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The proper style fix
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@ -2419,7 +2419,7 @@ void cEntity::BroadcastDeathMessage(TakeDamageInfo & a_TDI)
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{
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GetWorld()->BroadcastChatDeath(DeathMessage);
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}
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} // This will trigger if a player/tamed pet has been killed by another mob/tamed pet.
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} // This will trigger if a player / tamed pet has been killed by another mob / tamed pet.
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else if (a_TDI.Attacker->IsMob())
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{
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cMonster * Monster = static_cast<cMonster *>(a_TDI.Attacker);
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