Add Czech and Portuguese, Brazilian translations

This commit is contained in:
0xd4d 2019-10-21 20:07:49 +02:00
parent 3f6d9d441e
commit 59906643f8
34 changed files with 17813 additions and 3 deletions

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@ -25,11 +25,9 @@
<GarbageFile Include="x86\e_sqlite3.dll" />
<GarbageDir Include="x86" />
<GarbageDir Include="x64" />
<GarbageDir Include="cs" />
<GarbageDir Include="ja" />
<GarbageDir Include="ko" />
<GarbageDir Include="pl" />
<GarbageDir Include="pt-BR" />
<GarbageDir Include="zh-Hans" />
<GarbageDir Include="zh-Hant" />
<GarbageDir Include="runtimes" Condition=" '$(IsDotNetFramework)' == 'true' " />

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
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<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DecompilerSettings_AddUsingDeclarations" xml:space="preserve">
<value>Přidat deklaraci using</value>
</data>
<data name="DecompilerSettings_AllowFieldInitializers" xml:space="preserve">
<value>Přidat inicializátory pole</value>
</data>
<data name="DecompilerSettings_AlwaysGenerateExceptionVariableForCatchBlocksUnlessTypeIsObject" xml:space="preserve">
<value>Vždy generovat proměnné výjimek v blocích catch, dokud je typ objekt</value>
</data>
<data name="DecompilerSettings_DecompilationOrder" xml:space="preserve">
<value>Pořadí dekompilace</value>
</data>
<data name="DecompilerSettings_DecompileAnonMethods" xml:space="preserve">
<value>Dekompilovat anonymní metody/lambda výrazy</value>
</data>
<data name="DecompilerSettings_DecompileAsyncMethods" xml:space="preserve">
<value>Dekompilovat asynchronní metody (async/await)</value>
</data>
<data name="DecompilerSettings_DecompileAutoEvents" xml:space="preserve">
<value>Dekompilovat automatické události</value>
</data>
<data name="DecompilerSettings_DecompileAutoProps" xml:space="preserve">
<value>Dekompilovat automatické vlastnosti</value>
</data>
<data name="DecompilerSettings_DecompileEnumerators" xml:space="preserve">
<value>Dekompilovat enumerátory (yield return)</value>
</data>
<data name="DecompilerSettings_DecompileExprTrees" xml:space="preserve">
<value>Dekompilovat stromy výrazů</value>
</data>
<data name="DecompilerSettings_DecompileForeachStatements" xml:space="preserve">
<value>Dekompilovat foreach konstrukce</value>
</data>
<data name="DecompilerSettings_DecompileLockStatements" xml:space="preserve">
<value>Dekompilovat lock deklarace</value>
</data>
<data name="DecompilerSettings_DecompileQueryExpr" xml:space="preserve">
<value>Dekompilovat query výrazy</value>
</data>
<data name="DecompilerSettings_DecompileSwitchOnString" xml:space="preserve">
<value>Dekompilovat spínač na řetězec</value>
</data>
<data name="DecompilerSettings_DecompileUsingStatements" xml:space="preserve">
<value>Dekompilovat prohlášení using</value>
</data>
<data name="DecompilerSettings_FullyQualifyAllTypes" xml:space="preserve">
<value>Přidat jmenné prostory pro všechny typy</value>
</data>
<data name="DecompilerSettings_FullyQualifyAmbiguousTypeNames" xml:space="preserve">
<value>Přidat jmenné prostory pro typy se stejným názvem</value>
</data>
<data name="DecompilerSettings_IntroduceIncrementAndDecrement" xml:space="preserve">
<value>Použít operátory zvyšování a snižování</value>
</data>
<data name="DecompilerSettings_MakeAssignmentExpressions" xml:space="preserve">
<value>Použít výrazy přiřazení jako například v: while ((count = Do()) != 0) ;</value>
</data>
<data name="DecompilerSettings_MaxArrayElements" xml:space="preserve">
<value>Maximální počet zobrazených prvků pole</value>
</data>
<data name="DecompilerSettings_MaxStringLength" xml:space="preserve">
<value>Maximální délka řetězce</value>
</data>
<data name="DecompilerSettings_MemberAddPrivateModifier" xml:space="preserve">
<value>Přidat 'private' modifikátor pro členy typu</value>
</data>
<data name="DecompilerSettings_ObjectOrCollectionInitializers" xml:space="preserve">
<value>Dekompilovat objekt nebo iniciátory kolekce</value>
</data>
<data name="DecompilerSettings_OneCustomAttributePerLine" xml:space="preserve">
<value>Zobrazit jeden vlastní atribut na řádek</value>
</data>
<data name="DecompilerSettings_RemoveEmptyDefaultCtors" xml:space="preserve">
<value>Odstranit prázdné výchozí konstruktory</value>
</data>
<data name="DecompilerSettings_RemoveNewDelegateClass" xml:space="preserve">
<value>Nahradit 'new delegate-class(xxx)' slovy 'xxx'</value>
</data>
<data name="DecompilerSettings_ShowCompilerGeneratedTypes" xml:space="preserve">
<value>Zobrazit skryté typy a metody generované kompilátorem</value>
</data>
<data name="DecompilerSettings_ShowILComments" xml:space="preserve">
<value>Zobrazit komentáře opkódů IL</value>
</data>
<data name="DecompilerSettings_ShowILInstrBytes" xml:space="preserve">
<value>Zobrazit bajty IL instrukce</value>
</data>
<data name="DecompilerSettings_ShowPdbInfo" xml:space="preserve">
<value>Zobrazit čísla řádku a jména souborů, pokud jsou k dispozici</value>
</data>
<data name="DecompilerSettings_ShowTokensRvasOffsets" xml:space="preserve">
<value>Zobrazit tokeny, RVA a ofsety</value>
</data>
<data name="DecompilerSettings_ShowXMLDocComments" xml:space="preserve">
<value>Zobrazit XML dokumentaci v dekompilovaném kódu</value>
</data>
<data name="DecompilerSettings_SortCustomAttributes" xml:space="preserve">
<value>Seřadit vlastní atributy</value>
</data>
<data name="DecompilerSettings_SortMethods" xml:space="preserve">
<value>Seřadit metody, pole, vlastnosti, události a typy</value>
</data>
<data name="DecompilerSettings_SortSystemFirst" xml:space="preserve">
<value>Umístit direktivy 'System' jako první při třídění</value>
</data>
<data name="DecompilerSettings_TypeAddInternalModifier" xml:space="preserve">
<value>Přidat na typy modifikátor 'internal'</value>
</data>
<data name="DecompilerSettings_UseLocalNameFromSyms" xml:space="preserve">
<value>Použít názvy proměnných ze symbolů ladění, pokud jsou k dispozici</value>
</data>
<data name="DecompilerSettings_UseSourceCodeOrder" xml:space="preserve">
<value>Uspořádat členy v pořadí zdrojového kódu</value>
</data>
</root>

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@ -0,0 +1,234 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DecompilerSettings_AddUsingDeclarations" xml:space="preserve">
<value>Adicionar declarações 'using'</value>
</data>
<data name="DecompilerSettings_AllowFieldInitializers" xml:space="preserve">
<value>Permitir inicializadores de campo</value>
</data>
<data name="DecompilerSettings_AlwaysGenerateExceptionVariableForCatchBlocksUnlessTypeIsObject" xml:space="preserve">
<value>Sempre gerar variáveis de exceção em blocos catch, a menos que o tipo seja Object</value>
</data>
<data name="DecompilerSettings_DecompilationOrder" xml:space="preserve">
<value>Ordem de descompilação</value>
</data>
<data name="DecompilerSettings_DecompileAnonMethods" xml:space="preserve">
<value>Descompilar métodos/lambdas anônimos</value>
</data>
<data name="DecompilerSettings_DecompileAsyncMethods" xml:space="preserve">
<value>Descompilar métodos assíncronos (async/await)</value>
</data>
<data name="DecompilerSettings_DecompileAutoEvents" xml:space="preserve">
<value>Descompilar eventos automáticos</value>
</data>
<data name="DecompilerSettings_DecompileAutoProps" xml:space="preserve">
<value>Descompilar propriedades automáticas</value>
</data>
<data name="DecompilerSettings_DecompileEnumerators" xml:space="preserve">
<value>Descompilar enumeradores (yield return)</value>
</data>
<data name="DecompilerSettings_DecompileExprTrees" xml:space="preserve">
<value>Descompilar árvores de expressão</value>
</data>
<data name="DecompilerSettings_DecompileForeachStatements" xml:space="preserve">
<value>Descompilar instruções foreach</value>
</data>
<data name="DecompilerSettings_DecompileLockStatements" xml:space="preserve">
<value>Descompilar instruções lock</value>
</data>
<data name="DecompilerSettings_DecompileQueryExpr" xml:space="preserve">
<value>Descompilar expressões query</value>
</data>
<data name="DecompilerSettings_DecompileSwitchOnString" xml:space="preserve">
<value>Descompilar switch on string</value>
</data>
<data name="DecompilerSettings_DecompileUsingStatements" xml:space="preserve">
<value>Descompilar usando instruções</value>
</data>
<data name="DecompilerSettings_FullyQualifyAllTypes" xml:space="preserve">
<value>Adicionar namespaces a todos os tipos</value>
</data>
<data name="DecompilerSettings_FullyQualifyAmbiguousTypeNames" xml:space="preserve">
<value>Adicionar um namespace para tipos com o mesmo nome</value>
</data>
<data name="DecompilerSettings_IntroduceIncrementAndDecrement" xml:space="preserve">
<value>Usar operadores de incremento e decremento</value>
</data>
<data name="DecompilerSettings_MakeAssignmentExpressions" xml:space="preserve">
<value>Utilize expressões de atribuição, como em while ((count = Do()) != 0) ;</value>
</data>
<data name="DecompilerSettings_MaxArrayElements" xml:space="preserve">
<value>Número máximo de elementos do array para mostrar</value>
</data>
<data name="DecompilerSettings_MaxStringLength" xml:space="preserve">
<value>Comprimento máximo do texto</value>
</data>
<data name="DecompilerSettings_MemberAddPrivateModifier" xml:space="preserve">
<value>Adicionar modificador 'private' aos membros de tipo</value>
</data>
<data name="DecompilerSettings_ObjectOrCollectionInitializers" xml:space="preserve">
<value>Descompilar objetos ou inicializadores de coleção</value>
</data>
<data name="DecompilerSettings_OneCustomAttributePerLine" xml:space="preserve">
<value>Mostrar um atributo personalizado por linha</value>
</data>
<data name="DecompilerSettings_RemoveEmptyDefaultCtors" xml:space="preserve">
<value>Remover os construtores padrão vazio</value>
</data>
<data name="DecompilerSettings_RemoveNewDelegateClass" xml:space="preserve">
<value>Substituir 'new delegate-class(xxx)' por 'xxx'</value>
</data>
<data name="DecompilerSettings_ShowCompilerGeneratedTypes" xml:space="preserve">
<value>Mostrar tipos e métodos escondidos gerados pelo compilador</value>
</data>
<data name="DecompilerSettings_ShowILComments" xml:space="preserve">
<value>Mostrar comentários IL opcode</value>
</data>
<data name="DecompilerSettings_ShowILInstrBytes" xml:space="preserve">
<value>Mostrar bytes de instruções IL</value>
</data>
<data name="DecompilerSettings_ShowPdbInfo" xml:space="preserve">
<value>Mostrar números de linhas e nomes de arquivos, se disponível</value>
</data>
<data name="DecompilerSettings_ShowTokensRvasOffsets" xml:space="preserve">
<value>Mostrar tokens, RVAs e arquivos offsets</value>
</data>
<data name="DecompilerSettings_ShowXMLDocComments" xml:space="preserve">
<value>Exibir a documentação XML no código descompilado</value>
</data>
<data name="DecompilerSettings_SortCustomAttributes" xml:space="preserve">
<value>Classificar atributos personalizados</value>
</data>
<data name="DecompilerSettings_SortMethods" xml:space="preserve">
<value>Classificar métodos, campos, propriedades, eventos e tipos</value>
</data>
<data name="DecompilerSettings_SortSystemFirst" xml:space="preserve">
<value>Posicionar diretivas do 'Sistema' primeiro ao classificar</value>
</data>
<data name="DecompilerSettings_TypeAddInternalModifier" xml:space="preserve">
<value>Adicionar modificador 'interno' aos tipos</value>
</data>
<data name="DecompilerSettings_UseLocalNameFromSyms" xml:space="preserve">
<value>Utilizar nomes de variáveis de símbolos de depuração, se disponíveis</value>
</data>
<data name="DecompilerSettings_UseSourceCodeOrder" xml:space="preserve">
<value>Classificar membros em ordem de código fonte</value>
</data>
</root>

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@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DecompilationOrder_Events" xml:space="preserve">
<value>Události</value>
</data>
<data name="DecompilationOrder_Fields" xml:space="preserve">
<value>Pole</value>
</data>
<data name="DecompilationOrder_Methods" xml:space="preserve">
<value>Metody</value>
</data>
<data name="DecompilationOrder_NestedTypes" xml:space="preserve">
<value>Vnořené typy</value>
</data>
<data name="DecompilationOrder_Properties" xml:space="preserve">
<value>Vlastnosti</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>ILSpy dekompilátor</value>
</data>
</root>

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@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DecompilationOrder_Events" xml:space="preserve">
<value>Eventos</value>
</data>
<data name="DecompilationOrder_Fields" xml:space="preserve">
<value>Campos</value>
</data>
<data name="DecompilationOrder_Methods" xml:space="preserve">
<value>Métodos</value>
</data>
<data name="DecompilationOrder_NestedTypes" xml:space="preserve">
<value>Tipos Aninhados</value>
</data>
<data name="DecompilationOrder_Properties" xml:space="preserve">
<value>Propriedades</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Descompilador ILSpy</value>
</data>
</root>

