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fix minecart bugs. (#5516)
* fix minecart bugs. * Replace magical number in minecart --------- Co-authored-by: dyexlzc <dyexlzc@gmail.com>
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ca705be264
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@ -22,6 +22,7 @@ derouinw
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dImrich (Damian Imrich)
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Diusrex
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Duralex
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dyexlzc
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Earboxer (Zach DeCook)
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FakeTruth (founder)
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feyokorenhof
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@ -19,9 +19,12 @@
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#define NO_SPEED 0.0
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#define MAX_SPEED 8
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#define MAX_SPEED_NEGATIVE -MAX_SPEED
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#define DIR_NORTH_SOUTH 270
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#define DIR_EAST_WEST 180
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#define DIR_NORTH_WEST 315
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#define DIR_NORTH_EAST 225
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#define DIR_SOUTH_WEST 135
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#define DIR_SOUTH_EAST 45
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class cMinecartAttachCallback
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{
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@ -167,7 +170,10 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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return;
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}
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auto relPos = cChunkDef::AbsoluteToRelative(GetPosition());
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// pos need floor, then call vec3i overload func
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// if use default double -> int, will cast -1.xx -> -1(actually need to be -2)
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auto relPos = cChunkDef::AbsoluteToRelative(GetPosition().Floor());
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auto chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(relPos);
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if (chunk == nullptr)
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{
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@ -268,10 +274,10 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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{
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case E_META_RAIL_ZM_ZP: // NORTHSOUTH
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{
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SetYaw(270);
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SetYaw(DIR_NORTH_SOUTH);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0); // Don't move vertically as on ground
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SetSpeedX(0); // Correct diagonal movement from curved rails
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SetSpeedY(NO_SPEED); // Don't move vertically as on ground
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SetSpeedX(NO_SPEED); // Correct diagonal movement from curved rails
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// Execute both the entity and block collision checks
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auto BlckCol = TestBlockCollision(a_RailMeta);
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@ -299,7 +305,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_XM_XP: // EASTWEST
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{
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SetYaw(180);
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SetYaw(DIR_EAST_WEST);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(NO_SPEED);
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SetSpeedZ(NO_SPEED);
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@ -327,8 +333,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
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{
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SetYaw(270);
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SetSpeedX(0);
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SetYaw(DIR_NORTH_SOUTH);
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SetSpeedX(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -354,8 +360,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
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{
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SetYaw(270);
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SetSpeedX(0);
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SetYaw(DIR_NORTH_SOUTH);
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SetSpeedX(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -381,7 +387,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_ASCEND_XM: // ASCEND EAST
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{
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SetYaw(180);
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SetYaw(DIR_EAST_WEST);
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SetSpeedZ(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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@ -406,8 +412,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_ASCEND_XP: // ASCEND WEST
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{
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SetYaw(180);
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SetSpeedZ(0);
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SetYaw(DIR_EAST_WEST);
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SetSpeedZ(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -431,9 +437,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST
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{
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SetYaw(315); // Set correct rotation server side
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SetYaw(DIR_NORTH_WEST); // Set correct rotation server side
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SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
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SetSpeedY(0);
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SetSpeedY(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -448,9 +454,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
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{
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SetYaw(225);
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SetYaw(DIR_NORTH_EAST);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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SetSpeedY(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -463,9 +469,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
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{
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SetYaw(135);
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SetYaw(DIR_SOUTH_WEST);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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SetSpeedY(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -478,9 +484,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
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}
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case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
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{
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SetYaw(45);
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SetYaw(DIR_SOUTH_EAST);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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SetSpeedY(NO_SPEED);
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auto BlckCol = TestBlockCollision(a_RailMeta);
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auto EntCol = TestEntityCollision(a_RailMeta);
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@ -504,17 +510,18 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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// If the rail is powered set to speed up else slow down.
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const bool IsRailPowered = ((a_RailMeta & 0x8) == 0x8);
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const double Acceleration = IsRailPowered ? 1.0 : -2.0;
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switch (a_RailMeta & 0x07)
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// PoweredRail only has 5 status in low 3bit. so we need do a logical and to get correct powered rail meta data.
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NIBBLETYPE PoweredRailMeta = a_RailMeta & 0x7;
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switch (PoweredRailMeta)
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{
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case E_META_RAIL_ZM_ZP: // NORTHSOUTH
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{
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SetYaw(270);
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SetYaw(DIR_NORTH_SOUTH);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(0);
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SetSpeedX(0);
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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bool BlckCol = TestBlockCollision(PoweredRailMeta), EntCol = TestEntityCollision(PoweredRailMeta);
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if (EntCol || BlckCol)
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{
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return;
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@ -550,12 +557,12 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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}
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case E_META_RAIL_XM_XP: // EASTWEST
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{
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SetYaw(180);
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SetYaw(DIR_EAST_WEST);
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SetPosY(floor(GetPosY()) + 0.55);
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SetSpeedY(NO_SPEED);
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SetSpeedZ(NO_SPEED);
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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bool BlckCol = TestBlockCollision(PoweredRailMeta), EntCol = TestEntityCollision(PoweredRailMeta);
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if (EntCol || BlckCol)
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{
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return;
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@ -591,7 +598,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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}
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case E_META_RAIL_ASCEND_XM: // ASCEND EAST
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{
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SetYaw(180);
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SetYaw(DIR_EAST_WEST);
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SetSpeedZ(NO_SPEED);
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if (GetSpeedX() >= NO_SPEED)
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@ -608,7 +615,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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}
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case E_META_RAIL_ASCEND_XP: // ASCEND WEST
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{
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SetYaw(180);
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SetYaw(DIR_EAST_WEST);
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SetSpeedZ(NO_SPEED);
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if (GetSpeedX() > NO_SPEED)
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@ -625,7 +632,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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}
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case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
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{
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SetYaw(270);
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SetYaw(DIR_NORTH_SOUTH);
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SetSpeedX(NO_SPEED);
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if (GetSpeedZ() >= NO_SPEED)
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@ -642,7 +649,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
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}
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case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
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{
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SetYaw(270);
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SetYaw(DIR_NORTH_SOUTH);
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SetSpeedX(NO_SPEED);
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if (GetSpeedZ() > NO_SPEED)
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@ -1288,6 +1295,24 @@ void cMinecart::OnRemoveFromWorld(cWorld & a_World)
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void cMinecart::HandleSpeedFromAttachee(float a_Forward, float a_Sideways)
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{
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// limit normal minecart speed max lower than 4
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// once speed is higher than 4, no more add speed.
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if (GetSpeed().Length() > 4)
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{
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return;
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}
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Vector3d LookVector = m_Attachee->GetLookVector();
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Vector3d ToAddSpeed = LookVector * (a_Forward * 0.4) ;
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ToAddSpeed.y = 0;
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AddSpeed(ToAddSpeed);
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}
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void cMinecart::ApplyAcceleration(Vector3d a_ForwardDirection, double a_Acceleration)
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{
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double CurSpeed = GetSpeed().Dot(a_ForwardDirection);
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@ -42,7 +42,7 @@ public:
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virtual bool DoTakeDamage(TakeDamageInfo & TDI) override;
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virtual void KilledBy(TakeDamageInfo & a_TDI) override;
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virtual void OnRemoveFromWorld(cWorld & a_World) override;
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virtual void HandleSpeedFromAttachee(float a_Forward, float a_Sideways) override;
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int LastDamage(void) const { return m_LastDamage; }
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ePayload GetPayload(void) const { return m_Payload; }
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