seafile/lib/net.h

73 lines
2.1 KiB
C

#ifndef CCNET_NET_H
#define CCNET_NET_H
#ifdef WIN32
#include <inttypes.h>
#include <winsock2.h>
#include <ws2tcpip.h>
typedef int socklen_t;
#define UNUSED
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/un.h>
#include <net/if.h>
#include <netinet/tcp.h>
#endif
#include <evutil.h>
#ifdef WIN32
#define ECONNREFUSED WSAECONNREFUSED
#define ECONNRESET WSAECONNRESET
#define EHOSTUNREACH WSAEHOSTUNREACH
#define EINPROGRESS WSAEINPROGRESS
#define ENOTCONN WSAENOTCONN
#define EWOULDBLOCK WSAEWOULDBLOCK
#define sockerrno WSAGetLastError( )
#else
#include <errno.h>
#define sockerrno errno
#endif
#ifdef WIN32
extern int inet_aton(const char *string, struct in_addr *addr);
extern const char *inet_ntop(int af, const void *src, char *dst, size_t size);
extern int inet_pton(int af, const char *src, void *dst);
#endif
evutil_socket_t ccnet_net_open_tcp (const struct sockaddr *sa, int nonblock);
evutil_socket_t ccnet_net_bind_tcp (int port, int nonblock);
evutil_socket_t ccnet_net_accept (evutil_socket_t b,
struct sockaddr_storage *cliaddr,
socklen_t *len, int nonblock);
/* bind to an IPv4 address, if (*port == 0) the port number will be returned */
evutil_socket_t ccnet_net_bind_v4 (const char *ipaddr, int *port);
int ccnet_netSetTOS ( evutil_socket_t s, int tos );
char *sock_ntop(const struct sockaddr *sa, socklen_t salen);
uint16_t sock_port (const struct sockaddr *sa);
/* return 1 if addr_str is a valid ipv4 or ipv6 address */
int is_valid_ipaddr (const char *addr_str);
/* return 0 if success, -1 if error */
int sock_pton (const char *addr_str, uint16_t port,
struct sockaddr_storage *sa);
evutil_socket_t udp_client (const char *host, const char *serv,
struct sockaddr **saptr, socklen_t *lenp);
int mcast_set_loop(evutil_socket_t sockfd, int onoff);
evutil_socket_t create_multicast_sock (struct sockaddr *sasend, socklen_t salen);
#endif