View File

@ -0,0 +1,213 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AnalyzeCommand" xml:space="preserve">
<value>Analyzovat</value>
</data>
<data name="AnalyzerWindowTitle" xml:space="preserve">
<value>Analyzér</value>
</data>
<data name="AppliedToTreeNode" xml:space="preserve">
<value>Aplikováno na</value>
</data>
<data name="AssignedByTreeNode" xml:space="preserve">
<value>Přiděleno</value>
</data>
<data name="CopyCommand" xml:space="preserve">
<value>Kopírovat</value>
</data>
<data name="DoubleClick" xml:space="preserve">
<value>Dvojklik</value>
</data>
<data name="ExposedByTreeNode" xml:space="preserve">
<value>Vystavil</value>
</data>
<data name="ExtensionMethodsTreeNode" xml:space="preserve">
<value>Rozšiřující metody</value>
</data>
<data name="GoToReferenceCommand" xml:space="preserve">
<value>Přejít na odkaz</value>
</data>
<data name="GoToReferenceInCodeCommand" xml:space="preserve">
<value>Ukázat odkaz v metodě</value>
</data>
<data name="GoToReferenceInCodeNewTabCommand" xml:space="preserve">
<value>Ukázat odkaz v metodě (Nové okno)</value>
</data>
<data name="GoToReferenceNewTabCommand" xml:space="preserve">
<value>Přejít na odkaz (Nové okno)</value>
</data>
<data name="HidesParent" xml:space="preserve">
<value>skrývá</value>
</data>
<data name="ImplementedByTreeNode" xml:space="preserve">
<value>Implementováno</value>
</data>
<data name="InstantiatedByTreeNode" xml:space="preserve">
<value>Instanci vytvořil</value>
</data>
<data name="OverriddenByTreeNode" xml:space="preserve">
<value>Přepsal</value>
</data>
<data name="OverridesTreeNode" xml:space="preserve">
<value>Přepíše</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Analyzuje sestavení</value>
</data>
<data name="RaisedByTreeNode" xml:space="preserve">
<value>Zvednuto</value>
</data>
<data name="ReadByTreeNode" xml:space="preserve">
<value>Přečteno</value>
</data>
<data name="RemoveCommand" xml:space="preserve">
<value>Odstranit</value>
</data>
<data name="Searching" xml:space="preserve">
<value>Hledání...</value>
</data>
<data name="ShiftDoubleClick" xml:space="preserve">
<value>Shift + dvojklepnutí</value>
</data>
<data name="ShortCutKeyCtrlC" xml:space="preserve">
<value>Ctrl + C</value>
</data>
<data name="ShortCutKeyCtrlShiftR" xml:space="preserve">
<value>Ctrl+Shift+R</value>
</data>
<data name="ShortCutKeyDelete" xml:space="preserve">
<value>Del</value>
</data>
<data name="ShowMetadataTokensCommand" xml:space="preserve">
<value>Zobrazit tokeny</value>
</data>
<data name="SingleClickExpandNodes" xml:space="preserve">
<value>Jedno klepnutí rozbalí uzly</value>
</data>
<data name="SyntaxHighlightCommand" xml:space="preserve">
<value>Zvýraznění syntaxe</value>
</data>
<data name="UsedByTreeNode" xml:space="preserve">
<value>Používáno</value>
</data>
<data name="UsesTreeNode" xml:space="preserve">
<value>Používá</value>
</data>
</root>

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@ -0,0 +1,213 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AnalyzeCommand" xml:space="preserve">
<value>Analisar</value>
</data>
<data name="AnalyzerWindowTitle" xml:space="preserve">
<value>Analisador</value>
</data>
<data name="AppliedToTreeNode" xml:space="preserve">
<value>Aplicado a</value>
</data>
<data name="AssignedByTreeNode" xml:space="preserve">
<value>Atribuído por</value>
</data>
<data name="CopyCommand" xml:space="preserve">
<value>Copiar</value>
</data>
<data name="DoubleClick" xml:space="preserve">
<value>Duplo Clique</value>
</data>
<data name="ExposedByTreeNode" xml:space="preserve">
<value>Exposto por</value>
</data>
<data name="ExtensionMethodsTreeNode" xml:space="preserve">
<value>Métodos de extensão</value>
</data>
<data name="GoToReferenceCommand" xml:space="preserve">
<value>Ir para Referência</value>
</data>
<data name="GoToReferenceInCodeCommand" xml:space="preserve">
<value>Mostrar referência no Método</value>
</data>
<data name="GoToReferenceInCodeNewTabCommand" xml:space="preserve">
<value>Mostrar Referência no Metodo (Nova _Guia)</value>
</data>
<data name="GoToReferenceNewTabCommand" xml:space="preserve">
<value>Ir para Referência (Nova Guia)</value>
</data>
<data name="HidesParent" xml:space="preserve">
<value>ocultar</value>
</data>
<data name="ImplementedByTreeNode" xml:space="preserve">
<value>Implementado por</value>
</data>
<data name="InstantiatedByTreeNode" xml:space="preserve">
<value>Instanciado por</value>
</data>
<data name="OverriddenByTreeNode" xml:space="preserve">
<value>Sobrescrito por</value>
</data>
<data name="OverridesTreeNode" xml:space="preserve">
<value>Sobrescrever</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Analisa assemblies</value>
</data>
<data name="RaisedByTreeNode" xml:space="preserve">
<value>Causado por</value>
</data>
<data name="ReadByTreeNode" xml:space="preserve">
<value>Lido por</value>
</data>
<data name="RemoveCommand" xml:space="preserve">
<value>_Remover</value>
</data>
<data name="Searching" xml:space="preserve">
<value>Pesquisando...</value>
</data>
<data name="ShiftDoubleClick" xml:space="preserve">
<value>Shift + Clique Duplo</value>
</data>
<data name="ShortCutKeyCtrlC" xml:space="preserve">
<value>Ctrl+C</value>
</data>
<data name="ShortCutKeyCtrlShiftR" xml:space="preserve">
<value>Ctrl+Shift+R</value>
</data>
<data name="ShortCutKeyDelete" xml:space="preserve">
<value>Del</value>
</data>
<data name="ShowMetadataTokensCommand" xml:space="preserve">
<value>Mostrar Tokens</value>
</data>
<data name="SingleClickExpandNodes" xml:space="preserve">
<value>Clique único expande nós</value>
</data>
<data name="SyntaxHighlightCommand" xml:space="preserve">
<value>Realçar Sintaxe</value>
</data>
<data name="UsedByTreeNode" xml:space="preserve">
<value>Usado por</value>
</data>
<data name="UsesTreeNode" xml:space="preserve">
<value>Usa</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BamlOptionDlgTab" xml:space="preserve">
<value>Dekompiler BAML</value>
</data>
<data name="BamlSettings_DisassembleBAML" xml:space="preserve">
<value>Rozebrat BAML</value>
</data>
<data name="BamlSettings_NewLineOnAttributes" xml:space="preserve">
<value>Jeden atribut na řádek</value>
</data>
<data name="BamlSettings_UseTabs" xml:space="preserve">
<value>Použít záložky</value>
</data>
<data name="DisassembleBAMLCommand" xml:space="preserve">
<value>Rozebrat BAML</value>
</data>
<data name="Error_AttachedEvent" xml:space="preserve">
<value>Přidružená událost "{0}".</value>
</data>
<data name="Error_IComponentConnectorConnetCannotBeParsed" xml:space="preserve">
<value>Třída "{0}" má metodu IComponentConnector.Connect, ale nelze ji parsovat.</value>
</data>
<data name="Error_UnknownConnectionId" xml:space="preserve">
<value>Neznámé připojení ID: {0}</value>
</data>
<data name="Msg_GlobalNamespace" xml:space="preserve">
<value>"{0}" je předpona globálního namespacu.</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Dekompiler BAML</value>
</data>
</root>

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@ -0,0 +1,150 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BamlOptionDlgTab" xml:space="preserve">
<value>Descompilador BAML</value>
</data>
<data name="BamlSettings_DisassembleBAML" xml:space="preserve">
<value>Desmontar BAML</value>
</data>
<data name="BamlSettings_NewLineOnAttributes" xml:space="preserve">
<value>Um atributo por linha</value>
</data>
<data name="BamlSettings_UseTabs" xml:space="preserve">
<value>Usar guias</value>
</data>
<data name="DisassembleBAMLCommand" xml:space="preserve">
<value>Desmontar BAML</value>
</data>
<data name="Error_AttachedEvent" xml:space="preserve">
<value>Evento Anexado '{0}'.</value>
</data>
<data name="Error_IComponentConnectorConnetCannotBeParsed" xml:space="preserve">
<value>Classe '{0}' tem método IComponentConnector.Connect mas não pode ser analisado.</value>
</data>
<data name="Error_UnknownConnectionId" xml:space="preserve">
<value>ID de conexão desconhecido: {0}</value>
</data>
<data name="Msg_GlobalNamespace" xml:space="preserve">
<value>'{0}' é o prefixo do namespace global.</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Descompilador BAML</value>
</data>
</root>

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@ -0,0 +1,279 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DbgAsm_Args" xml:space="preserve">
<value>Argumenty
</value>
</data>
<data name="DbgAsm_BreakAt" xml:space="preserve">
<value>Zastavit na</value>
</data>
<data name="DbgAsm_Host" xml:space="preserve">
<value>Host</value>
</data>
<data name="DbgAsm_HostArgs" xml:space="preserve">
<value>Hostitelské argumenty</value>
</data>
<data name="DbgAsm_WorkingDir" xml:space="preserve">
<value>Pracovní adresář</value>
</data>
<data name="DbgBreak_CreateProcessEvent" xml:space="preserve">
<value>Vytvořit proces</value>
</data>
<data name="DbgBreak_Dont" xml:space="preserve">
<value>Nezastavit</value>
</data>
<data name="DbgBreak_EntryPoint" xml:space="preserve">
<value>Vstupní bod</value>
</data>
<data name="Error_CouldNotFindDotNetCoreHost" xml:space="preserve">
<value>Nelze nalézt .NET hostitelské jádro "{0}"</value>
</data>
<data name="Error_CouldNotStartDebugger" xml:space="preserve">
<value>Nelze spustit ladicí program. {0}</value>
</data>
<data name="Error_CouldNotStartDebuggerCheckAccessToFile" xml:space="preserve">
<value>Ladicí program nelze spustit. Přesvědčte se, zda máte přístup k souboru "{0}"</value>
</data>
<data name="Error_CouldNotStartDebuggerRequireAdminPrivLvl" xml:space="preserve">
<value>Ladicí program nelze spustit. Laděný program vyžaduje oprávnění správce. Restartujte DnSpy s právy správce a opakujte akci.</value>
</data>
<data name="Error_FileDoesNotExist" xml:space="preserve">
<value>Soubor neexistuje</value>
</data>
<data name="Error_MissingFilename" xml:space="preserve">
<value>Chybějící název</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Ladicí program ({0})</value>
</data>
<data name="Thread_UserState_Background" xml:space="preserve">
<value>Pozadí</value>
</data>
<data name="Thread_UserState_Stopped" xml:space="preserve">
<value>Zastaveno</value>
</data>
<data name="Thread_UserState_StopRequested" xml:space="preserve">
<value>Zastavit vyžádané</value>
</data>
<data name="Thread_UserState_Suspended" xml:space="preserve">
<value>Pozastaveno</value>
</data>
<data name="Thread_UserState_SuspendRequested" xml:space="preserve">
<value>Pozastaveno vyžádané</value>
</data>
<data name="Thread_UserState_ThreadPool" xml:space="preserve">
<value>Skupina vláken</value>
</data>
<data name="Thread_UserState_UnsafePoint" xml:space="preserve">
<value>Nebezpečný bod</value>
</data>
<data name="Thread_UserState_Unstarted" xml:space="preserve">
<value>Nezahájeno</value>
</data>
<data name="Thread_UserState_WaitSleepJoin" xml:space="preserve">
<value>Čekat, spát, připojit</value>
</data>
<data name="UseDnSpy64ExeToDebug32" xml:space="preserve">
<value>Použijte 32bitovou verzi DnSpy pro ladění 32bitových aplikací.</value>
</data>
<data name="UseDnSpyExeToDebug64" xml:space="preserve">
<value>Použijte 64bitovou verzi DnSpy pro ladění 64bitových aplikací.</value>
</data>
<data name="ExceptionMessageIsNull" xml:space="preserve">
<value>"&lt;žádná zpráva vyjímky&gt;"</value>
</data>
<data name="Error_CouldNotStartDebugger2" xml:space="preserve">
<value>Ladicí program nelze spustit.
Chyba: {0}</value>
</data>
<data name="Error_CouldNotAttachToProcess" xml:space="preserve">
<value>Nelze připojit k procesu {0}</value>
</data>
<data name="Error_ProcessIsAlreadyBeingDebugged" xml:space="preserve">
<value>Nějaký jiný proces už ladí proces {0}</value>
</data>
<data name="StackFrame_NativeFrame" xml:space="preserve">
<value>Nativní snímek {0}</value>
</data>
<data name="StackFrame_AppdomainTransition" xml:space="preserve">
<value>AppDomain přechod</value>
</data>
<data name="StackFrame_ClassInit" xml:space="preserve">
<value>Inicializace třídy</value>
</data>
<data name="StackFrame_Exception" xml:space="preserve">
<value>Vyjímka</value>
</data>
<data name="StackFrame_FunctionEvaluation" xml:space="preserve">
<value>Hodnocení funkce</value>
</data>
<data name="StackFrame_InternalCall" xml:space="preserve">
<value>Vnitřní volání</value>
</data>
<data name="StackFrame_InternalFrame" xml:space="preserve">
<value>Vnitřní rám ({0})</value>
</data>
<data name="StackFrame_JITCompilation" xml:space="preserve">
<value>JIT kompilace</value>
</data>
<data name="StackFrame_LightweightFunction" xml:space="preserve">
<value>Lehká funkce</value>
</data>
<data name="StackFrame_ManagedToNativeTransition" xml:space="preserve">
<value>Přechod ze spravovaného do nativního</value>
</data>
<data name="StackFrame_NativeToManagedTransition" xml:space="preserve">
<value>Přechod z nativního do spravovaného</value>
</data>
<data name="StackFrame_Security" xml:space="preserve">
<value>Zabezpečení</value>
</data>
<data name="GlyphToolTip_IL_offset_0" xml:space="preserve">
<value>Ofset IL {0}</value>
</data>
<data name="GlyphToolTip_line_0_character_1" xml:space="preserve">
<value>řádek {0} znak {1}</value>
</data>
<data name="GlyphToolTip_NativeAddress" xml:space="preserve">
<value>adresa {0}</value>
</data>
<data name="Error_CouldNotSetNextStatement" xml:space="preserve">
<value>Nelze nastavit další výkaz.</value>
</data>
<data name="Error_CouldNotBreakProcess" xml:space="preserve">
<value>Nelze přerušit proces. Chyba: 0x{0:X8}</value>
</data>
<data name="InternalDebuggerError" xml:space="preserve">
<value>Vnitřní chyba ladicího programu</value>
</data>
<data name="Error_CLRDebuggerErrorOccurred" xml:space="preserve">
<value>Došlo k chybě ladicího programu CLR. Zastavte laděný proces a zkuste to znovu.
HR: 0x{0:X8}
Chyba: 0x{1:X8}</value>
</data>
<data name="DbgAsm_UseHostExecutable" xml:space="preserve">
<value>Použít hostitelský spustitelný soubor</value>
</data>
<data name="DbgAsm_Executable" xml:space="preserve">
<value>Spustitelný soubor</value>
</data>
</root>

