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Convert double to ints with floor rather than truncating (#5572)
Signed-off-by: Mike Jagdis <mjagdis@eris-associates.co.uk>
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@ -30,13 +30,20 @@ public:
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// tolua_end
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// Conversion constructors where U is not the same as T leaving the copy-constructor implicitly generated
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template <typename U, typename = typename std::enable_if<!std::is_same<U, T>::value>::type>
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constexpr Vector3(const Vector3<U> & a_Rhs):
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template <typename U, std::enable_if_t<(!std::is_same<U, T>::value) && ((!std::is_integral<T>::value) || (std::is_integral<U>::value)), bool> = true>
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constexpr Vector3<T>(const Vector3<U> & a_Rhs):
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x(static_cast<T>(a_Rhs.x)),
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y(static_cast<T>(a_Rhs.y)),
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z(static_cast<T>(a_Rhs.z))
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{
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}
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template <typename U, std::enable_if_t<(!std::is_same<U, T>::value) && ((std::is_integral<T>::value) && (!std::is_integral<U>::value)), bool> = true>
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constexpr Vector3<T>(const Vector3<U> & a_Rhs):
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x(static_cast<T>(std::floor(a_Rhs.x))),
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y(static_cast<T>(std::floor(a_Rhs.y))),
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z(static_cast<T>(std::floor(a_Rhs.z)))
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{
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}
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// tolua_begin
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inline void Set(T a_x, T a_y, T a_z)
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