 "SERVERNAME"
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set k_motd2 " "
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set k_motd3 "Available game modes:"
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set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf"
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//set k_motd5 "line 5" // etc..
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set k_motd_time "5" // time motd is displayed in seconds
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// edit the lines below if you want different gamemodes on this port
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// matchless mode
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set k_matchless 0 // run ktx as a regular match server or as a matchless (ffa) server (0 = regular, 1 = matchless)
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set k_use_matchless_dir 1 // use configs/usermodes/matchless instead of [...]/ffa (0 = no, 1 = yes)
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// free modes
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set k_defmode 2on2 // default mode on server
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set k_allowed_free_modes 255 // allowed free modes (bit mask):
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// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa 64=ctf 128=hoonymode
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set k_defmap dm4 // server homemap. server will change to this when last player leaves the server
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set k_mode 2 // server mode (1 = duel, 2 = team, 3 = ffa, 4 = ctf)
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