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@ -0,0 +1,280 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DbgAsm_Args" xml:space="preserve">
<value>A_rgumentos</value>
</data>
<data name="DbgAsm_BreakAt" xml:space="preserve">
<value>_Parar em</value>
</data>
<data name="DbgAsm_Host" xml:space="preserve">
<value>_Host</value>
</data>
<data name="DbgAsm_HostArgs" xml:space="preserve">
<value>Ar_gumentos Host</value>
</data>
<data name="DbgAsm_WorkingDir" xml:space="preserve">
<value>Diretório de _Trabalho</value>
</data>
<data name="DbgBreak_CreateProcessEvent" xml:space="preserve">
<value>Criar Processo</value>
</data>
<data name="DbgBreak_Dont" xml:space="preserve">
<value>Não Quebre</value>
</data>
<data name="DbgBreak_EntryPoint" xml:space="preserve">
<value>Ponto de Entrada</value>
</data>
<data name="Error_CouldNotFindDotNetCoreHost" xml:space="preserve">
<value>Não foi possível encontrar Core host {0} .NET</value>
</data>
<data name="Error_CouldNotStartDebugger" xml:space="preserve">
<value>Não foi possível iniciar o depurador. {0}</value>
</data>
<data name="Error_CouldNotStartDebuggerCheckAccessToFile" xml:space="preserve">
<value>Não foi possível iniciar o depurador. Verifique se você tem acesso ao arquivo '{0}'
Erro: {1}</value>
</data>
<data name="Error_CouldNotStartDebuggerRequireAdminPrivLvl" xml:space="preserve">
<value>Não foi possível iniciar o depurador. O programa depurado requer privilégios de administrador. Reinicie dnSpy com direitos de administrador e tente novamente.</value>
</data>
<data name="Error_FileDoesNotExist" xml:space="preserve">
<value>O arquivo não existe</value>
</data>
<data name="Error_MissingFilename" xml:space="preserve">
<value>Nome do arquivo ausente</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Depurador ({0})</value>
</data>
<data name="Thread_UserState_Background" xml:space="preserve">
<value>Plano de fundo</value>
</data>
<data name="Thread_UserState_Stopped" xml:space="preserve">
<value>Parado</value>
</data>
<data name="Thread_UserState_StopRequested" xml:space="preserve">
<value>StopRequested</value>
</data>
<data name="Thread_UserState_Suspended" xml:space="preserve">
<value>Suspenso</value>
</data>
<data name="Thread_UserState_SuspendRequested" xml:space="preserve">
<value>SuspendRequested</value>
</data>
<data name="Thread_UserState_ThreadPool" xml:space="preserve">
<value>ThreadPool</value>
</data>
<data name="Thread_UserState_UnsafePoint" xml:space="preserve">
<value>UnsafePoint</value>
</data>
<data name="Thread_UserState_Unstarted" xml:space="preserve">
<value>Não iniciadas</value>
</data>
<data name="Thread_UserState_WaitSleepJoin" xml:space="preserve">
<value>WaitSleepJoin</value>
</data>
<data name="UseDnSpy64ExeToDebug32" xml:space="preserve">
<value>Use a versão 32 bits do dnSpy para fazer debug de aplicações de 32 bits.</value>
</data>
<data name="UseDnSpyExeToDebug64" xml:space="preserve">
<value>Use 64-bit dnSpy to debug 64-bit applications.</value>
</data>
<data name="ExceptionMessageIsNull" xml:space="preserve">
<value>"&lt;Nenhuma mensagem de exceção&gt;"</value>
</data>
<data name="Error_CouldNotStartDebugger2" xml:space="preserve">
<value>Não foi possível iniciar o depurador.
Erro: {0}</value>
</data>
<data name="Error_CouldNotAttachToProcess" xml:space="preserve">
<value>Não pode anexar ao processo {0}</value>
</data>
<data name="Error_ProcessIsAlreadyBeingDebugged" xml:space="preserve">
<value>Algum outro processo já está depurando o processo {0}</value>
</data>
<data name="StackFrame_NativeFrame" xml:space="preserve">
<value>Frame Nativo {0}</value>
</data>
<data name="StackFrame_AppdomainTransition" xml:space="preserve">
<value>Transição de AppDomain</value>
</data>
<data name="StackFrame_ClassInit" xml:space="preserve">
<value>Class Init</value>
</data>
<data name="StackFrame_Exception" xml:space="preserve">
<value>Exceção</value>
</data>
<data name="StackFrame_FunctionEvaluation" xml:space="preserve">
<value>Avaliar Função</value>
</data>
<data name="StackFrame_InternalCall" xml:space="preserve">
<value>Chamada interna</value>
</data>
<data name="StackFrame_InternalFrame" xml:space="preserve">
<value>Frame Interno ({0})</value>
</data>
<data name="StackFrame_JITCompilation" xml:space="preserve">
<value>Compilação JIT</value>
</data>
<data name="StackFrame_LightweightFunction" xml:space="preserve">
<value>Função de pouco peso</value>
</data>
<data name="StackFrame_ManagedToNativeTransition" xml:space="preserve">
<value>Transição Gerenciada para Nativa</value>
</data>
<data name="StackFrame_NativeToManagedTransition" xml:space="preserve">
<value>Transição Nativa Para Gerenciada</value>
</data>
<data name="StackFrame_Security" xml:space="preserve">
<value>Segurança</value>
</data>
<data name="GlyphToolTip_IL_offset_0" xml:space="preserve">
<value>IL offset {0}</value>
</data>
<data name="GlyphToolTip_line_0_character_1" xml:space="preserve">
<value>linha {0} caracteres {1}</value>
</data>
<data name="GlyphToolTip_NativeAddress" xml:space="preserve">
<value>endereço {0}</value>
</data>
<data name="Error_CouldNotSetNextStatement" xml:space="preserve">
<value>Não foi possível definir a próxima instrução.</value>
</data>
<data name="Error_CouldNotBreakProcess" xml:space="preserve">
<value>Não foi possível parar o processo. Erro: 0x{0:X8}</value>
</data>
<data name="InternalDebuggerError" xml:space="preserve">
<value>Erro interno do depurador</value>
</data>
<data name="Error_CLRDebuggerErrorOccurred" xml:space="preserve">
<value>Ocorreu um erro de depurador CLR. Finalize o processo depurado e tente novamente.
HR: 0x{0:X8}
Erro: 0x{1:X8}</value>
</data>
<data name="DbgAsm_UseHostExecutable" xml:space="preserve">
<value>Use host executable</value>
</data>
<data name="DbgAsm_Executable" xml:space="preserve">
<value>Executavel Asm</value>
</data>
</root>

View File

@ -0,0 +1,253 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DbgAsm_Args" xml:space="preserve">
<value>Argumenty
</value>
</data>
<data name="DbgAsm_Assembly" xml:space="preserve">
<value>Sestavení</value>
</data>
<data name="DbgAsm_BreakAt" xml:space="preserve">
<value>Zastavit na</value>
</data>
<data name="DbgAsm_ConnectionPort" xml:space="preserve">
<value>Port</value>
</data>
<data name="DbgAsm_Connect_To_Process" xml:space="preserve">
<value>Připojit</value>
</data>
<data name="DbgAsm_IP_Address" xml:space="preserve">
<value>IP adresa</value>
</data>
<data name="DbgAsm_WorkingDir" xml:space="preserve">
<value>Pracovní adresář</value>
</data>
<data name="DbgBreak_CreateProcessEvent" xml:space="preserve">
<value>Vytvořit proces</value>
</data>
<data name="DbgBreak_Dont" xml:space="preserve">
<value>Nezastavit</value>
</data>
<data name="DbgBreak_EntryPoint" xml:space="preserve">
<value>Vstupní bod</value>
</data>
<data name="Error_FileDoesNotExist" xml:space="preserve">
<value>Soubor neexistuje</value>
</data>
<data name="Error_MissingFilename" xml:space="preserve">
<value>Chybějící název souboru</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Ladicí program ({0})</value>
</data>
<data name="Error_CouldNotFindFile" xml:space="preserve">
<value>Nelze najít {0}</value>
</data>
<data name="Error_CouldNotConnectToProcess" xml:space="preserve">
<value>Nelze se připojit k laděnému procesu</value>
</data>
<data name="Error_CouldNotFindDebuggedProcess" xml:space="preserve">
<value>Nelze nalézt laděný proces</value>
</data>
<data name="Error_ConnectionWasUnexpectedlyClosed" xml:space="preserve">
<value>Spojení s laděným procesem bylo nečekaně uzavřeno</value>
</data>
<data name="Thread_UserState_Aborted" xml:space="preserve">
<value>Přerušeno</value>
</data>
<data name="Thread_UserState_AbortRequested" xml:space="preserve">
<value>Vyžádáno přerušení</value>
</data>
<data name="Thread_UserState_Background" xml:space="preserve">
<value>Pozadí</value>
</data>
<data name="Thread_UserState_Stopped" xml:space="preserve">
<value>Zastaveno</value>
</data>
<data name="Thread_UserState_StopRequested" xml:space="preserve">
<value>Zastavit vyžádané</value>
</data>
<data name="Thread_UserState_Suspended" xml:space="preserve">
<value>Pozastaveno</value>
</data>
<data name="Thread_UserState_SuspendRequested" xml:space="preserve">
<value>Pozastaveno vyžádané</value>
</data>
<data name="Thread_UserState_Unstarted" xml:space="preserve">
<value>Nezahájeno</value>
</data>
<data name="Thread_UserState_WaitSleepJoin" xml:space="preserve">
<value>Čekat, spát, připojit</value>
</data>
<data name="ExceptionMessageIsNull" xml:space="preserve">
<value>"&lt;žádná zpráva vyjímky&gt;"</value>
</data>
<data name="StackFrame_FunctionEvaluation" xml:space="preserve">
<value>Hodnocení funkce</value>
</data>
<data name="StackFrame_NativeTransition" xml:space="preserve">
<value>Nativní přechod</value>
</data>
<data name="Error_RuntimeDoesNotSupportCallingGenericMethods" xml:space="preserve">
<value>Tento runtime nepodporuje volání generických metod</value>
</data>
<data name="Error_CanNotWriteToThisArgument" xml:space="preserve">
<value>Není možné psát na "to"</value>
</data>
<data name="Error_CannotAccessMemberRuntimeLimitations" xml:space="preserve">
<value>Člen nemůže být zpřístupněn díky omezení runtimu</value>
</data>
<data name="Error_CouldNotSetNextStatement" xml:space="preserve">
<value>Nelze nastavit další výkaz.</value>
</data>
<data name="DbgAsm_ProcessIsSuspended" xml:space="preserve">
<value>Proces je zastaven a čeká na ladicí program</value>
</data>
<data name="Error_RuntimeDoesNotSupportSettingNewStatement" xml:space="preserve">
<value>Runtime nepodporuje stanovení nového prohlášení</value>
</data>
<data name="AttachToProcessXCommand" xml:space="preserve">
<value>Připojit k procesu ({0})...</value>
</data>
<data name="UnityEditor" xml:space="preserve">
<value>Editor</value>
</data>
<data name="ConnectToUnity_UseAttachToUnityProcessDlgBoxMessage" xml:space="preserve">
<value>Použijte dialogové okno Připojit k procesu (Unity) pro připojení ladicích sestavení</value>
</data>
<data name="CanNotSetABreakpointWhenProcessIsPaused" xml:space="preserve">
<value>Nelze nastavit zarážku když je proces zastavený.</value>
</data>
<data name="DbgAsm_Executable" xml:space="preserve">
<value>Spustitelný soubor</value>
</data>
<data name="CouldNotConnectToUnityGame_MakeSureMonoDllFileIsPatched" xml:space="preserve">
<value>Ujistěte se, že jste upravili soubor mono.dll hry</value>
</data>
<data name="DbgAsm_ConnectionTimeoutInSeconds" xml:space="preserve">
<value>Časový limit(y)</value>
</data>
<data name="AttachToUnityProcess_DebugBuildsOnlyMessage" xml:space="preserve">
<value>Toto je pouze pro ladicí sestavení Unity</value>
</data>
<data name="DebuggingUnityGamesText" xml:space="preserve">
<value>Ladění Unity her</value>
</data>
</root>

View File

@ -0,0 +1,252 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="DbgAsm_Args" xml:space="preserve">
<value>A_rgumentos</value>
</data>
<data name="DbgAsm_Assembly" xml:space="preserve">
<value>_Assembly</value>
</data>
<data name="DbgAsm_BreakAt" xml:space="preserve">
<value>_Parar em</value>
</data>
<data name="DbgAsm_ConnectionPort" xml:space="preserve">
<value>_Porta</value>
</data>
<data name="DbgAsm_Connect_To_Process" xml:space="preserve">
<value>Conectar</value>
</data>
<data name="DbgAsm_IP_Address" xml:space="preserve">
<value>Endereço IP</value>
</data>
<data name="DbgAsm_WorkingDir" xml:space="preserve">
<value>Diretório de _Trabalho</value>
</data>
<data name="DbgBreak_CreateProcessEvent" xml:space="preserve">
<value>Criar Processo</value>
</data>
<data name="DbgBreak_Dont" xml:space="preserve">
<value>Não Quebre</value>
</data>
<data name="DbgBreak_EntryPoint" xml:space="preserve">
<value>Ponto de Entrada</value>
</data>
<data name="Error_FileDoesNotExist" xml:space="preserve">
<value>O arquivo não existe</value>
</data>
<data name="Error_MissingFilename" xml:space="preserve">
<value>Nome do arquivo ausente</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Depurador ({0})</value>
</data>
<data name="Error_CouldNotFindFile" xml:space="preserve">
<value>Não foi possível encontrar {0}</value>
</data>
<data name="Error_CouldNotConnectToProcess" xml:space="preserve">
<value>Não foi possível conectar ao processo depurado</value>
</data>
<data name="Error_CouldNotFindDebuggedProcess" xml:space="preserve">
<value>Não foi possível encontrar o processo depurado</value>
</data>
<data name="Error_ConnectionWasUnexpectedlyClosed" xml:space="preserve">
<value>A conexão ao processo depurado foi fechada inesperadamente</value>
</data>
<data name="Thread_UserState_Aborted" xml:space="preserve">
<value>Abortado</value>
</data>
<data name="Thread_UserState_AbortRequested" xml:space="preserve">
<value>Solicitada aborção </value>
</data>
<data name="Thread_UserState_Background" xml:space="preserve">
<value>Plano de fundo</value>
</data>
<data name="Thread_UserState_Stopped" xml:space="preserve">
<value>Parado</value>
</data>
<data name="Thread_UserState_StopRequested" xml:space="preserve">
<value>StopRequested</value>
</data>
<data name="Thread_UserState_Suspended" xml:space="preserve">
<value>Suspenso</value>
</data>
<data name="Thread_UserState_SuspendRequested" xml:space="preserve">
<value>SuspendRequested</value>
</data>
<data name="Thread_UserState_Unstarted" xml:space="preserve">
<value>Não iniciadas</value>
</data>
<data name="Thread_UserState_WaitSleepJoin" xml:space="preserve">
<value>WaitSleepJoin</value>
</data>
<data name="ExceptionMessageIsNull" xml:space="preserve">
<value>"&lt;Nenhuma mensagem de exceção&gt;"</value>
</data>
<data name="StackFrame_FunctionEvaluation" xml:space="preserve">
<value>Avaliar Função</value>
</data>
<data name="StackFrame_NativeTransition" xml:space="preserve">
<value>Transição Nativa</value>
</data>
<data name="Error_RuntimeDoesNotSupportCallingGenericMethods" xml:space="preserve">
<value>Este tempo de execução não suporta invocar métodos genéricos</value>
</data>
<data name="Error_CanNotWriteToThisArgument" xml:space="preserve">
<value>Não é possível escrever para 'this'</value>
</data>
<data name="Error_CannotAccessMemberRuntimeLimitations" xml:space="preserve">
<value>Membro não pode ser acessado devido às limitações de tempo de execução</value>
</data>
<data name="Error_CouldNotSetNextStatement" xml:space="preserve">
<value>Não foi possível definir a próxima instrução.</value>
</data>
<data name="DbgAsm_ProcessIsSuspended" xml:space="preserve">
<value>Processo está pausado e aguardando pelo depurador</value>
</data>
<data name="Error_RuntimeDoesNotSupportSettingNewStatement" xml:space="preserve">
<value>O tempo de execução não suporta a definição de uma nova declaração</value>
</data>
<data name="AttachToProcessXCommand" xml:space="preserve">
<value>Anexar ao processo ({0})...</value>
</data>
<data name="UnityEditor" xml:space="preserve">
<value>Editor</value>
</data>
<data name="ConnectToUnity_UseAttachToUnityProcessDlgBoxMessage" xml:space="preserve">
<value>Utilize a caixa de diálogo Anexar ao Processo (Unity) para depurar construções</value>
</data>
<data name="CanNotSetABreakpointWhenProcessIsPaused" xml:space="preserve">
<value>Não é possível definir um ponto de interrupção quando o processo está em pausa.</value>
</data>
<data name="DbgAsm_Executable" xml:space="preserve">
<value>Executavel Asm</value>
</data>
<data name="CouldNotConnectToUnityGame_MakeSureMonoDllFileIsPatched" xml:space="preserve">
<value>Certifique-se de que você alterou o arquivo mono.dll do jogo</value>
</data>
<data name="DbgAsm_ConnectionTimeoutInSeconds" xml:space="preserve">
<value>Asm tempo limite</value>
</data>
<data name="AttachToUnityProcess_DebugBuildsOnlyMessage" xml:space="preserve">
<value>Isto é apenas para compilações da depuração do Unity</value>
</data>
<data name="DebuggingUnityGamesText" xml:space="preserve">
<value>Depurar jogos Unity</value>
</data>
</root>

