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Able to set Direct2D to grayscale mode.
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39d91f8665
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@ -197,6 +197,7 @@ Params::Params() {
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// Gamma = pSettings->GammaValue()*pSettings->GammaValue() > 1.3 ? pSettings->GammaValue()*pSettings->GammaValue() / 2 : 0.7f;
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EnhancedContrast = pSettings->ContrastForDW();
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ClearTypeLevel = pSettings->ClearTypeLevelForDW();
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AntialiasMode = (D2D1_TEXT_ANTIALIAS_MODE)D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE; //D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
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switch (pSettings->AntiAliasModeForDW())
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{
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case 2:
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@ -209,9 +210,9 @@ Params::Params() {
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break;
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default:
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PixelGeometry = DWRITE_PIXEL_GEOMETRY_FLAT;
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AntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
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}
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AntialiasMode = (D2D1_TEXT_ANTIALIAS_MODE)D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
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RenderingMode = (DWRITE_RENDERING_MODE)pSettings->RenderingModeForDW();
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GrayscaleEnhancedContrast = pSettings->ContrastForDW();
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switch (pSettings->GetFontSettings().GetHintingMode())
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@ -533,7 +534,8 @@ void HookRenderTarget(
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}();
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}
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pD2D1RenderTarget->SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_DEFAULT);
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//pD2D1RenderTarget->SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_DEFAULT);
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pD2D1RenderTarget->SetTextAntialiasMode(GetD2DParams()->AntialiasMode);
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if (GetD2DRenderingParams(NULL)) {
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pD2D1RenderTarget->SetTextRenderingParams(GetD2DRenderingParams(NULL));
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}
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@ -1050,7 +1052,7 @@ void WINAPI IMPL_D2D1RenderTarget_SetTextAntialiasMode(
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D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
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) {
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MyDebug(L"IMPL_D2D1RenderTarget_SetTextAntialiasMode hooked");
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ORIG_D2D1RenderTarget_SetTextAntialiasMode(This, D2D1_TEXT_ANTIALIAS_MODE_DEFAULT);
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ORIG_D2D1RenderTarget_SetTextAntialiasMode(This, GetD2DParams()->AntialiasMode);
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}
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void WINAPI IMPL_D2D1DeviceContext_SetTextAntialiasMode(
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@ -1058,7 +1060,7 @@ void WINAPI IMPL_D2D1DeviceContext_SetTextAntialiasMode(
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D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
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) {
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MyDebug(L"IMPL_D2D1DeviceContext_SetTextAntialiasMode hooked");
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ORIG_D2D1DeviceContext_SetTextAntialiasMode(This, D2D1_TEXT_ANTIALIAS_MODE_DEFAULT);
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ORIG_D2D1DeviceContext_SetTextAntialiasMode(This, GetD2DParams()->AntialiasMode);
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}
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void WINAPI IMPL_D2D1RenderTarget_SetTextRenderingParams(
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