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Added glass to FullyOccupiesVoxel
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@ -656,6 +656,8 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block)
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case E_BLOCK_GREEN_GLAZED_TERRACOTTA:
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case E_BLOCK_BLACK_GLAZED_TERRACOTTA:
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case E_BLOCK_RED_GLAZED_TERRACOTTA:
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case E_BLOCK_GLASS:
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case E_BLOCK_STAINED_GLASS:
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case E_BLOCK_GRASS:
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case E_BLOCK_GRAVEL:
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case E_BLOCK_HARDENED_CLAY:
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