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@ -0,0 +1,189 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AddClassBreakpointCommand" xml:space="preserve">
<value>Přidat zarážku třídy</value>
</data>
<data name="AddClassTracepointCommand" xml:space="preserve">
<value>Přidat trasovací bod třídy</value>
</data>
<data name="AddMethodBreakpointCommand" xml:space="preserve">
<value>Přidat zarážku metody</value>
</data>
<data name="BreakWhenExceptionThrownCommand" xml:space="preserve">
<value>Zastavit při vyvolání vyjímky</value>
</data>
<data name="Button_Cancel" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="CancelLoadingModulesMessage" xml:space="preserve">
<value>Zrušit načítání modulů?</value>
</data>
<data name="CantEvaluateWhenCurrentFrameIsNative" xml:space="preserve">
<value>Nelze hodnotit výrazy, když aktuální rám zásobníku je nativní nativní rám zásobníku</value>
</data>
<data name="DecompilerGeneratedVariablesCanNotBeEvaluated" xml:space="preserve">
<value>Proměnné generované dekompilátorem nemůžou být vyhodnoceny</value>
</data>
<data name="GlyphToolTip_IL_offset_0" xml:space="preserve">
<value>Ofset IL {0}</value>
</data>
<data name="GlyphToolTip_line_0_character_1" xml:space="preserve">
<value>řádek {0} znak {1}</value>
</data>
<data name="InternalDebuggerError" xml:space="preserve">
<value>Vnitřní chyba ladicího programu</value>
</data>
<data name="LoadModule_InfoText" xml:space="preserve">
<value>Načítání modulu. Toto může v případě velkého modulu chvíli trvat.</value>
</data>
<data name="LoadModule_Title" xml:space="preserve">
<value>Načítají se dynamické moduly</value>
</data>
<data name="Method_X_ThrewAnExceptionOfType_Y" xml:space="preserve">
<value>{0}' hodil výjimku typu '{1}'</value>
</data>
<data name="ModuleMetadataNotFoundOrInvalid" xml:space="preserve">
<value>Metadata modulu nelze nalézt, nebo jsou neplatné</value>
</data>
<data name="Module_BreakProcessBeforeLoadingDynamicModules" xml:space="preserve">
<value>Před načtením dynamických modulů musíte tento proces přerušit.</value>
</data>
<data name="NoDotNetObjectFoundAtAddress" xml:space="preserve">
<value>Žádný objekt nebyl nalezen v dané adrese</value>
</data>
<data name="NoExceptionOnTheCurrentThread" xml:space="preserve">
<value>V současném vláknu není žádná vyjímka</value>
</data>
<data name="ReloadAllMethodBodiesCommand" xml:space="preserve">
<value>Načíst znovu těla všech metod</value>
</data>
<data name="ReturnValueNotAvailable" xml:space="preserve">
<value>Návratová hodnota v současnosti není k dispozici</value>
</data>
<data name="StepFilter_SteppingOverOperator" xml:space="preserve">
<value>Vkročit do: Překračuje se operátor '{0}'.</value>
</data>
<data name="StepFilter_SteppingOverProperty" xml:space="preserve">
<value>Vkročit do: Překračuje se vlastnost '{0}'.</value>
</data>
<data name="UnknownVariableOrObjectId" xml:space="preserve">
<value>Neznámá proměnná nebo ID objektu</value>
</data>
</root>

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@ -0,0 +1,189 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AddClassBreakpointCommand" xml:space="preserve">
<value>Adicionar interrupção de Método</value>
</data>
<data name="AddClassTracepointCommand" xml:space="preserve">
<value>Adicionar ponto de rastreamento de Classe</value>
</data>
<data name="AddMethodBreakpointCommand" xml:space="preserve">
<value>Adicionar interrupção de Método</value>
</data>
<data name="BreakWhenExceptionThrownCommand" xml:space="preserve">
<value>Parar quando acionado</value>
</data>
<data name="Button_Cancel" xml:space="preserve">
<value>_Cancelar</value>
</data>
<data name="CancelLoadingModulesMessage" xml:space="preserve">
<value>Cancelar carregamento de módulos?</value>
</data>
<data name="CantEvaluateWhenCurrentFrameIsNative" xml:space="preserve">
<value>Não é possível avaliar expressões quando a estrutura de pilha atual é a estrutura de pilha nativa</value>
</data>
<data name="DecompilerGeneratedVariablesCanNotBeEvaluated" xml:space="preserve">
<value>As variáveis geradas pelo descompilador não podem ser avaliadas</value>
</data>
<data name="GlyphToolTip_IL_offset_0" xml:space="preserve">
<value>IL offset {0}</value>
</data>
<data name="GlyphToolTip_line_0_character_1" xml:space="preserve">
<value>linha {0} caractere {1}</value>
</data>
<data name="InternalDebuggerError" xml:space="preserve">
<value>Erro interno do depurador</value>
</data>
<data name="LoadModule_InfoText" xml:space="preserve">
<value>Carregando o módulo. Se é um módulo grande, isso pode demorar um pouco.</value>
</data>
<data name="LoadModule_Title" xml:space="preserve">
<value>Carregando Módulos Dinâmicos</value>
</data>
<data name="Method_X_ThrewAnExceptionOfType_Y" xml:space="preserve">
<value>'{0}' lançou uma exceção do tipo '{1}'</value>
</data>
<data name="ModuleMetadataNotFoundOrInvalid" xml:space="preserve">
<value>Não foi possível encontrar os metadados do módulo ou eles são inválidos</value>
</data>
<data name="Module_BreakProcessBeforeLoadingDynamicModules" xml:space="preserve">
<value>Você deve quebrar o processo antes que módulos dinâmicos possam ser carregados.</value>
</data>
<data name="NoDotNetObjectFoundAtAddress" xml:space="preserve">
<value>Nenhum objeto encontrado no endereço específicado</value>
</data>
<data name="NoExceptionOnTheCurrentThread" xml:space="preserve">
<value>Não existe nenhuma exceção na thread atual</value>
</data>
<data name="ReloadAllMethodBodiesCommand" xml:space="preserve">
<value>Recarregar todos os corpos de método</value>
</data>
<data name="ReturnValueNotAvailable" xml:space="preserve">
<value>O valor de retorno não está disponível atualmente</value>
</data>
<data name="StepFilter_SteppingOverOperator" xml:space="preserve">
<value>Entrar em: Pulando o operador '{0} '.</value>
</data>
<data name="StepFilter_SteppingOverProperty" xml:space="preserve">
<value>Entrar em: Pulando o propriedade '{0} '.</value>
</data>
<data name="UnknownVariableOrObjectId" xml:space="preserve">
<value>Variável ou ID de objeto desconhecido</value>
</data>
</root>

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@ -0,0 +1,309 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CompilationAdditionalError" xml:space="preserve">
<value>+ další {0} chyba</value>
</data>
<data name="CompilationAdditionalErrors" xml:space="preserve">
<value>+ dalších {0} chyb</value>
</data>
<data name="CopyCommand" xml:space="preserve">
<value>Kopírovat</value>
</data>
<data name="CutCommand" xml:space="preserve">
<value>Vyjmout</value>
</data>
<data name="HelpAltDown" xml:space="preserve">
<value>Zobrazit další příkaz</value>
</data>
<data name="HelpAltUp" xml:space="preserve">
<value>Zobrazit předchozí příkaz</value>
</data>
<data name="HelpCtrlA" xml:space="preserve">
<value>Vyberte vstupní text. Stiskněte znovu pro výběr veškerého textu</value>
</data>
<data name="HelpCtrlAltDown" xml:space="preserve">
<value>Zobrazit další příkaz odpovídající aktuálnímu vstupnímu textu</value>
</data>
<data name="HelpCtrlAltUp" xml:space="preserve">
<value>Zobrazit předchozí příkaz odpovídající aktuálnímu vstupnímu textu</value>
</data>
<data name="HelpCtrlEnter" xml:space="preserve">
<value>Spustit příkaz</value>
</data>
<data name="HelpEnter" xml:space="preserve">
<value>Spustit příkaz</value>
</data>
<data name="HelpEscape" xml:space="preserve">
<value>Vymazat aktuální vstup</value>
</data>
<data name="HelpKeyboardShortcuts" xml:space="preserve">
<value>Klávesové zkratky:</value>
</data>
<data name="HelpReplCommands" xml:space="preserve">
<value>REPL příkazy:</value>
</data>
<data name="HelpScriptDirectives" xml:space="preserve">
<value>Direktivy skriptu:</value>
</data>
<data name="HelpScriptDirective_load" xml:space="preserve">
<value>Načíst a spustit skript, #load "mujskript.csx"</value>
</data>
<data name="HelpScriptDirective_r" xml:space="preserve">
<value>Přidat odkaz, sestavení nebo cestu k souboru na disku nebo cestu relativní k DnSpy nebo uživatelský adresář, #r "mujsoubor.dll"</value>
</data>
<data name="HelpShiftEnter" xml:space="preserve">
<value>Vložit nový řádek</value>
</data>
<data name="HelpString" xml:space="preserve">
<value>Napište "#help" pro další informace.</value>
</data>
<data name="LoadingContextFromFile" xml:space="preserve">
<value>Načítání kontextu z '{0}'.</value>
</data>
<data name="PasteCommand" xml:space="preserve">
<value>_Vložit</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Skriptování</value>
</data>
<data name="ResettingExecutionEngine" xml:space="preserve">
<value>Resetování spouštěcího enginu.</value>
</data>
<data name="Script_ToolTip_ClearScreen" xml:space="preserve">
<value>Vymazat obrazovku</value>
</data>
<data name="Script_ToolTip_HistoryNext" xml:space="preserve">
<value>Další z historie</value>
</data>
<data name="Script_ToolTip_HistoryPrevious" xml:space="preserve">
<value>Předchozí z historie</value>
</data>
<data name="Script_ToolTip_Reset" xml:space="preserve">
<value>Resetovat</value>
</data>
<data name="ShortCutKeyAltDown" xml:space="preserve">
<value>Alt+šipka dolů</value>
</data>
<data name="ShortCutKeyAltUp" xml:space="preserve">
<value>Alt+šipka nahoru</value>
</data>
<data name="ShortCutKeyCtrlA" xml:space="preserve">
<value>Ctrl+A</value>
</data>
<data name="ShortCutKeyCtrlAltDown" xml:space="preserve">
<value>Ctrl+Alt+šipka dolů</value>
</data>
<data name="ShortCutKeyCtrlAltN" xml:space="preserve">
<value>Ctrl+Alt+N</value>
</data>
<data name="ShortCutKeyCtrlAltUp" xml:space="preserve">
<value>Ctrl+Alt+šipka nahoru</value>
</data>
<data name="ShortCutKeyCtrlC" xml:space="preserve">
<value>Ctrl+C</value>
</data>
<data name="ShortCutKeyCtrlEnter" xml:space="preserve">
<value>Ctrl+Enter</value>
</data>
<data name="ShortCutKeyCtrlV" xml:space="preserve">
<value>Ctrl+V</value>
</data>
<data name="ShortCutKeyCtrlX" xml:space="preserve">
<value>Ctrl+X</value>
</data>
<data name="ShortCutKeyEnter" xml:space="preserve">
<value>Vložit</value>
</data>
<data name="ShortCutKeyEscape" xml:space="preserve">
<value>Esc</value>
</data>
<data name="ShortCutKeyShiftEnter" xml:space="preserve">
<value>Shift+Enter</value>
</data>
<data name="Window_CSharp" xml:space="preserve">
<value>Interaktivní C#</value>
</data>
<data name="HelpClearDescription" xml:space="preserve">
<value>Vyčistit editor skriptu</value>
</data>
<data name="HelpHelpDescription" xml:space="preserve">
<value>Zobrazit nápovědu</value>
</data>
<data name="HelpResetDescription" xml:space="preserve">
<value>Resetovat spouštěcí prostředí</value>
</data>
<data name="ClearScreenCommand" xml:space="preserve">
<value>Smazat obrazovku</value>
</data>
<data name="ShortCutKeyCtrlL" xml:space="preserve">
<value>Ctrl+L</value>
</data>
<data name="Window_VisualBasic" xml:space="preserve">
<value>Interaktivní Visual Basic</value>
</data>
<data name="ShortCutKeyCtrlAltI" xml:space="preserve">
<value>Ctrl+Alt+I</value>
</data>
<data name="CopyCodeCommand" xml:space="preserve">
<value>Zkopírovat kód</value>
</data>
<data name="ShortCutKeyCtrlShiftC" xml:space="preserve">
<value>Ctrl+Shift+C</value>
</data>
<data name="ShortCutKeyCtrlECtrlW" xml:space="preserve">
<value>Ctrl+E, Ctrl+W</value>
</data>
<data name="ShowLineNumbersCommand" xml:space="preserve">
<value>Zobrazit čísla řádků</value>
</data>
<data name="WordWrapHeader" xml:space="preserve">
<value>Zalamování</value>
</data>
<data name="Repl_WordWrap_ToolTip" xml:space="preserve">
<value>Přepnout zalamování řádků</value>
</data>
<data name="AllFiles" xml:space="preserve">
<value>Všechny soubory</value>
</data>
<data name="Repl_Save_ToolTip" xml:space="preserve">
<value>Uložit</value>
</data>
<data name="TextFiles" xml:space="preserve">
<value>Textové soubory</value>
</data>
<data name="SaveCodeCommand" xml:space="preserve">
<value>Uložit kód...</value>
</data>
<data name="SaveCommand" xml:space="preserve">
<value>Uložit...</value>
</data>
<data name="ShortCutKeyCtrlS" xml:space="preserve">
<value>Ctrl+S</value>
</data>
<data name="ShortCutKeyCtrlShiftS" xml:space="preserve">
<value>Ctrl+Shift+S</value>
</data>
<data name="CSharpScriptFiles" xml:space="preserve">
<value>Soubory skriptů jazyka C#</value>
</data>
<data name="VisualBasicScriptFiles" xml:space="preserve">
<value>Soubory skriptů jazyka Visual Basic</value>
</data>
</root>

View File

@ -0,0 +1,309 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CompilationAdditionalError" xml:space="preserve">
<value>+ {0} erro adicional</value>
</data>
<data name="CompilationAdditionalErrors" xml:space="preserve">
<value>+ {0} erros adicionais</value>
</data>
<data name="CopyCommand" xml:space="preserve">
<value>Cop_iar</value>
</data>
<data name="CutCommand" xml:space="preserve">
<value>Cor_tar</value>
</data>
<data name="HelpAltDown" xml:space="preserve">
<value>Mostrar próximo comando</value>
</data>
<data name="HelpAltUp" xml:space="preserve">
<value>Mostrar comando anterior</value>
</data>
<data name="HelpCtrlA" xml:space="preserve">
<value>Selecione texto de entrada. Pressione novamente para selecionar todo o texto</value>
</data>
<data name="HelpCtrlAltDown" xml:space="preserve">
<value>Mostrar próximo comando que corresponde ao texto de entrada atual</value>
</data>
<data name="HelpCtrlAltUp" xml:space="preserve">
<value>Mostrar comando anterior que corresponde ao texto de entrada atual</value>
</data>
<data name="HelpCtrlEnter" xml:space="preserve">
<value>Executar o comando</value>
</data>
<data name="HelpEnter" xml:space="preserve">
<value>Executar o comando</value>
</data>
<data name="HelpEscape" xml:space="preserve">
<value>Limpar entrada atual</value>
</data>
<data name="HelpKeyboardShortcuts" xml:space="preserve">
<value>Atalhos do teclado:</value>
</data>
<data name="HelpReplCommands" xml:space="preserve">
<value>Comandos REPL:</value>
</data>
<data name="HelpScriptDirectives" xml:space="preserve">
<value>Diretivas do Script:</value>
</data>
<data name="HelpScriptDirective_load" xml:space="preserve">
<value>Carregar e executar um script, #load "myscript.csx"</value>
</data>
<data name="HelpScriptDirective_r" xml:space="preserve">
<value>Adicionar uma referência, seja um assembly ou um caminho para o arquivo no disco ou um caminho relativo para o dnSpy ou diretório do usuário, #r "myfile.dll"</value>
</data>
<data name="HelpShiftEnter" xml:space="preserve">
<value>Inserir uma nova linha</value>
</data>
<data name="HelpString" xml:space="preserve">
<value>Digite "#help" para obter mais informações.</value>
</data>
<data name="LoadingContextFromFile" xml:space="preserve">
<value>Carregando contexto de '{0}'.</value>
</data>
<data name="PasteCommand" xml:space="preserve">
<value>_Colar</value>
</data>
<data name="Plugin_ShortDescription" xml:space="preserve">
<value>Scripting</value>
</data>
<data name="ResettingExecutionEngine" xml:space="preserve">
<value>Redefinindo o mecanismo de execução.</value>
</data>
<data name="Script_ToolTip_ClearScreen" xml:space="preserve">
<value>Limpar Tela</value>
</data>
<data name="Script_ToolTip_HistoryNext" xml:space="preserve">
<value>Próximo Histórico</value>
</data>
<data name="Script_ToolTip_HistoryPrevious" xml:space="preserve">
<value>Histórico Anterior</value>
</data>
<data name="Script_ToolTip_Reset" xml:space="preserve">
<value>Redefinir</value>
</data>
<data name="ShortCutKeyAltDown" xml:space="preserve">
<value>Alt+Seta para baixo</value>
</data>
<data name="ShortCutKeyAltUp" xml:space="preserve">
<value>Alt+Seta para cima</value>
</data>
<data name="ShortCutKeyCtrlA" xml:space="preserve">
<value>Ctrl+A</value>
</data>
<data name="ShortCutKeyCtrlAltDown" xml:space="preserve">
<value>Ctrl+Alt+Seta para baixo</value>
</data>
<data name="ShortCutKeyCtrlAltN" xml:space="preserve">
<value>Ctrl+Alt+N</value>
</data>
<data name="ShortCutKeyCtrlAltUp" xml:space="preserve">
<value>Ctrl+Alt+Seta para cima</value>
</data>
<data name="ShortCutKeyCtrlC" xml:space="preserve">
<value>Ctrl+C</value>
</data>
<data name="ShortCutKeyCtrlEnter" xml:space="preserve">
<value>Ctrl+Enter</value>
</data>
<data name="ShortCutKeyCtrlV" xml:space="preserve">
<value>Ctrl+V</value>
</data>
<data name="ShortCutKeyCtrlX" xml:space="preserve">
<value>Ctrl+X</value>
</data>
<data name="ShortCutKeyEnter" xml:space="preserve">
<value>Enter</value>
</data>
<data name="ShortCutKeyEscape" xml:space="preserve">
<value>Esc</value>
</data>
<data name="ShortCutKeyShiftEnter" xml:space="preserve">
<value>Shift+Enter</value>
</data>
<data name="Window_CSharp" xml:space="preserve">
<value>C# Interativo</value>
</data>
<data name="HelpClearDescription" xml:space="preserve">
<value>Limpar o editor de scripts</value>
</data>
<data name="HelpHelpDescription" xml:space="preserve">
<value>Exibir ajuda</value>
</data>
<data name="HelpResetDescription" xml:space="preserve">
<value>Redefinir o ambiente de execução</value>
</data>
<data name="ClearScreenCommand" xml:space="preserve">
<value>Limpar Tela</value>
</data>
<data name="ShortCutKeyCtrlL" xml:space="preserve">
<value>Ctrl+L</value>
</data>
<data name="Window_VisualBasic" xml:space="preserve">
<value>Visual Basic Interativo</value>
</data>
<data name="ShortCutKeyCtrlAltI" xml:space="preserve">
<value>Ctrl+Alt+I</value>
</data>
<data name="CopyCodeCommand" xml:space="preserve">
<value>Copiar Código</value>
</data>
<data name="ShortCutKeyCtrlShiftC" xml:space="preserve">
<value>Ctrl+Shift+C</value>
</data>
<data name="ShortCutKeyCtrlECtrlW" xml:space="preserve">
<value>Ctrl+E, Ctrl+W</value>
</data>
<data name="ShowLineNumbersCommand" xml:space="preserve">
<value>Mostrar Números de Linha</value>
</data>
<data name="WordWrapHeader" xml:space="preserve">
<value>_Quebra de Linha</value>
</data>
<data name="Repl_WordWrap_ToolTip" xml:space="preserve">
<value>Alternar Quebra de Linha</value>
</data>
<data name="AllFiles" xml:space="preserve">
<value>Todos os arquivos</value>
</data>
<data name="Repl_Save_ToolTip" xml:space="preserve">
<value>Salvar</value>
</data>
<data name="TextFiles" xml:space="preserve">
<value>Arquivos de Texto</value>
</data>
<data name="SaveCodeCommand" xml:space="preserve">
<value>Salvar Código...</value>
</data>
<data name="SaveCommand" xml:space="preserve">
<value>Salvar...</value>
</data>
<data name="ShortCutKeyCtrlS" xml:space="preserve">
<value>Ctrl+S</value>
</data>
<data name="ShortCutKeyCtrlShiftS" xml:space="preserve">
<value>Ctrl+Shift+S</value>
</data>
<data name="CSharpScriptFiles" xml:space="preserve">
<value>Arquivos de Script C#</value>
</data>
<data name="VisualBasicScriptFiles" xml:space="preserve">
<value>Arquivos de Script do Visual Basic</value>
</data>
</root>

View File

@ -0,0 +1,255 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ClassesToolTip" xml:space="preserve">
<value>Třídy</value>
</data>
<data name="CompilerSettings_AllowUnsafe" xml:space="preserve">
<value>Povolit nebezpečný kód</value>
</data>
<data name="CompilerSettings_CheckOverflow" xml:space="preserve">
<value>Kontrolovat aritmetické přetečení a podtečení</value>
</data>
<data name="CompilerSettings_EmbedVBRuntime" xml:space="preserve">
<value>Vložit Visual Basic runtime</value>
</data>
<data name="CompilerSettings_Optimize" xml:space="preserve">
<value>Optimalizovat kód</value>
</data>
<data name="CompilerSettings_OptionCompareBinary" xml:space="preserve">
<value>Porovnání možností: binární</value>
</data>
<data name="CompilerSettings_OptionExplicit" xml:space="preserve">
<value>Možnost explicitní</value>
</data>
<data name="CompilerSettings_OptionInfer" xml:space="preserve">
<value>Možnost odvozená</value>
</data>
<data name="CompilerSettings_OptionStrict" xml:space="preserve">
<value>Možnost přímá</value>
</data>
<data name="CompilerSettings_PreprocessorSymbols" xml:space="preserve">
<value>Další kompilační symboly</value>
</data>
<data name="CompletionSet_All" xml:space="preserve">
<value>Vše</value>
</data>
<data name="ConstantsToolTip" xml:space="preserve">
<value>Konstanty</value>
</data>
<data name="DebuggerExpressionHasNoValue" xml:space="preserve">
<value>Výraz je vyhodnocen a nemá žádnou hodnotu</value>
</data>
<data name="DebuggerVarsWindow_CSharp_StaticMembers" xml:space="preserve">
<value>Statické členy</value>
</data>
<data name="DebuggerVarsWindow_DynamicView" xml:space="preserve">
<value>Dynamické zobrazení</value>
</data>
<data name="DebuggerVarsWindow_Error_PropertyName" xml:space="preserve">
<value>Chyba</value>
</data>
<data name="DebuggerVarsWindow_ExpandDynamicViewMessage" xml:space="preserve">
<value>Rozšíření dynamického pohledu získá dynamické členy pro objekt</value>
</data>
<data name="DebuggerVarsWindow_ExpandResultsViewMessage" xml:space="preserve">
<value>Rozšíření zobrazení výsledků vyčte IEnumerable</value>
</data>
<data name="DebuggerVarsWindow_InstanceMembers" xml:space="preserve">
<value>Členové instance</value>
</data>
<data name="DebuggerVarsWindow_RawView" xml:space="preserve">
<value>Syrové zobrazení</value>
</data>
<data name="DebuggerVarsWindow_ResultsView" xml:space="preserve">
<value>Zobrazení výsledků</value>
</data>
<data name="DebuggerVarsWindow_VisualBasic_SharedMembers" xml:space="preserve">
<value>Sdílené členy</value>
</data>
<data name="DelegatesToolTip" xml:space="preserve">
<value>Delegáti</value>
</data>
<data name="DynamicViewAssemblyNotLoaded" xml:space="preserve">
<value>Dynamické zobrazení vyžaduje odkazovat {0}</value>
</data>
<data name="DynamicView_MustBeDynamicOrComType" xml:space="preserve">
<value>Pouze COM nebo dynamické objekty mohou mít dynamické zobrazení</value>
</data>
<data name="EnumsToolTip" xml:space="preserve">
<value>Výčty</value>
</data>
<data name="EventsToolTip" xml:space="preserve">
<value>Události</value>
</data>
<data name="ExtensionMethodsToolTip" xml:space="preserve">
<value>Rozšiřující metody</value>
</data>
<data name="FieldsToolTip" xml:space="preserve">
<value>Pole</value>
</data>
<data name="FilterExpressionEvaluator_CompiledExpressionThrewAnException" xml:space="preserve">
<value>Kompilovaný výraz hodil výjimku: {0}</value>
</data>
<data name="FilterExpressionEvaluator_InvalidExpression" xml:space="preserve">
<value>Výraz je neplatný</value>
</data>
<data name="InterfacesToolTip" xml:space="preserve">
<value>Rozhraní</value>
</data>
<data name="KeywordsToolTip" xml:space="preserve">
<value>Klíčová slova</value>
</data>
<data name="LocalsAndParametersToolTip" xml:space="preserve">
<value>Lokální proměnné a parametry</value>
</data>
<data name="LocalsWindow_MethodOrProperty_Returned" xml:space="preserve">
<value>{0} vrátil</value>
</data>
<data name="LocalsWindow_TypeVariables" xml:space="preserve">
<value>Typové proměnné</value>
</data>
<data name="MethodsToolTip" xml:space="preserve">
<value>Metody</value>
</data>
<data name="ModulesToolTip" xml:space="preserve">
<value>Moduly</value>
</data>
<data name="NamespacesToolTip" xml:space="preserve">
<value>Jmenné prostory</value>
</data>
<data name="PropertiesToolTip" xml:space="preserve">
<value>Vlastnosti</value>
</data>
<data name="ResultsView_MustBeEnumerableType" xml:space="preserve">
<value>Pouze vyčíslitelné typy mohou mít zobrazení výsledků</value>
</data>
<data name="SnippetsToolTip" xml:space="preserve">
<value>Výstřižky kódu</value>
</data>
<data name="StructuresToolTip" xml:space="preserve">
<value>Struktury</value>
</data>
<data name="SystemCoreDllNotLoaded" xml:space="preserve">
<value>Zohledňování výsledků vyžaduje odkazovat {0}</value>
</data>
<data name="TypeDoesNotExistInAssembly" xml:space="preserve">
<value>Typ '{0}' v sestavení '{1}' neexistuje</value>
</data>
</root>

View File

@ -0,0 +1,255 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ClassesToolTip" xml:space="preserve">
<value>Classes</value>
</data>
<data name="CompilerSettings_AllowUnsafe" xml:space="preserve">
<value>Permitir código não seguro</value>
</data>
<data name="CompilerSettings_CheckOverflow" xml:space="preserve">
<value>Verificar estouro aritmético/estouro negativo</value>
</data>
<data name="CompilerSettings_EmbedVBRuntime" xml:space="preserve">
<value>Incorporar o tempo de execução do Visual Basic</value>
</data>
<data name="CompilerSettings_Optimize" xml:space="preserve">
<value>Otimizar o código</value>
</data>
<data name="CompilerSettings_OptionCompareBinary" xml:space="preserve">
<value>Opção de comparação: binário</value>
</data>
<data name="CompilerSettings_OptionExplicit" xml:space="preserve">
<value>Opção explícita</value>
</data>
<data name="CompilerSettings_OptionInfer" xml:space="preserve">
<value>Opção infererir</value>
</data>
<data name="CompilerSettings_OptionStrict" xml:space="preserve">
<value>Opção estrita</value>
</data>
<data name="CompilerSettings_PreprocessorSymbols" xml:space="preserve">
<value>Símbolos de compilação condicional</value>
</data>
<data name="CompletionSet_All" xml:space="preserve">
<value>Todos</value>
</data>
<data name="ConstantsToolTip" xml:space="preserve">
<value>Contantes</value>
</data>
<data name="DebuggerExpressionHasNoValue" xml:space="preserve">
<value>A expressão foi avaliada e não possui resultados</value>
</data>
<data name="DebuggerVarsWindow_CSharp_StaticMembers" xml:space="preserve">
<value>Membros estáticos</value>
</data>
<data name="DebuggerVarsWindow_DynamicView" xml:space="preserve">
<value>Exibição Dinâmica</value>
</data>
<data name="DebuggerVarsWindow_Error_PropertyName" xml:space="preserve">
<value>Erro</value>
</data>
<data name="DebuggerVarsWindow_ExpandDynamicViewMessage" xml:space="preserve">
<value>Expandir a visão dinâmica obterá os membros dinâmicos para o objeto</value>
</data>
<data name="DebuggerVarsWindow_ExpandResultsViewMessage" xml:space="preserve">
<value>Expandir a exibição de resultados irá enumerar o IEnumerable</value>
</data>
<data name="DebuggerVarsWindow_InstanceMembers" xml:space="preserve">
<value>Membros de instância</value>
</data>
<data name="DebuggerVarsWindow_RawView" xml:space="preserve">
<value>Visualização RAW</value>
</data>
<data name="DebuggerVarsWindow_ResultsView" xml:space="preserve">
<value>Exibição de resultados</value>
</data>
<data name="DebuggerVarsWindow_VisualBasic_SharedMembers" xml:space="preserve">
<value>Membros compartilhados</value>
</data>
<data name="DelegatesToolTip" xml:space="preserve">
<value>Delegates</value>
</data>
<data name="DynamicViewAssemblyNotLoaded" xml:space="preserve">
<value>Exibição dinâmica requer que {0} seja referenciado</value>
</data>
<data name="DynamicView_MustBeDynamicOrComType" xml:space="preserve">
<value>Somente COM ou objetos dinâmicos podem ter exibições dinâmicas</value>
</data>
<data name="EnumsToolTip" xml:space="preserve">
<value>Enums</value>
</data>
<data name="EventsToolTip" xml:space="preserve">
<value>Eventos</value>
</data>
<data name="ExtensionMethodsToolTip" xml:space="preserve">
<value>Métodos de extensão</value>
</data>
<data name="FieldsToolTip" xml:space="preserve">
<value>Campos</value>
</data>
<data name="FilterExpressionEvaluator_CompiledExpressionThrewAnException" xml:space="preserve">
<value>Expressão compilada emitiu uma exceção: {0}</value>
</data>
<data name="FilterExpressionEvaluator_InvalidExpression" xml:space="preserve">
<value>A expressão é inválida</value>
</data>
<data name="InterfacesToolTip" xml:space="preserve">
<value>Interfaces</value>
</data>
<data name="KeywordsToolTip" xml:space="preserve">
<value>Palavras-Chave</value>
</data>
<data name="LocalsAndParametersToolTip" xml:space="preserve">
<value>Locais e parâmetros</value>
</data>
<data name="LocalsWindow_MethodOrProperty_Returned" xml:space="preserve">
<value>{0} retornado</value>
</data>
<data name="LocalsWindow_TypeVariables" xml:space="preserve">
<value>Variáveis do tipo</value>
</data>
<data name="MethodsToolTip" xml:space="preserve">
<value>Métodos</value>
</data>
<data name="ModulesToolTip" xml:space="preserve">
<value>Módulos</value>
</data>
<data name="NamespacesToolTip" xml:space="preserve">
<value>Namespaces</value>
</data>
<data name="PropertiesToolTip" xml:space="preserve">
<value>Propriedades</value>
</data>
<data name="ResultsView_MustBeEnumerableType" xml:space="preserve">
<value>Apenas tipos enumeráveis podem ter visualização de resultados</value>
</data>
<data name="SnippetsToolTip" xml:space="preserve">
<value>Snippets</value>
</data>
<data name="StructuresToolTip" xml:space="preserve">
<value>Estruturas</value>
</data>
<data name="SystemCoreDllNotLoaded" xml:space="preserve">
<value>Exibição de resultados requer {0} para ser referenciado</value>
</data>
<data name="TypeDoesNotExistInAssembly" xml:space="preserve">
<value>Tipo '{0}' não existe no assembly '{1}'</value>
</data>
</root>

View File

@ -0,0 +1,321 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Error1" xml:space="preserve">
<value>CHYBA: {0}</value>
</data>
<data name="FileOrDirDoesNotExist" xml:space="preserve">
<value>Soubor/adresář "{0}" neexistuje</value>
</data>
<data name="InvalidOption" xml:space="preserve">
<value>Neplatná možnost: {0}</value>
</data>
<data name="InvalidSolutionName" xml:space="preserve">
<value>Název .sln ({0}) musí být relativní vzhledem k adresáři projektu</value>
</data>
<data name="InvalidToken" xml:space="preserve">
<value>Neplatný token metadat</value>
</data>
<data name="InvalidVSVersion" xml:space="preserve">
<value>Neplatná verze Visual Studia: {0}</value>
</data>
<data name="LanguageDoesNotExist" xml:space="preserve">
<value>Jazyk "{0}" neexistuje</value>
</data>
<data name="Languages" xml:space="preserve">
<value>Jazyky:</value>
</data>
<data name="LanguageXDoesNotExist" xml:space="preserve">
<value>Jazyk {0} neexistuje</value>
</data>
<data name="MissingAsmSearchPath" xml:space="preserve">
<value>Chybí cesta hledání assembly</value>
</data>
<data name="MissingDotNetFilename" xml:space="preserve">
<value>Chybí název souboru .NET</value>
</data>
<data name="MissingLanguageName" xml:space="preserve">
<value>Chybí název jazyka</value>
</data>
<data name="MissingMDToken" xml:space="preserve">
<value>Chybí token metadat</value>
</data>
<data name="MissingNumberOfThreads" xml:space="preserve">
<value>Chybí počet vláken</value>
</data>
<data name="MissingOptions" xml:space="preserve">
<value>Žádné možnosti vybrány</value>
</data>
<data name="MissingOutputDir" xml:space="preserve">
<value>Chybí výstupní adresář</value>
</data>
<data name="MissingSolutionName" xml:space="preserve">
<value>Chybí název .sln</value>
</data>
<data name="MissingVSVersion" xml:space="preserve">
<value>Chybí verze Visual Studia</value>
</data>
<data name="NoLanguagesFound" xml:space="preserve">
<value>Nebyly nalezeny žádné jazyky. Ujistěte se, že knihovny jazyka jsou umístěné ve stejné složce jako tento program.</value>
</data>
<data name="NotDotNetFile" xml:space="preserve">
<value>{0} není soubor .NET</value>
</data>
<data name="OnlyOneFileCanBeDecompiled" xml:space="preserve">
<value>Pouze jeden soubor může být decompilován, používáte-li md</value>
</data>
<data name="MissingUserGacPath" xml:space="preserve">
<value>Chybí GAC cesta uživatele</value>
</data>
<data name="InvalidMemberToDecompile" xml:space="preserve">
<value>Pouze typy, metody, fieldy, události a property mohou být decompilovány</value>
</data>
<data name="CouldNotFindTypeX" xml:space="preserve">
<value>Typ {0} nelze nalézt</value>
</data>
<data name="CouldNotResolveGacFileX" xml:space="preserve">
<value>Nelze resolvovat GAC assembly "{0}"</value>
</data>
<data name="MissingGacFile" xml:space="preserve">
<value>Chybí název GAC assembly</value>
</data>
<data name="MissingTypeName" xml:space="preserve">
<value>Úplný název typu nebyl nalezen</value>
</data>
<data name="LanguageXDoesNotSupportProjects" xml:space="preserve">
<value>Jazyk {0} nepodporuje vytváření souborů projektu</value>
</data>
<data name="LanguageOptions" xml:space="preserve">
<value>Možnosti jazyků:</value>
</data>
<data name="LanguageOptionsDesc" xml:space="preserve">
<value>Všechny bool možnosti můžou být zakázány použitím "no-" nebo "dont-", například: --dont-sort-members</value>
</data>
<data name="MissingOptionArgument" xml:space="preserve">
<value>Chybějící argument možnosti</value>
</data>
<data name="InvalidGuid" xml:space="preserve">
<value>Neplatné GUID</value>
</data>
<data name="CmdLineAssembly" xml:space="preserve">
<value>sestavení</value>
</data>
<data name="CmdLineDescription_AsmPath" xml:space="preserve">
<value>hledací cesta sestavení. Cesty lze oddělit pomocí '{0}' nebo můžete použít více --asm-path argumentů</value>
</data>
<data name="CmdLineDescription_GACFile" xml:space="preserve">
<value>dekompilovat sestavení z GAC. Použijte úplný název sestavení pro použití přesné verze.</value>
</data>
<data name="CmdLineDescription_Language" xml:space="preserve">
<value>nastavit jazyk. Výchozí je C#. GUIDy můžou být použity.</value>
</data>
<data name="CmdLineDescription_MDToken" xml:space="preserve">
<value>dekompilovat člena s metadatovým tokenem N na stdout</value>
</data>
<data name="CmdLineDescription_NoBAML" xml:space="preserve">
<value>nedekompilovat BAML na XAML</value>
</data>
<data name="CmdLineDescription_NoGAC" xml:space="preserve">
<value>nepoužívat GAC pro hledání sestavení. Užitečné s --no-stdlib</value>
</data>
<data name="CmdLineDescription_NoResources" xml:space="preserve">
<value>nerozbalit zdroje</value>
</data>
<data name="CmdLineDescription_NoResX" xml:space="preserve">
<value>nevytvořit soubory .resx</value>
</data>
<data name="CmdLineDescription_NoSLN" xml:space="preserve">
<value>nevytvořit soubor .sln</value>
</data>
<data name="CmdLineDescription_NoStdLib" xml:space="preserve">
<value>projekty neodkazují na mscorlib</value>
</data>
<data name="CmdLineDescription_NumberOfThreads" xml:space="preserve">
<value>množství pracovních vláken. Výchozí je jedno na každé jádro procesoru</value>
</data>
<data name="CmdLineDescription_OutputDirectory" xml:space="preserve">
<value>výstupní adresář</value>
</data>
<data name="CmdLineDescription_ProjectGUID" xml:space="preserve">
<value>GUID projektu</value>
</data>
<data name="CmdLineDescription_RecursiveSearch" xml:space="preserve">
<value>rekurzivní hledání .NET souborů pro dekompilaci</value>
</data>
<data name="CmdLineDescription_SlnName" xml:space="preserve">
<value>název souboru .sln</value>
</data>
<data name="CmdLineDescription_Type1" xml:space="preserve">
<value>dekompilovat typ se specifikovaným jménem do stdout. Buď Namespace.Name nebo Name, nerozlišuje vel. a mal. písmena</value>
</data>
<data name="CmdLineDescription_Type2" xml:space="preserve">
<value>stejné jako -t</value>
</data>
<data name="CmdLineDescription_UserGAC" xml:space="preserve">
<value>uživatelská cesta k GAC. Cesty mohou být odděleny pomocí '{0}' nebo lze použít vícekrát --user-gac</value>
</data>
<data name="CmdLineDescription_VSVersion" xml:space="preserve">
<value>Verze Visual Studia, 2005, 2008, ..., {0}</value>
</data>
<data name="CmdLineLanguage" xml:space="preserve">
<value>jazyk</value>
</data>
<data name="CmdLineName" xml:space="preserve">
<value>název</value>
</data>
<data name="CmdLineOutputDir" xml:space="preserve">
<value>výstupní adresář</value>
</data>
<data name="CmdLinePath" xml:space="preserve">
<value>cesta</value>
</data>
<data name="ExampleDescription1" xml:space="preserve">
<value>Dekompilovat všechny .NET soubory ve výše uvedeném adresáři a uložit soubory do C:\out\path</value>
</data>
<data name="ExampleDescription2" xml:space="preserve">
<value>Dekompilovat všechny .NET soubory ve výše uvedeném adresáři a všech podadresářích</value>
</data>
<data name="ExampleDescription3" xml:space="preserve">
<value>Dekompilovat všechny *.dll .NET soubory ve výše uvedeném adresáři a uložit soubory do C:\out\path</value>
</data>
<data name="ExampleDescription4" xml:space="preserve">
<value>Dekompilovat člena s tokenem 0x06000123</value>
</data>
<data name="ExampleDescription5" xml:space="preserve">
<value>Dekompilovat Systém.Int32 z mscorlib</value>
</data>
<data name="ExamplesHeader" xml:space="preserve">
<value>Příklady:</value>
</data>
<data name="UsageHeader" xml:space="preserve">
<value>[možnosti] [soubor nebo adresář č.1] [soubor nebo adresář č.2] [...]</value>
</data>
<data name="CmdLineDescription_NoColor" xml:space="preserve">
<value>nezabarvovat text</value>
</data>
<data name="CmdLineDescription_Spaces" xml:space="preserve">
<value>Velikost záložky v mezerách nebo 0 pro použití jedné záložky</value>
</data>
<data name="InvalidSpacesArgument" xml:space="preserve">
<value>Počet mezer musí být mezi {0} a {1}</value>
</data>
<data name="MissingArgument" xml:space="preserve">
<value>Chybějící argument</value>
</data>
</root>

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@ -0,0 +1,321 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Error1" xml:space="preserve">
<value>ERRO: {0}</value>
</data>
<data name="FileOrDirDoesNotExist" xml:space="preserve">
<value>Arquivo/diretório '{0}' não existe</value>
</data>
<data name="InvalidOption" xml:space="preserve">
<value>Opção inválida: {0}</value>
</data>
<data name="InvalidSolutionName" xml:space="preserve">
<value>Nome da .sln ({0}) precisa ser relativo ao diretório do projeto</value>
</data>
<data name="InvalidToken" xml:space="preserve">
<value>Token de metadados inválido</value>
</data>
<data name="InvalidVSVersion" xml:space="preserve">
<value>Versão inválida do Visual Studio: {0}</value>
</data>
<data name="LanguageDoesNotExist" xml:space="preserve">
<value>Linguagem '{0}' não existe</value>
</data>
<data name="Languages" xml:space="preserve">
<value>Linguagens:</value>
</data>
<data name="LanguageXDoesNotExist" xml:space="preserve">
<value>Linguagem {0} não existe</value>
</data>
<data name="MissingAsmSearchPath" xml:space="preserve">
<value>Está faltando o caminho de pesquisa para o assembly</value>
</data>
<data name="MissingDotNetFilename" xml:space="preserve">
<value>Está faltando o nome do arquivo .NET</value>
</data>
<data name="MissingLanguageName" xml:space="preserve">
<value>Nome da linguagem ausente</value>
</data>
<data name="MissingMDToken" xml:space="preserve">
<value>Está faltando o token de metadados</value>
</data>
<data name="MissingNumberOfThreads" xml:space="preserve">
<value>Está faltando o numero de threads</value>
</data>
<data name="MissingOptions" xml:space="preserve">
<value>Nenhuma opção expecificada</value>
</data>
<data name="MissingOutputDir" xml:space="preserve">
<value>Diretório de saída ausente</value>
</data>
<data name="MissingSolutionName" xml:space="preserve">
<value>Faltando nome .sln</value>
</data>
<data name="MissingVSVersion" xml:space="preserve">
<value>Versão do Visual Studio ausente</value>
</data>
<data name="NoLanguagesFound" xml:space="preserve">
<value>Nenhuma linguagem foi encontrada. Verifique se os arquivos dll da linguagem estão na mesma pasta que este programa.</value>
</data>
<data name="NotDotNetFile" xml:space="preserve">
<value>{0} não é um arquivo .NET</value>
</data>
<data name="OnlyOneFileCanBeDecompiled" xml:space="preserve">
<value>Apenas um arquivo pode ser descompilado ao usar --md</value>
</data>
<data name="MissingUserGacPath" xml:space="preserve">
<value>Caminho GAC do usuário ausente</value>
</data>
<data name="InvalidMemberToDecompile" xml:space="preserve">
<value>Somente tipos, métodos, campos, eventos e propriedades podem ser descompilados</value>
</data>
<data name="CouldNotFindTypeX" xml:space="preserve">
<value>Tipo {0} não pôde ser encontrado</value>
</data>
<data name="CouldNotResolveGacFileX" xml:space="preserve">
<value>Não foi possível resolver o assembly GAC {0}</value>
</data>
<data name="MissingGacFile" xml:space="preserve">
<value>Falta o nome do assembly GAC</value>
</data>
<data name="MissingTypeName" xml:space="preserve">
<value>Nome completo do tipo ausente</value>
</data>
<data name="LanguageXDoesNotSupportProjects" xml:space="preserve">
<value>Linguagem {0} não suporta a criação de arquivos de projeto</value>
</data>
<data name="LanguageOptions" xml:space="preserve">
<value>Opções da linguagem:</value>
</data>
<data name="LanguageOptionsDesc" xml:space="preserve">
<value>Todas as opções booleanas podem ser desabilitadas usando 'no-' ou 'dont-', por exemplo. --dont-sort-members</value>
</data>
<data name="MissingOptionArgument" xml:space="preserve">
<value>Argumento da opção ausente</value>
</data>
<data name="InvalidGuid" xml:space="preserve">
<value>GUID inválido</value>
</data>
<data name="CmdLineAssembly" xml:space="preserve">
<value>assembly</value>
</data>
<data name="CmdLineDescription_AsmPath" xml:space="preserve">
<value>caminho de pesquisa de assembly. Caminhos podem ser separados com '{0}' ou você pode usar múltiplos --asm-path's</value>
</data>
<data name="CmdLineDescription_GACFile" xml:space="preserve">
<value>descompilar um assembly do GAC. Use o nome completo do assembly para usar uma versão exata.</value>
</data>
<data name="CmdLineDescription_Language" xml:space="preserve">
<value>definir linguagem, padrão é C#. Guids podem ser usados.</value>
</data>
<data name="CmdLineDescription_MDToken" xml:space="preserve">
<value>descompilar o membro com o token de metadados N para stdout</value>
</data>
<data name="CmdLineDescription_NoBAML" xml:space="preserve">
<value>não descompile baml para xaml</value>
</data>
<data name="CmdLineDescription_NoGAC" xml:space="preserve">
<value>não use o GAC para procurar assemblies. Útil com --no-stdlib</value>
</data>
<data name="CmdLineDescription_NoResources" xml:space="preserve">
<value>não descompacte recursos</value>
</data>
<data name="CmdLineDescription_NoResX" xml:space="preserve">
<value>não crie arquivos .resx</value>
</data>
<data name="CmdLineDescription_NoSLN" xml:space="preserve">
<value>não criar um arquivo .sln</value>
</data>
<data name="CmdLineDescription_NoStdLib" xml:space="preserve">
<value>projetos não fazem referência a mscorlib</value>
</data>
<data name="CmdLineDescription_NumberOfThreads" xml:space="preserve">
<value>número de threads de trabalho. O padrão é usar um thread por núcleo de CPU</value>
</data>
<data name="CmdLineDescription_OutputDirectory" xml:space="preserve">
<value>diretório de saída</value>
</data>
<data name="CmdLineDescription_ProjectGUID" xml:space="preserve">
<value>projeto guid</value>
</data>
<data name="CmdLineDescription_RecursiveSearch" xml:space="preserve">
<value>pesquisa recursiva de arquivos .NET para descompilar</value>
</data>
<data name="CmdLineDescription_SlnName" xml:space="preserve">
<value>nome do arquivo. sln</value>
</data>
<data name="CmdLineDescription_Type1" xml:space="preserve">
<value>descompile o tipo com o nome especificado para stdout. Ambos Namespace.Name ou Name, diferencia maiúsculas de minúsculas</value>
</data>
<data name="CmdLineDescription_Type2" xml:space="preserve">
<value>mesmo que -t</value>
</data>
<data name="CmdLineDescription_UserGAC" xml:space="preserve">
<value>caminho GAC do usuário. Caminhos podem ser separados com '{0}' ou você pode usar múltiplos --user-gac's</value>
</data>
<data name="CmdLineDescription_VSVersion" xml:space="preserve">
<value>Visual Studio versão, 2005, 2008, ..., {0}</value>
</data>
<data name="CmdLineLanguage" xml:space="preserve">
<value>lang</value>
</data>
<data name="CmdLineName" xml:space="preserve">
<value>nome</value>
</data>
<data name="CmdLineOutputDir" xml:space="preserve">
<value>outdir</value>
</data>
<data name="CmdLinePath" xml:space="preserve">
<value>caminho</value>
</data>
<data name="ExampleDescription1" xml:space="preserve">
<value>Descompila todos os arquivos .NET no diretório acima e salva os arquivos em C:\out\path</value>
</data>
<data name="ExampleDescription2" xml:space="preserve">
<value>Descompila todos os arquivos .NET no diretório acima e todos os sub-diretórios</value>
</data>
<data name="ExampleDescription3" xml:space="preserve">
<value>Descompila todos os arquivos *.dll .NET no diretório acima e salva os arquivos em C:\out\path</value>
</data>
<data name="ExampleDescription4" xml:space="preserve">
<value>Descompila o membro com o token 0x06000123</value>
</data>
<data name="ExampleDescription5" xml:space="preserve">
<value>Descompila System.Int32 de mscorlib</value>
</data>
<data name="ExamplesHeader" xml:space="preserve">
<value>Exemplos:</value>
</data>
<data name="UsageHeader" xml:space="preserve">
<value>[options] [fileOrDir1] [fileOrDir2] [...]</value>
</data>
<data name="CmdLineDescription_NoColor" xml:space="preserve">
<value>não colorir o texto</value>
</data>
<data name="CmdLineDescription_Spaces" xml:space="preserve">
<value>Tamanho de uma guia em espaços ou 0 para usar uma guia</value>
</data>
<data name="InvalidSpacesArgument" xml:space="preserve">
<value>Número de espaços devem estar entre {0} e {1}</value>
</data>
<data name="MissingArgument" xml:space="preserve">
<value>Argumento ausente</value>
</data>
</root>

View File

@ -0,0 +1,192 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AllFiles" xml:space="preserve">
<value>Všechny soubory</value>
</data>
<data name="AnErrorOccurred" xml:space="preserve">
<value>Došlo k chybě:
{0}</value>
</data>
<data name="Button_Cancel" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="CouldNotConvert" xml:space="preserve">
<value>Nelze převést '{0} '</value>
</data>
<data name="CouldNotConvertFromString" xml:space="preserve">
<value>Nelze převést z řetězce: {0}</value>
</data>
<data name="CouldNotDeserializeData" xml:space="preserve">
<value>Nelze deserializovat data: {0}</value>
</data>
<data name="Files_DotNetExecutables" xml:space="preserve">
<value>Spustitelné soubory .NET</value>
</data>
<data name="Files_DotNetNetModules" xml:space="preserve">
<value>.NET NetModules</value>
</data>
<data name="Files_Executables" xml:space="preserve">
<value>Spustitelné soubory</value>
</data>
<data name="Files_Images" xml:space="preserve">
<value>Obrázky</value>
</data>
<data name="Files_StrongNameKeyFiles" xml:space="preserve">
<value>Soubory klíče silného názvu</value>
</data>
<data name="Files_XmlFiles" xml:space="preserve">
<value>Soubory XML</value>
</data>
<data name="InvalidGuid" xml:space="preserve">
<value>Neplatné GUID</value>
</data>
<data name="NewDataNotImageList" xml:space="preserve">
<value>Nová data nejsou list obrazů.</value>
</data>
<data name="NoTypeConverter" xml:space="preserve">
<value>{0} nemá převodník typu a nemůže být převeden z řetězce.</value>
</data>
<data name="NumberOfBytes" xml:space="preserve">
<value>{0} bajtů</value>
</data>
<data name="NumberOfBytesAndType" xml:space="preserve">
<value>{0} bajtů, typ = {1}</value>
</data>
<data name="ResourceTypeCantBeChanged" xml:space="preserve">
<value>Nelze změnit typ zdroje</value>
</data>
<data name="SaveResource" xml:space="preserve">
<value>Uložit zdroj</value>
</data>
<data name="SaveResources" xml:space="preserve">
<value>Uložit zdroje</value>
</data>
<data name="Search_SearchColumnHelpText" xml:space="preserve">
<value>Hledat v sloupci: {0}</value>
</data>
<data name="Search_SearchColumnInvertMatchHelpText" xml:space="preserve">
<value>Použijte "{0}" k invertování shody, například {1}</value>
</data>
<data name="ValueMustBeType" xml:space="preserve">
<value>Hodnota musí být typu {0}.
Chyba: {1}</value>
</data>
</root>

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@ -0,0 +1,192 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AllFiles" xml:space="preserve">
<value>Todos os arquivos</value>
</data>
<data name="AnErrorOccurred" xml:space="preserve">
<value>Ocorreu um erro:
{0}</value>
</data>
<data name="Button_Cancel" xml:space="preserve">
<value>_Cancelar</value>
</data>
<data name="CouldNotConvert" xml:space="preserve">
<value>Não foi possível converter '{0}'</value>
</data>
<data name="CouldNotConvertFromString" xml:space="preserve">
<value>Não foi possível convertê-lo de uma string '{0}'</value>
</data>
<data name="CouldNotDeserializeData" xml:space="preserve">
<value>Não foi possível desserializar dados: {0}</value>
</data>
<data name="Files_DotNetExecutables" xml:space="preserve">
<value>Executáveis .NET</value>
</data>
<data name="Files_DotNetNetModules" xml:space="preserve">
<value>NetModules .NET</value>
</data>
<data name="Files_Executables" xml:space="preserve">
<value>Executáveis</value>
</data>
<data name="Files_Images" xml:space="preserve">
<value>Imagens</value>
</data>
<data name="Files_StrongNameKeyFiles" xml:space="preserve">
<value>Arquivos de chave de nome forte</value>
</data>
<data name="Files_XmlFiles" xml:space="preserve">
<value>Arquivos XML</value>
</data>
<data name="InvalidGuid" xml:space="preserve">
<value>GUID inválido</value>
</data>
<data name="NewDataNotImageList" xml:space="preserve">
<value>Os novos dados não são uma lista de imagem.</value>
</data>
<data name="NoTypeConverter" xml:space="preserve">
<value>{0} não tem um TypeConverter e não pode ser convertido de uma string.</value>
</data>
<data name="NumberOfBytes" xml:space="preserve">
<value>{0} bytes</value>
</data>
<data name="NumberOfBytesAndType" xml:space="preserve">
<value>{0} bytes, Tipo = {1}</value>
</data>
<data name="ResourceTypeCantBeChanged" xml:space="preserve">
<value>Tipo de recurso não pode ser alterado</value>
</data>
<data name="SaveResource" xml:space="preserve">
<value>Salvar Recurso</value>
</data>
<data name="SaveResources" xml:space="preserve">
<value>Salvar Recursos</value>
</data>
<data name="Search_SearchColumnHelpText" xml:space="preserve">
<value>Coluna de Pesquisa: {0}</value>
</data>
<data name="Search_SearchColumnInvertMatchHelpText" xml:space="preserve">
<value>Use '{0}' para inverter a correspondência, por exemplo {1}</value>
</data>
<data name="ValueMustBeType" xml:space="preserve">
<value>Valor deve ser do tipo {0}.
Erro: {1}</value>
</data>
</root>

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@ -0,0 +1,192 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="InvalidBoolean" xml:space="preserve">
<value>Hodnota musí být typu bool (true nebo false)</value>
</data>
<data name="InvalidChar" xml:space="preserve">
<value>Znak musí být uzavřen v jednoduchých uvozovkách (')</value>
</data>
<data name="InvalidDateTime" xml:space="preserve">
<value>Hodnota musí být datum a čas (DateTime)</value>
</data>
<data name="InvalidDecimal" xml:space="preserve">
<value>Hodnota musí být Decimal</value>
</data>
<data name="InvalidDouble" xml:space="preserve">
<value>Hodnota musí být 64bitové číslo s pohyblivou desetinnou čárkou</value>
</data>
<data name="InvalidEscapeSequence" xml:space="preserve">
<value>Neznámý znak escape sekvence: \{0}</value>
</data>
<data name="InvalidEscapeSequence2" xml:space="preserve">
<value>Neznámá úniková sekvence řetězce: \{0}</value>
</data>
<data name="InvalidHexCharacter" xml:space="preserve">
<value>Hexadecimální řetězec může obsahovat pouze čísla 0-9 a písmena A-F</value>
</data>
<data name="InvalidHexStringSize" xml:space="preserve">
<value>Hexadecimální řetězec musí obsahovat sudý počet hexadecimálních znaků</value>
</data>
<data name="InvalidInteger1" xml:space="preserve">
<value>Hodnota není šestnáctkové nebo desítkové celé číslo</value>
</data>
<data name="InvalidInteger2" xml:space="preserve">
<value>Hodnota je příliš malá</value>
</data>
<data name="InvalidInteger3" xml:space="preserve">
<value>Hodnota je příliš velká</value>
</data>
<data name="InvalidInteger4" xml:space="preserve">
<value>Hodnota musí být mezi {0} a {1} včetně (0x{1:X})</value>
</data>
<data name="InvalidInteger5" xml:space="preserve">
<value>Hodnota musí být mezi {0} ({2}0x{0:X}) a {1} včetně (0x{1:X})</value>
</data>
<data name="InvalidListValue" xml:space="preserve">
<value>Hodnota v seznamu nemůže být prázdná</value>
</data>
<data name="InvalidListValue2" xml:space="preserve">
<value>List prvků musí být oddělen čárkami</value>
</data>
<data name="InvalidSingle" xml:space="preserve">
<value>Hodnota musí být 32bitové číslo s pohyblivou desetinnou čárkou</value>
</data>
<data name="InvalidString1" xml:space="preserve">
<value>Řetězec musí obsahovat hodnotu "null" nebo musí být uzavřen do dvojitých uvozovek (")</value>
</data>
<data name="InvalidString2" xml:space="preserve">
<value>Řetězec musí být uzavřen do dvojitých uvozovek (")</value>
</data>
<data name="InvalidTimeSpan" xml:space="preserve">
<value>Hodnota musí být časové rozpětí (TimeSpan)</value>
</data>
<data name="InvalidUnsignedInteger1" xml:space="preserve">
<value>Jsou povolena pouze kladná celá čísla</value>
</data>
<data name="InvalidUnsignedInteger2" xml:space="preserve">
<value>Hodnota není nepodepsané hexadecimální nebo desítkové celé číslo</value>
</data>
<data name="InvalidUnsignedInteger3" xml:space="preserve">
<value>Hodnota musí být mezi {0} a {1} včetně (0x{1:X})</value>
</data>
<data name="InvalidUnsignedInteger4" xml:space="preserve">
<value>Hodnota musí být mezi {0} (0x{0:X}) a {1} včetně (0x{1:X})</value>
</data>
</root>

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@ -0,0 +1,192 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="InvalidBoolean" xml:space="preserve">
<value>Valor deve ser um valor booleano (True ou False)</value>
</data>
<data name="InvalidChar" xml:space="preserve">
<value>Um caratere deve ser colocado entre aspas simples (')</value>
</data>
<data name="InvalidDateTime" xml:space="preserve">
<value>Valor deve ser um DateTime</value>
</data>
<data name="InvalidDecimal" xml:space="preserve">
<value>O valor deve ser um Decimal</value>
</data>
<data name="InvalidDouble" xml:space="preserve">
<value>Valor deve ser um número de ponto flutuante de 64 bits</value>
</data>
<data name="InvalidEscapeSequence" xml:space="preserve">
<value>Sequência de escape de caractere desconhecido: \{0}</value>
</data>
<data name="InvalidEscapeSequence2" xml:space="preserve">
<value>Sequência de escape de caracteres desconhecidos: \{0}</value>
</data>
<data name="InvalidHexCharacter" xml:space="preserve">
<value>Uma string hexadecimal deve conter somente os dígitos hexadecimais: 0-9 e A-F</value>
</data>
<data name="InvalidHexStringSize" xml:space="preserve">
<value>Uma string hexadecimal deve conter um número par de dígitos hexadecimais</value>
</data>
<data name="InvalidInteger1" xml:space="preserve">
<value>O valor não é um inteiro hexadecimal ou decimal</value>
</data>
<data name="InvalidInteger2" xml:space="preserve">
<value>O valor é muito pequeno</value>
</data>
<data name="InvalidInteger3" xml:space="preserve">
<value>O valor é muito grande</value>
</data>
<data name="InvalidInteger4" xml:space="preserve">
<value>Valor deve estar entre {0} e {1} inclusive (0x{1:X})</value>
</data>
<data name="InvalidInteger5" xml:space="preserve">
<value>Valor deve estar entre {0} ({2}0x{0:X}) e {1} (0x{1:X}) inclusive</value>
</data>
<data name="InvalidListValue" xml:space="preserve">
<value>Valor na lista não pode ser vazio</value>
</data>
<data name="InvalidListValue2" xml:space="preserve">
<value>Lista de elementos devem ser separadas por vírgulas</value>
</data>
<data name="InvalidSingle" xml:space="preserve">
<value>Valor deve ser um número de ponto flutuante de 32 bits</value>
</data>
<data name="InvalidString1" xml:space="preserve">
<value>Uma string deve conter o valor 'null' ou deve estar entre aspas duplas (")</value>
</data>
<data name="InvalidString2" xml:space="preserve">
<value>Uma string deve estar entre aspas duplas (")</value>
</data>
<data name="InvalidTimeSpan" xml:space="preserve">
<value>Valor deve ser um TimeSpan</value>
</data>
<data name="InvalidUnsignedInteger1" xml:space="preserve">
<value>São permitidos apenas números inteiros não negativos</value>
</data>
<data name="InvalidUnsignedInteger2" xml:space="preserve">
<value>O valor não é um hexadecimal não-assinado ou decimal inteiro</value>
</data>
<data name="InvalidUnsignedInteger3" xml:space="preserve">
<value>Valor deve estar entre {0} e {1} inclusive (0x{1:X})</value>
</data>
<data name="InvalidUnsignedInteger4" xml:space="preserve">
<value>O valor deve estar entre {0} (0x{0:X}) e {1} inclusive (0x{1:X})</value>
</data>
</root>

View File

@ -0,0 +1,255 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="MSBuild_CopyAppConfig" xml:space="preserve">
<value>Kopírovat app.config ({0})</value>
</data>
<data name="MSBuild_CouldNotCreateDirectory2" xml:space="preserve">
<value>Nelze vytvořit adresář {0}, Chyba: {1}</value>
</data>
<data name="MSBuild_CreateApplicationIcon" xml:space="preserve">
<value>Vytvořit ikonu aplikace</value>
</data>
<data name="MSBuild_CreateAppManifest" xml:space="preserve">
<value>Vytvořit app.manifest</value>
</data>
<data name="MSBuild_CreateAppXaml" xml:space="preserve">
<value>Vytvořit App.xaml</value>
</data>
<data name="MSBuild_CreateEmbeddedResource" xml:space="preserve">
<value>Vytvořit vložený zdroj {0}</value>
</data>
<data name="MSBuild_DecompileAssemblyInfoAndFileExtension" xml:space="preserve">
<value>Dekompilovat AssemblyInfo{0}</value>
</data>
<data name="MSBuild_DecompileBaml" xml:space="preserve">
<value>Dekompilovat BAML</value>
</data>
<data name="MSBuild_FailedToCreateProjectFile" xml:space="preserve">
<value>Nepodařilo se vytvořit soubor projektu {0}, Zpráva výjimky: {1}</value>
</data>
<data name="MSBuild_FailedToCreateSolutionFile" xml:space="preserve">
<value>Nepodařilo se vytvořit soubor řešení {0}, Zpráva výjimky: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed2" xml:space="preserve">
<value>Selhalo, popis = {0}, Zpráva výjimky: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed3" xml:space="preserve">
<value>Vytvoření souboru se nezdařilo ({0}), popis souboru = {1}, Zpráva výjímky: {2}</value>
</data>
<data name="ToolTip_Constant" xml:space="preserve">
<value>Konstanta</value>
</data>
<data name="ToolTip_Field" xml:space="preserve">
<value>Pole</value>
</data>
<data name="ToolTip_GenericParameterInTypeOrMethod" xml:space="preserve">
<value>v</value>
</data>
<data name="ToolTip_Local" xml:space="preserve">
<value>Lokální proměnná</value>
</data>
<data name="ToolTip_NMethodOverloads" xml:space="preserve">
<value>{0} přetížení</value>
</data>
<data name="ToolTip_OneMethodOverload" xml:space="preserve">
<value>1 přetížení</value>
</data>
<data name="ToolTip_Parameter" xml:space="preserve">
<value>Parametr</value>
</data>
<data name="Decompile_Namespace_Types" xml:space="preserve">
<value>Typy:</value>
</data>
<data name="Decompile_AnyCPU32BitPreferred" xml:space="preserve">
<value>Jakékoliv CPU (preferováno 32-bit)</value>
</data>
<data name="Decompile_AnyCPU64BitPreferred" xml:space="preserve">
<value>Jakékoliv CPU (preferováno 64-bit)</value>
</data>
<data name="Decompile_Architecture" xml:space="preserve">
<value>Architektura:</value>
</data>
<data name="Decompile_EntryPoint" xml:space="preserve">
<value>Vstupní bod:</value>
</data>
<data name="Decompile_GlobalType" xml:space="preserve">
<value>Globální typ:</value>
</data>
<data name="Decompile_NativeEntryPoint" xml:space="preserve">
<value>Nativní vstupní bod: 0x{0:X8}</value>
</data>
<data name="Decompile_Runtime" xml:space="preserve">
<value>Runtime:</value>
</data>
<data name="Decompile_ThisAssemblyContainsUnmanagedCode" xml:space="preserve">
<value>Toto sestavení obsahuje nespravovaný kód.</value>
</data>
<data name="Decompile_Timestamp" xml:space="preserve">
<value>Časové razítko:</value>
</data>
<data name="MSBuild_CreateResource" xml:space="preserve">
<value>Vytvořit zdroj {0}</value>
</data>
<data name="MSBuild_CreateSplashScreenResource" xml:space="preserve">
<value>Vytvořit zdroj úvodní obrazovky {0}</value>
</data>
<data name="MSBuild_CreateWinFormsDesignerFile" xml:space="preserve">
<value>Vytvořit soubor designéru WinForms</value>
</data>
<data name="MSBuild_CreateWinFormsFile" xml:space="preserve">
<value>Vytvořit soubor WinForms</value>
</data>
<data name="MSBuild_DecompileType" xml:space="preserve">
<value>Dekompilovat typ {0}</value>
</data>
<data name="MSBuild_CreateSettingsFile" xml:space="preserve">
<value>Vytvořit {0}</value>
</data>
<data name="MSBuild_CreateSettingsDesignerTypeFile" xml:space="preserve">
<value>Vytvořit soubor návrháře nastavení</value>
</data>
<data name="MSBuild_CreateSettingsTypeFile" xml:space="preserve">
<value>Vytvořit soubor s nastavením</value>
</data>
<data name="MSBuild_CreateResXFile" xml:space="preserve">
<value>Vytvořit soubor ResX</value>
</data>
<data name="UnknownValue" xml:space="preserve">
<value>&lt;Neznámá&gt;</value>
</data>
<data name="CSharp_Awaitable_Method" xml:space="preserve">
<value>Očekávaná</value>
</data>
<data name="CSharp_Deprecated_Member" xml:space="preserve">
<value>Zastaralý</value>
</data>
<data name="CSharp_Extension_Method" xml:space="preserve">
<value>Rozšíření</value>
</data>
<data name="VisualBasic_Awaitable_Method" xml:space="preserve">
<value>Očekávaná</value>
</data>
<data name="VisualBasic_Deprecated_Member" xml:space="preserve">
<value>Zastaralý</value>
</data>
<data name="VisualBasic_Extension_Method" xml:space="preserve">
<value>Přípona</value>
</data>
</root>

View File

@ -0,0 +1,255 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="MSBuild_CopyAppConfig" xml:space="preserve">
<value>Copiar app.config ({0})</value>
</data>
<data name="MSBuild_CouldNotCreateDirectory2" xml:space="preserve">
<value>Não foi possível criar o diretório {0}, Erro: {1}</value>
</data>
<data name="MSBuild_CreateApplicationIcon" xml:space="preserve">
<value>Criar ícone da aplicação</value>
</data>
<data name="MSBuild_CreateAppManifest" xml:space="preserve">
<value>Criar app.manifest</value>
</data>
<data name="MSBuild_CreateAppXaml" xml:space="preserve">
<value>Criar App.xaml</value>
</data>
<data name="MSBuild_CreateEmbeddedResource" xml:space="preserve">
<value>Criar recurso incorporado {0}</value>
</data>
<data name="MSBuild_DecompileAssemblyInfoAndFileExtension" xml:space="preserve">
<value>Descompilar AssemblyInfo{0}</value>
</data>
<data name="MSBuild_DecompileBaml" xml:space="preserve">
<value>Descompilar BAML</value>
</data>
<data name="MSBuild_FailedToCreateProjectFile" xml:space="preserve">
<value>Falha ao criar arquivo do projeto {0}, Mensagem de exceção: {1}</value>
</data>
<data name="MSBuild_FailedToCreateSolutionFile" xml:space="preserve">
<value>Falha ao criar arquivo de solução {0}, Mensagem de exceção: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed2" xml:space="preserve">
<value>Falhou, descrição = {0}, Mensagem de exceção: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed3" xml:space="preserve">
<value>Falha na criação do arquivo ({0}), descrição = {1}, Mensagem de exceção: {2}</value>
</data>
<data name="ToolTip_Constant" xml:space="preserve">
<value>constante</value>
</data>
<data name="ToolTip_Field" xml:space="preserve">
<value>campo</value>
</data>
<data name="ToolTip_GenericParameterInTypeOrMethod" xml:space="preserve">
<value>in</value>
</data>
<data name="ToolTip_Local" xml:space="preserve">
<value>variável local</value>
</data>
<data name="ToolTip_NMethodOverloads" xml:space="preserve">
<value>{0} sobrecargas</value>
</data>
<data name="ToolTip_OneMethodOverload" xml:space="preserve">
<value>1 sobrecarga</value>
</data>
<data name="ToolTip_Parameter" xml:space="preserve">
<value>parâmetro</value>
</data>
<data name="Decompile_Namespace_Types" xml:space="preserve">
<value>Tipos:</value>
</data>
<data name="Decompile_AnyCPU32BitPreferred" xml:space="preserve">
<value>AnyCPU (preferência 32 bits)</value>
</data>
<data name="Decompile_AnyCPU64BitPreferred" xml:space="preserve">
<value>AnyCPU (preferência 64 bits)</value>
</data>
<data name="Decompile_Architecture" xml:space="preserve">
<value>Arquitetura:</value>
</data>
<data name="Decompile_EntryPoint" xml:space="preserve">
<value>Ponto de entrada:</value>
</data>
<data name="Decompile_GlobalType" xml:space="preserve">
<value>Tipo global:</value>
</data>
<data name="Decompile_NativeEntryPoint" xml:space="preserve">
<value>Ponto de Entrada nativo: 0x{0:X8}</value>
</data>
<data name="Decompile_Runtime" xml:space="preserve">
<value>Tempo de execução:</value>
</data>
<data name="Decompile_ThisAssemblyContainsUnmanagedCode" xml:space="preserve">
<value>Este assembly contém código não gerenciado.</value>
</data>
<data name="Decompile_Timestamp" xml:space="preserve">
<value>Horário:</value>
</data>
<data name="MSBuild_CreateResource" xml:space="preserve">
<value>Criar recurso {0}</value>
</data>
<data name="MSBuild_CreateSplashScreenResource" xml:space="preserve">
<value>Criar recurso de splash screen {0}</value>
</data>
<data name="MSBuild_CreateWinFormsDesignerFile" xml:space="preserve">
<value>Criar arquivo de Designer WinForms</value>
</data>
<data name="MSBuild_CreateWinFormsFile" xml:space="preserve">
<value>Criar arquivo WinForms</value>
</data>
<data name="MSBuild_DecompileType" xml:space="preserve">
<value>Descompilar tipo {0}</value>
</data>
<data name="MSBuild_CreateSettingsFile" xml:space="preserve">
<value>Criar {0}</value>
</data>
<data name="MSBuild_CreateSettingsDesignerTypeFile" xml:space="preserve">
<value>Criar arquivo de configurações de designer</value>
</data>
<data name="MSBuild_CreateSettingsTypeFile" xml:space="preserve">
<value>Criar arquivo de configurações</value>
</data>
<data name="MSBuild_CreateResXFile" xml:space="preserve">
<value>Criar arquivo ResX</value>
</data>
<data name="UnknownValue" xml:space="preserve">
<value>&lt;Desconhecido&gt;</value>
</data>
<data name="CSharp_Awaitable_Method" xml:space="preserve">
<value>awaitable</value>
</data>
<data name="CSharp_Deprecated_Member" xml:space="preserve">
<value>deprecated</value>
</data>
<data name="CSharp_Extension_Method" xml:space="preserve">
<value>extension</value>
</data>
<data name="VisualBasic_Awaitable_Method" xml:space="preserve">
<value>Awaitable</value>
</data>
<data name="VisualBasic_Deprecated_Member" xml:space="preserve">
<value>Deprecated</value>
</data>
<data name="VisualBasic_Extension_Method" xml:space="preserve">
<value>Extension</value>
</data>
</root>

View File

@ -2,7 +2,7 @@ dnSpy credits:
0xd4d
Ki
And all other contributors: https://github.com/0xd4d/dnSpy/graphs/contributors
ILSpy decompiler and analyzer credits:
@ -91,3 +91,17 @@ Turkish:
rifatx
python dede
meertcevik
Czech:
Matyho videa (matousporizek)
MirekVales
Portuguese, Brazilian:
Marcelo Fabiano Kachimarck (marcelofabiano)
Marco Giovanni (mgpx)
Night (reffinS)
Marcos De Noni Buturri (marcosdenoni)
Bruno Silva (irbein.tepes)
EduardooViip

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